| /expo/ios/versioned/sdk47/EXGL/ios/EXGL/ |
| H A D | ABI47_0_0EXGLContext.mm | 180 // Saves the contents of the framebuffer to a file. 183 // - `framebuffer`: WebGLFramebuffer that we will be reading from. If not specified, the default fr… 203 // Save surrounding framebuffer 207 // Set source framebuffer that we take snapshot from 210 if (options[@"framebuffer"] && options[@"framebuffer"][@"id"]) { 211 int exglFramebufferId = [options[@"framebuffer"][@"id"] intValue]; 214 // headless context doesn't have default framebuffer, so we use the current one 222 …ABI47_0_0EXErrorWithMessage(@"No framebuffer bound. Create and bind one to take a snapshot from it… 235 // Bind source framebuffer 298 // Restore surrounding framebuffer
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| H A D | ABI47_0_0EXGLView.mm | 156 // Save surrounding framebuffer/renderbuffer 168 // Set up view framebuffer 186 // Set up MSAA framebuffer/renderbuffer 211 // Restore surrounding framebuffer/renderbuffer 241 // framebuffer to create is unknown. In this case we have nowhere to render to so we skip 265 // Save surrounding framebuffer 283 // Restore surrounding framebuffer
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| /expo/packages/expo-gl/ios/ |
| H A D | EXGLContext.mm | 190 // Saves the contents of the framebuffer to a file. 193 // - `framebuffer`: WebGLFramebuffer that we will be reading from. If not specified, the default fr… 213 // Save surrounding framebuffer 217 // Set source framebuffer that we take snapshot from 220 if (options[@"framebuffer"] && options[@"framebuffer"][@"id"]) { 221 int exglFramebufferId = [options[@"framebuffer"][@"id"] intValue]; 224 // headless context doesn't have default framebuffer, so we use the current one 232 … EXErrorWithMessage(@"No framebuffer bound. Create and bind one to take a snapshot from it.") 245 // Bind source framebuffer 308 // Restore surrounding framebuffer
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| H A D | EXGLView.mm | 156 // Save surrounding framebuffer/renderbuffer 168 // Set up view framebuffer 186 // Set up MSAA framebuffer/renderbuffer 211 // Restore surrounding framebuffer/renderbuffer 241 // framebuffer to create is unknown. In this case we have nowhere to render to so we skip 265 // Save surrounding framebuffer 283 // Restore surrounding framebuffer
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| /expo/ios/versioned/sdk49/ExpoGL/ios/ |
| H A D | ABI49_0_0EXGLContext.mm | 190 // Saves the contents of the framebuffer to a file. 193 // - `framebuffer`: WebGLFramebuffer that we will be reading from. If not specified, the default fr… 213 // Save surrounding framebuffer 217 // Set source framebuffer that we take snapshot from 220 if (options[@"framebuffer"] && options[@"framebuffer"][@"id"]) { 221 int exglFramebufferId = [options[@"framebuffer"][@"id"] intValue]; 224 // headless context doesn't have default framebuffer, so we use the current one 232 …ABI49_0_0EXErrorWithMessage(@"No framebuffer bound. Create and bind one to take a snapshot from it… 245 // Bind source framebuffer 308 // Restore surrounding framebuffer
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| H A D | ABI49_0_0EXGLView.mm | 156 // Save surrounding framebuffer/renderbuffer 168 // Set up view framebuffer 186 // Set up MSAA framebuffer/renderbuffer 211 // Restore surrounding framebuffer/renderbuffer 241 // framebuffer to create is unknown. In this case we have nowhere to render to so we skip 265 // Save surrounding framebuffer 283 // Restore surrounding framebuffer
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| /expo/ios/versioned/sdk48/ExpoGL/ios/ |
