Searched refs:Sum (Results 1 – 8 of 8) sorted by relevance
370 UINT8 Sum = 0; in AcpiTbChecksum() local376 Sum = (UINT8) (Sum + *(Buffer++)); in AcpiTbChecksum()379 return (Sum); in AcpiTbChecksum()
642 UINT64 Sum; in AcpiUtStrtoulAdd64() local652 Sum = Addend1 + Digit; in AcpiUtStrtoulAdd64()656 if ((AcpiGbl_IntegerBitWidth == 32) && (Sum > ACPI_UINT32_MAX)) in AcpiUtStrtoulAdd64()661 *OutSum = Sum; in AcpiUtStrtoulAdd64()
676 signed char Sum; in CgUpdateHeader() local685 Sum = 0; in CgUpdateHeader()698 Sum = (signed char) (Sum + FileByte); in CgUpdateHeader()701 Checksum = (UINT8) (0 - Sum); in CgUpdateHeader()
753 UINT8 *Sum = ReturnValue; in DtSum() local757 *Sum = (UINT8) (*Sum + Checksum); in DtSum()
24 DAC +----------->|Sum|---+34 position, meaning that the signal is passed through the 'Sum' mixer. Similarly
476 @ Sum of two n-bit numbers is n+1 bits wide, sum of three - n+2,477 @ and so is sum of four. Sum of 2^m n-m-bit numbers and n-bit
22 | --sum-histogram-buckets | -s | Sum histogram bucket values |
73 * wq-size: the size of the WQ. Sum of all WQ sizes must be less that the total-size defined by the …