Searched refs:numExtensions (Results 1 – 4 of 4) sorted by relevance
169 GLint numExtensions = 0; in maybeReadAndCacheSupportedExtensions() local170 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in maybeReadAndCacheSupportedExtensions()172 for (auto i = 0; i < numExtensions; i++) { in maybeReadAndCacheSupportedExtensions()
174 GLint numExtensions = 0; in maybeReadAndCacheSupportedExtensions() local175 glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions); in maybeReadAndCacheSupportedExtensions()177 for (auto i = 0; i < numExtensions; i++) { in maybeReadAndCacheSupportedExtensions()