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Searched refs:sin (Results 1 – 25 of 39) sorted by relevance

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/expo/apps/native-component-list/src/screens/GL/
H A DProcessingNoClearScreen.tsx17 128 * (1 + p.sin(0.004 * t)),
18 128 * (1 + p.sin(0.005 * t)),
19 128 * (1 + p.sin(0.007 * t))
23 0.25 * p.height * p.sin(0.002 * t),
24 0.1 * p.width * (1 + p.sin(0.003 * t)),
25 0.1 * p.width * (1 + p.sin(0.003 * t))
H A DProcessingInAndOutScreen.tsx17 const nx = p.cos(p.PI / 3) * vx - p.sin(p.PI / 3) * vy;
18 const ny = p.sin(p.PI / 3) * vx + p.cos(p.PI / 3) * vy;
43 (p.sin((0.0005 * Date.now()) % (2 * p.PI)) + 1) / 2
H A DGLViewScreen.tsx112 return mat4.lookAt([], [30 * Math.cos(t), 2.5, 30 * Math.sin(t)], [0, 0, 0], [0, 1, 0]);
H A DGLMaskScreen.tsx101 const a = 0.48 * Math.sin(0.001 * speed * Date.now()) + 0.5;
H A DGLSnapshotsScreen.tsx62 cube.position.x = Math.sin(cube.rotation.x);
/expo/android/vendored/sdk47/react-native-svg/android/src/main/java/abi47_0_0/com/horcrux/svg/
H A DPathParser.java366 float sin = (float) Math.sin(rad); in arcTo() local
371 float cx = cos * x / 2 + sin * y / 2; in arcTo()
392 cx = cos * cxd - sin * cyd + x / 2; in arcTo()
393 cy = sin * cxd + cos * cyd + y / 2; in arcTo()
398 float yx = sin / rx; in arcTo()
399 float xy = -sin / ry; in arcTo()
464 float sin = (float) Math.sin(rad); in arcToBezier() local
466 float yx = -sin * ry; in arcToBezier()
467 float xy = sin * rx; in arcToBezier()
484 float y = (float) Math.sin(sa); in arcToBezier()
[all …]
H A DTextLayoutAlgorithm.java1165 double[] n = new double[] {Math.cos(normAngle), Math.sin(normAngle)}; in layoutText()
1194 double[] n = new double[] {Math.cos(normAngle), Math.sin(normAngle)}; in layoutText()
/expo/android/vendored/unversioned/react-native-svg/android/src/main/java/com/horcrux/svg/
H A DPathParser.java366 float sin = (float) Math.sin(rad); in arcTo() local
371 float cx = cos * x / 2 + sin * y / 2; in arcTo()
392 cx = cos * cxd - sin * cyd + x / 2; in arcTo()
393 cy = sin * cxd + cos * cyd + y / 2; in arcTo()
398 float yx = sin / rx; in arcTo()
399 float xy = -sin / ry; in arcTo()
464 float sin = (float) Math.sin(rad); in arcToBezier() local
466 float yx = -sin * ry; in arcToBezier()
467 float xy = sin * rx; in arcToBezier()
484 float y = (float) Math.sin(sa); in arcToBezier()
[all …]
/expo/android/vendored/sdk49/react-native-svg/android/src/main/java/abi49_0_0/com/horcrux/svg/
H A DPathParser.java366 float sin = (float) Math.sin(rad); in arcTo() local
371 float cx = cos * x / 2 + sin * y / 2; in arcTo()
392 cx = cos * cxd - sin * cyd + x / 2; in arcTo()
393 cy = sin * cxd + cos * cyd + y / 2; in arcTo()
398 float yx = sin / rx; in arcTo()
399 float xy = -sin / ry; in arcTo()
464 float sin = (float) Math.sin(rad); in arcToBezier() local
466 float yx = -sin * ry; in arcToBezier()
467 float xy = sin * rx; in arcToBezier()
484 float y = (float) Math.sin(sa); in arcToBezier()
[all …]
/expo/android/vendored/sdk48/react-native-svg/android/src/main/java/abi48_0_0/com/horcrux/svg/
H A DPathParser.java366 float sin = (float) Math.sin(rad); in arcTo() local
371 float cx = cos * x / 2 + sin * y / 2; in arcTo()
392 cx = cos * cxd - sin * cyd + x / 2; in arcTo()
393 cy = sin * cxd + cos * cyd + y / 2; in arcTo()
398 float yx = sin / rx; in arcTo()
399 float xy = -sin / ry; in arcTo()
464 float sin = (float) Math.sin(rad); in arcToBezier() local
466 float yx = -sin * ry; in arcToBezier()
