Searched refs:protectClient (Results 1 – 5 of 5) sorted by relevance
364 protectClient(c); in debugCommand()376 protectClient(c); in debugCommand()
1161 void protectClient(client *c) { in protectClient() function
1488 void protectClient(client *c);
1250 protectClient(server.lua_caller); in luaMaskCountHook()
1168 Actually use the protectClient() API where needed.1172 Introduce protectClient() + some refactoring.