Searched refs:supportsWebGL2 (Results 1 – 12 of 12) sorted by relevance
| /expo/ios/versioned/sdk47/EXGL/common/ |
| H A D | ABI47_0_0EXGLNativeContext.cpp | 138 this->supportsWebGL2 = glesVersion >= 3.0; in prepareOpenGLESContext() 189 if (supportsWebGL2) { in maybeReadAndCacheSupportedExtensions()
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| H A D | ABI47_0_0EXGLNativeContext.h | 125 bool supportsWebGL2 = false; variable
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| H A D | ABI47_0_0EXWebGLRenderer.cpp | 42 jsi::Object gl = ctx->supportsWebGL2 in createWebGLRenderer() 52 gl.setProperty(runtime, "supportsWebGL2", ctx->supportsWebGL2); in createWebGLRenderer() 59 ctx->supportsWebGL2 ? installWebGL2Methods(runtime, gl) : installWebGLMethods(runtime, gl); in createWebGLRenderer()
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| /expo/ios/versioned/sdk48/ExpoGL/common/ |
| H A D | ABI48_0_0EXGLNativeContext.cpp | 138 this->supportsWebGL2 = glesVersion >= 3.0; in prepareOpenGLESContext() 189 if (supportsWebGL2) { in maybeReadAndCacheSupportedExtensions()
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| H A D | ABI48_0_0EXGLNativeContext.h | 125 bool supportsWebGL2 = false; variable
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| H A D | ABI48_0_0EXWebGLRenderer.cpp | 42 jsi::Object gl = ctx->supportsWebGL2 in createWebGLRenderer() 52 gl.setProperty(runtime, "supportsWebGL2", ctx->supportsWebGL2); in createWebGLRenderer() 59 ctx->supportsWebGL2 ? installWebGL2Methods(runtime, gl) : installWebGLMethods(runtime, gl); in createWebGLRenderer()
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| /expo/packages/expo-gl/common/ |
| H A D | EXGLNativeContext.h | 130 bool supportsWebGL2 = false; variable
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| H A D | EXGLNativeContext.cpp | 143 this->supportsWebGL2 = glesVersion >= 3.0; in prepareOpenGLESContext() 194 if (supportsWebGL2) { in maybeReadAndCacheSupportedExtensions()
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| H A D | EXWebGLRenderer.cpp | 42 jsi::Object gl = ctx->supportsWebGL2 in createWebGLRenderer() 52 gl.setProperty(runtime, "supportsWebGL2", ctx->supportsWebGL2); in createWebGLRenderer()
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| /expo/ios/versioned/sdk49/ExpoGL/common/ |
| H A D | ABI49_0_0EXGLNativeContext.h | 130 bool supportsWebGL2 = false; variable
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| H A D | ABI49_0_0EXGLNativeContext.cpp | 143 this->supportsWebGL2 = glesVersion >= 3.0; in prepareOpenGLESContext() 194 if (supportsWebGL2) { in maybeReadAndCacheSupportedExtensions()
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| H A D | ABI49_0_0EXWebGLRenderer.cpp | 42 jsi::Object gl = ctx->supportsWebGL2 in createWebGLRenderer() 52 gl.setProperty(runtime, "supportsWebGL2", ctx->supportsWebGL2); in createWebGLRenderer()
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