Searched refs:slot_index (Results 1 – 2 of 2) sorted by relevance
251 uint32_t slot_index = start & t->mask; in copy_entries_in() local253 if (slot_index + num_entries <= t->num_slots) { in copy_entries_in()257 uint32_t split = t->num_slots - slot_index; in copy_entries_in()272 uint32_t slot_index = start & t->mask; in copy_entries_out() local274 if (slot_index + num_entries <= t->num_slots) { in copy_entries_out()278 uint32_t split = t->num_slots - slot_index; in copy_entries_out()
582 int slot_index; in reserve_space() local605 slot_index = local->slot_queue[ in reserve_space()609 (char *)SLOT_DATA_FROM_INDEX(state, slot_index); in reserve_space()636 int slot_index = local->slot_queue[slot_queue_available++ & in process_free_queue() local644 state->id, slot_index, (unsigned int)data, in process_free_queue()3500 int slot_index; in vchiq_release_message() local3508 slot_index = SLOT_INDEX_FROM_DATA(state, (void *)header); in vchiq_release_message()3510 if ((slot_index >= remote->slot_first) && in vchiq_release_message()3511 (slot_index <= remote->slot_last)) { in vchiq_release_message()3515 SLOT_INFO_FROM_INDEX(state, slot_index); in vchiq_release_message()[all …]