Searched refs:vrp_rebuild_state (Results 1 – 3 of 3) sorted by relevance
231 vrp->vrp_rebuild_state = VDEV_REBUILD_ACTIVE; in vdev_rebuild_initiate_sync()310 vrp->vrp_rebuild_state = VDEV_REBUILD_COMPLETE; in vdev_rebuild_complete_sync()356 vrp->vrp_rebuild_state = VDEV_REBUILD_CANCELED; in vdev_rebuild_cancel_sync()393 ASSERT(vrp->vrp_rebuild_state == VDEV_REBUILD_ACTIVE); in vdev_rebuild_reset_sync()442 vrp->vrp_rebuild_state == VDEV_REBUILD_ACTIVE) { in vdev_rebuild_clear_sync()936 ASSERT(vrp->vrp_rebuild_state == VDEV_REBUILD_ACTIVE); in vdev_rebuild_thread()971 ret = (vrp->vrp_rebuild_state == VDEV_REBUILD_ACTIVE); in vdev_rebuild_active()996 ASSERT3U(vrp->vrp_rebuild_state, ==, VDEV_REBUILD_ACTIVE); in vdev_rebuild()1026 if (vrp->vrp_rebuild_state == VDEV_REBUILD_ACTIVE && in vdev_rebuild_restart_impl()1119 vrs->vrs_state = vrp->vrp_rebuild_state; in vdev_rebuild_get_stats()
2774 if (vrp->vrp_rebuild_state == VDEV_REBUILD_COMPLETE && in vdev_dtl_should_excise()
46 uint64_t vrp_rebuild_state; /* vdev_rebuild_state_t */ member