| /expo/apps/native-component-list/src/screens/GL/ |
| H A D | ProcessingNoClearScreen.tsx | 17 128 * (1 + p.sin(0.004 * t)), 18 128 * (1 + p.sin(0.005 * t)), 19 128 * (1 + p.sin(0.007 * t)) 23 0.25 * p.height * p.sin(0.002 * t), 24 0.1 * p.width * (1 + p.sin(0.003 * t)), 25 0.1 * p.width * (1 + p.sin(0.003 * t))
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| H A D | ProcessingInAndOutScreen.tsx | 17 const nx = p.cos(p.PI / 3) * vx - p.sin(p.PI / 3) * vy; 18 const ny = p.sin(p.PI / 3) * vx + p.cos(p.PI / 3) * vy; 43 (p.sin((0.0005 * Date.now()) % (2 * p.PI)) + 1) / 2
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| H A D | GLViewScreen.tsx | 112 return mat4.lookAt([], [30 * Math.cos(t), 2.5, 30 * Math.sin(t)], [0, 0, 0], [0, 1, 0]);
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| H A D | GLMaskScreen.tsx | 101 const a = 0.48 * Math.sin(0.001 * speed * Date.now()) + 0.5;
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| H A D | GLSnapshotsScreen.tsx | 62 cube.position.x = Math.sin(cube.rotation.x);
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| /expo/android/vendored/sdk47/react-native-svg/android/src/main/java/abi47_0_0/com/horcrux/svg/ |
| H A D | PathParser.java | 366 float sin = (float) Math.sin(rad); in arcTo() local 371 float cx = cos * x / 2 + sin * y / 2; in arcTo() 392 cx = cos * cxd - sin * cyd + x / 2; in arcTo() 393 cy = sin * cxd + cos * cyd + y / 2; in arcTo() 398 float yx = sin / rx; in arcTo() 399 float xy = -sin / ry; in arcTo() 464 float sin = (float) Math.sin(rad); in arcToBezier() local 466 float yx = -sin * ry; in arcToBezier() 467 float xy = sin * rx; in arcToBezier() 484 float y = (float) Math.sin(sa); in arcToBezier() [all …]
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| H A D | TextLayoutAlgorithm.java | 1165 double[] n = new double[] {Math.cos(normAngle), Math.sin(normAngle)}; in layoutText() 1194 double[] n = new double[] {Math.cos(normAngle), Math.sin(normAngle)}; in layoutText()
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| /expo/android/vendored/unversioned/react-native-svg/android/src/main/java/com/horcrux/svg/ |
| H A D | PathParser.java | 366 float sin = (float) Math.sin(rad); in arcTo() local 371 float cx = cos * x / 2 + sin * y / 2; in arcTo() 392 cx = cos * cxd - sin * cyd + x / 2; in arcTo() 393 cy = sin * cxd + cos * cyd + y / 2; in arcTo() 398 float yx = sin / rx; in arcTo() 399 float xy = -sin / ry; in arcTo() 464 float sin = (float) Math.sin(rad); in arcToBezier() local 466 float yx = -sin * ry; in arcToBezier() 467 float xy = sin * rx; in arcToBezier() 484 float y = (float) Math.sin(sa); in arcToBezier() [all …]
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| /expo/android/vendored/sdk49/react-native-svg/android/src/main/java/abi49_0_0/com/horcrux/svg/ |
| H A D | PathParser.java | 366 float sin = (float) Math.sin(rad); in arcTo() local 371 float cx = cos * x / 2 + sin * y / 2; in arcTo() 392 cx = cos * cxd - sin * cyd + x / 2; in arcTo() 393 cy = sin * cxd + cos * cyd + y / 2; in arcTo() 398 float yx = sin / rx; in arcTo() 399 float xy = -sin / ry; in arcTo() 464 float sin = (float) Math.sin(rad); in arcToBezier() local 466 float yx = -sin * ry; in arcToBezier() 467 float xy = sin * rx; in arcToBezier() 484 float y = (float) Math.sin(sa); in arcToBezier() [all …]
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| /expo/android/vendored/sdk48/react-native-svg/android/src/main/java/abi48_0_0/com/horcrux/svg/ |
| H A D | PathParser.java | 366 float sin = (float) Math.sin(rad); in arcTo() local 371 float cx = cos * x / 2 + sin * y / 2; in arcTo() 392 cx = cos * cxd - sin * cyd + x / 2; in arcTo() 393 cy = sin * cxd + cos * cyd + y / 2; in arcTo() 398 float yx = sin / rx; in arcTo() 399 float xy = -sin / ry; in arcTo() 464 float sin = (float) Math.sin(rad); in arcToBezier() local 466 float yx = -sin * ry; in arcToBezier() 467 float xy = sin * rx; in arcToBezier() 484 float y = (float) Math.sin(sa); in arcToBezier() [all …]
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| /expo/packages/expo-processing/ |
