Searched refs:intsPerRow (Results 1 – 4 of 4) sorted by relevance
49 GLuint intsPerRow = (GLuint)bytesPerRow / sizeof(GLuint); in flipPixels() local50 GLuint remainingBytes = (GLuint)bytesPerRow - intsPerRow * sizeof(GLuint); in flipPixels()57 GLuint n = intsPerRow; in flipPixels()