Searched refs:onFinish (Results 1 – 7 of 7) sorted by relevance
152 if let onFinish = self.onAnimationFinish { in play() variable153 onFinish(["isCancelled": !animationFinished]) in play()163 if let onFinish = self.onAnimationFinish { in play() variable164 onFinish(["isCancelled": !animationFinished]) in play()
34 if let onFinish = self.onAnimationFinish { variable35 onFinish(["isCancelled": !animationFinished])46 if let onFinish = self.onAnimationFailure { variable47 onFinish(["error": error])
52 override fun onFinish() { in moveCamera() method
43 onFinish={() => this.setState({ isReady: true })}
103 onFinish: (_evt, _ctx, isCanceledOrFailed) => {