Searched refs:REPL_STATE_RECEIVE_PONG (Results 1 – 2 of 2) sorted by relevance
1047 return server.repl_state >= REPL_STATE_RECEIVE_PONG && in slaveIsInHandshakeState()1640 server.repl_state = REPL_STATE_RECEIVE_PONG; in syncWithMaster()1649 if (server.repl_state == REPL_STATE_RECEIVE_PONG) { in syncWithMaster()
292 #define REPL_STATE_RECEIVE_PONG 3 /* Wait for PING reply */ macro