467 float xy = sin * rx; in arcToBezier()
484 float y = (float) Math.sin(sa); in arcToBezier()
[all …]
/expo/packages/expo-processing/
H A DREADME.md61 const nx = p.cos(p.PI / 3) * vx - p.sin(p.PI / 3) * vy;
62 const ny = p.sin(p.PI / 3) * vx + p.cos(p.PI / 3) * vy;
82 (p.sin(0.0005 * Date.now() % (2 * p.PI)) + 1) / 2);
/expo/ios/versioned-react-native/ABI49_0_0/ReactNative/Libraries/Animated/
H A DEasing.d.ts24 sin: EasingFunction; property
/expo/ios/versioned-react-native/ABI48_0_0/ReactNative/Libraries/Animated/
H A DEasing.d.ts24 sin: EasingFunction; property
/expo/packages/expo-image-manipulator/build/actions/
H A DRotateAction.web.js5 let s = Math.sin(radians);
H A DRotateAction.web.js.map1 …s = (angle * Math.PI) / 180;\n let c = Math.cos(radians);\n let s = Math.sin(radians);\n if (s …
/expo/packages/expo-image-manipulator/src/actions/
H A DRotateAction.web.ts11 let s = Math.sin(radians);
/expo/ios/versioned-react-native/ABI48_0_0/ReactNative/ReactCommon/react/renderer/animations/
H A DABI48_0_0utils.cpp63 sin((linearTimeProgression - damping / 4) * M_PI * 2 / damping))}; in calculateAnimationProgress()
/expo/ios/versioned-react-native/ABI47_0_0/ReactNative/ReactCommon/react/renderer/animations/
H A DABI47_0_0utils.cpp64 sin((linearTimeProgression - damping / 4) * M_PI * 2 / damping))}; in calculateAnimationProgress()
/expo/ios/versioned-react-native/ABI49_0_0/ReactNative/ReactCommon/react/renderer/animations/
H A DABI49_0_0utils.cpp63 sin((linearTimeProgression - damping / 4) * M_PI * 2 / damping))}; in calculateAnimationProgress()
/expo/ios/versioned-react-native/ABI47_0_0/ReactNative/ReactCommon/react/renderer/graphics/
H A DABI47_0_0Transform.cpp90 transform.matrix[6] = std::sin(radians); in RotateX()
91 transform.matrix[9] = -std::sin(radians); in RotateX()
103 transform.matrix[2] = -std::sin(radians); in RotateY()
104 transform.matrix[8] = std::sin(radians); in RotateY()
116 transform.matrix[1] = std::sin(radians); in RotateZ()
117 transform.matrix[4] = -std::sin(radians); in RotateZ()
/expo/ios/versioned-react-native/ABI49_0_0/ReactNative/ReactCommon/react/renderer/graphics/
H A DABI49_0_0Transform.cpp97 transform.matrix[6] = std::sin(radians); in RotateX()
98 transform.matrix[9] = -std::sin(radians); in RotateX()
110 transform.matrix[2] = -std::sin(radians); in RotateY()
111 transform.matrix[8] = std::sin(radians); in RotateY()
123 transform.matrix[1] = std::sin(radians); in RotateZ()
124 transform.matrix[4] = -std::sin(radians); in RotateZ()
/expo/ios/versioned-react-native/ABI48_0_0/ReactNative/ReactCommon/react/renderer/graphics/
H A DABI48_0_0Transform.cpp97 transform.matrix[6] = std::sin(radians); in RotateX()
98 transform.matrix[9] = -std::sin(radians); in RotateX()
110 transform.matrix[2] = -std::sin(radians); in RotateY()
111 transform.matrix[8] = std::sin(radians); in RotateY()
123 transform.matrix[1] = std::sin(radians); in RotateZ()
124 transform.matrix[4] = -std::sin(radians); in RotateZ()
/expo/ios/vendored/sdk48/react-native-reanimated/ios/Nodes/
H A DABI48_0_0REAOperatorNode.m50 @"sin" : ABI48_0_0REA_SINGLE(sin(a)),
/expo/ios/vendored/sdk47/react-native-reanimated/ios/Nodes/
H A DABI47_0_0REAOperatorNode.m50 @"sin" : ABI47_0_0REA_SINGLE(sin(a)),
/expo/apps/native-component-list/src/screens/
H A DLinearGradientScreen.tsx52 const location = Math.sin(this.state.count / 100) * 0.5;
53 const position = Math.sin(this.state.count / 100);

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