Searched refs:lua_write_dirty (Results 1 – 2 of 2) sorted by relevance
523 server.lua_write_dirty == 0 && /* Script had no side effects so far. */ in luaRedisGenericCommand()533 if (cmd->flags & CMD_WRITE) server.lua_write_dirty = 1; in luaRedisGenericCommand()560 server.lua_write_dirty && in luaRedisGenericCommand()722 if (server.lua_write_dirty) { in luaRedisReplicateCommandsCommand()1280 server.lua_write_dirty = 0; in evalGenericCommand()1526 } else if (server.lua_write_dirty) { in scriptCommand()
1258 int lua_write_dirty; /* True if a write command was called during the member