Searched refs:respawn (Results 1 – 4 of 4) sorted by relevance
88 char *name, ngx_int_t respawn) in ngx_spawn_process() argument94 if (respawn >= 0) { in ngx_spawn_process()95 s = respawn; in ngx_spawn_process()113 if (respawn != NGX_PROCESS_DETACHED) { in ngx_spawn_process()211 if (respawn >= 0) { in ngx_spawn_process()220 switch (respawn) { in ngx_spawn_process()223 ngx_processes[s].respawn = 0; in ngx_spawn_process()229 ngx_processes[s].respawn = 0; in ngx_spawn_process()235 ngx_processes[s].respawn = 1; in ngx_spawn_process()241 ngx_processes[s].respawn = 1; in ngx_spawn_process()[all …]
31 unsigned respawn:1; member65 ngx_spawn_proc_pt proc, void *data, char *name, ngx_int_t respawn);
17 ngx_uint_t respawn);539 ngx_start_cache_manager_processes(ngx_cycle_t *cycle, ngx_uint_t respawn) in ngx_start_cache_manager_processes() argument566 respawn ? NGX_PROCESS_JUST_RESPAWN : NGX_PROCESS_RESPAWN); in ngx_start_cache_manager_processes()583 respawn ? NGX_PROCESS_JUST_SPAWN : NGX_PROCESS_NORESPAWN); in ngx_start_cache_manager_processes()669 ngx_processes[i].respawn, in ngx_signal_worker_processes()747 ngx_processes[i].respawn, in ngx_reap_children()784 if (ngx_processes[i].respawn in ngx_reap_children()
1658 syn keyword ngxDirectiveThirdParty contained respawn