| H A D | README.md | 61 const nx = p.cos(p.PI / 3) * vx - p.sin(p.PI / 3) * vy; 62 const ny = p.sin(p.PI / 3) * vx + p.cos(p.PI / 3) * vy; 82 (p.sin(0.0005 * Date.now() % (2 * p.PI)) + 1) / 2);
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| /expo/ios/versioned-react-native/ABI49_0_0/ReactNative/Libraries/Animated/ |
| H A D | Easing.d.ts | 24 sin: EasingFunction; property
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| /expo/ios/versioned-react-native/ABI48_0_0/ReactNative/Libraries/Animated/ |
| H A D | Easing.d.ts | 24 sin: EasingFunction; property
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| /expo/packages/expo-image-manipulator/build/actions/ |
| H A D | RotateAction.web.js | 5 let s = Math.sin(radians);
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| H A D | RotateAction.web.js.map | 1 …s = (angle * Math.PI) / 180;\n let c = Math.cos(radians);\n let s = Math.sin(radians);\n if (s …
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| /expo/packages/expo-image-manipulator/src/actions/ |
| H A D | RotateAction.web.ts | 11 let s = Math.sin(radians);
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| /expo/ios/versioned-react-native/ABI48_0_0/ReactNative/ReactCommon/react/renderer/animations/ |
| H A D | ABI48_0_0utils.cpp | 63 sin((linearTimeProgression - damping / 4) * M_PI * 2 / damping))}; in calculateAnimationProgress()
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| /expo/ios/versioned-react-native/ABI47_0_0/ReactNative/ReactCommon/react/renderer/animations/ |
| H A D | ABI47_0_0utils.cpp | 64 sin((linearTimeProgression - damping / 4) * M_PI * 2 / damping))}; in calculateAnimationProgress()
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| /expo/ios/versioned-react-native/ABI49_0_0/ReactNative/ReactCommon/react/renderer/animations/ |
| H A D | ABI49_0_0utils.cpp | 63 sin((linearTimeProgression - damping / 4) * M_PI * 2 / damping))}; in calculateAnimationProgress()
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| /expo/ios/versioned-react-native/ABI47_0_0/ReactNative/ReactCommon/react/renderer/graphics/ |
| H A D | ABI47_0_0Transform.cpp | 90 transform.matrix[6] = std::sin(radians); in RotateX() 91 transform.matrix[9] = -std::sin(radians); in RotateX() 103 transform.matrix[2] = -std::sin(radians); in RotateY() 104 transform.matrix[8] = std::sin(radians); in RotateY() 116 transform.matrix[1] = std::sin(radians); in RotateZ() 117 transform.matrix[4] = -std::sin(radians); in RotateZ()
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| /expo/ios/versioned-react-native/ABI49_0_0/ReactNative/ReactCommon/react/renderer/graphics/ |
| H A D | ABI49_0_0Transform.cpp | 97 transform.matrix[6] = std::sin(radians); in RotateX() 98 transform.matrix[9] = -std::sin(radians); in RotateX() 110 transform.matrix[2] = -std::sin(radians); in RotateY() 111 transform.matrix[8] = std::sin(radians); in RotateY() 123 transform.matrix[1] = std::sin(radians); in RotateZ() 124 transform.matrix[4] = -std::sin(radians); in RotateZ()
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| /expo/ios/versioned-react-native/ABI48_0_0/ReactNative/ReactCommon/react/renderer/graphics/ |
| H A D | ABI48_0_0Transform.cpp | 97 transform.matrix[6] = std::sin(radians); in RotateX() 98 transform.matrix[9] = -std::sin(radians); in RotateX() 110 transform.matrix[2] = -std::sin(radians); in RotateY() 111 transform.matrix[8] = std::sin(radians); in RotateY() 123 transform.matrix[1] = std::sin(radians); in RotateZ() 124 transform.matrix[4] = -std::sin(radians); in RotateZ()
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| /expo/ios/vendored/sdk48/react-native-reanimated/ios/Nodes/ |
| H A D | ABI48_0_0REAOperatorNode.m | 50 @"sin" : ABI48_0_0REA_SINGLE(sin(a)),
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| /expo/ios/vendored/sdk47/react-native-reanimated/ios/Nodes/ |
| H A D | ABI47_0_0REAOperatorNode.m | 50 @"sin" : ABI47_0_0REA_SINGLE(sin(a)),
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| /expo/apps/native-component-list/src/screens/ |
| H A D | LinearGradientScreen.tsx | 52 const location = Math.sin(this.state.count / 100) * 0.5; 53 const position = Math.sin(this.state.count / 100);
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