| H A D | ABI48_0_0EXGLContext.mm | 180 // Saves the contents of the framebuffer to a file. 183 // - `framebuffer`: WebGLFramebuffer that we will be reading from. If not specified, the default fr… 203 // Save surrounding framebuffer 207 // Set source framebuffer that we take snapshot from 210 if (options[@"framebuffer"] && options[@"framebuffer"][@"id"]) { 211 int exglFramebufferId = [options[@"framebuffer"][@"id"] intValue]; 214 // headless context doesn't have default framebuffer, so we use the current one 222 …ABI48_0_0EXErrorWithMessage(@"No framebuffer bound. Create and bind one to take a snapshot from it… 235 // Bind source framebuffer 298 // Restore surrounding framebuffer
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| H A D | ABI48_0_0EXGLView.mm | 156 // Save surrounding framebuffer/renderbuffer 168 // Set up view framebuffer 186 // Set up MSAA framebuffer/renderbuffer 211 // Restore surrounding framebuffer/renderbuffer 241 // framebuffer to create is unknown. In this case we have nowhere to render to so we skip 265 // Save surrounding framebuffer 283 // Restore surrounding framebuffer
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| /expo/ios/versioned/sdk48/ExpoGL/common/ |
| H A D | ABI48_0_0EXGLNativeApi.cpp | 44 void ABI48_0_0EXGLContextSetDefaultFramebuffer(ABI48_0_0EXGLContextId exglCtxId, GLint framebuffer)… in ABI48_0_0EXGLContextSetDefaultFramebuffer() argument 47 exglCtx->defaultFramebuffer = framebuffer; in ABI48_0_0EXGLContextSetDefaultFramebuffer()
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| H A D | ABI48_0_0EXGLNativeApi.h | 53 void ABI48_0_0EXGLContextSetDefaultFramebuffer(ABI48_0_0EXGLContextId exglCtxId, GLint framebuffer);
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| /expo/ios/versioned/sdk47/EXGL/common/ |
| H A D | ABI47_0_0EXGLNativeApi.cpp | 44 void ABI47_0_0EXGLContextSetDefaultFramebuffer(ABI47_0_0EXGLContextId exglCtxId, GLint framebuffer)… in ABI47_0_0EXGLContextSetDefaultFramebuffer() argument 47 exglCtx->defaultFramebuffer = framebuffer; in ABI47_0_0EXGLContextSetDefaultFramebuffer()
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| H A D | ABI47_0_0EXGLNativeApi.h | 52 void ABI47_0_0EXGLContextSetDefaultFramebuffer(ABI47_0_0EXGLContextId exglCtxId, GLint framebuffer);
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| H A D | ABI47_0_0EXWebGLMethods.cpp | 384 auto framebuffer = ARG(1, ABI47_0_0EXWebGLClass); in NATIVE_METHOD() local 387 target, framebuffer == 0 ? ctx->defaultFramebuffer : ctx->lookupObject(framebuffer)); in NATIVE_METHOD()
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| /expo/packages/expo-gl/common/ |
| H A D | EXGLNativeApi.cpp | 54 void EXGLContextSetDefaultFramebuffer(EXGLContextId exglCtxId, GLint framebuffer) { in EXGLContextSetDefaultFramebuffer() argument 57 exglCtx->defaultFramebuffer = framebuffer; in EXGLContextSetDefaultFramebuffer()
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| H A D | EXGLNativeApi.h | 56 void EXGLContextSetDefaultFramebuffer(EXGLContextId exglCtxId, GLint framebuffer);
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| H A D | EXWebGLMethods.cpp | 391 auto framebuffer = ARG(1, EXWebGLClass); in NATIVE_METHOD() local 394 target, framebuffer == 0 ? ctx->defaultFramebuffer : ctx->lookupObject(framebuffer)); in NATIVE_METHOD()
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| /expo/ios/versioned/sdk49/ExpoGL/common/ |
| H A D | ABI49_0_0EXGLNativeApi.cpp | 54 void ABI49_0_0EXGLContextSetDefaultFramebuffer(ABI49_0_0EXGLContextId exglCtxId, GLint framebuffer)… in ABI49_0_0EXGLContextSetDefaultFramebuffer() argument 57 exglCtx->defaultFramebuffer = framebuffer; in ABI49_0_0EXGLContextSetDefaultFramebuffer()
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| H A D | ABI49_0_0EXGLNativeApi.h | 56 void ABI49_0_0EXGLContextSetDefaultFramebuffer(ABI49_0_0EXGLContextId exglCtxId, GLint framebuffer);
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| /expo/packages/expo-gl/build/ |
| H A D | GLView.types.d.ts | 18 framebuffer?: WebGLFramebuffer;
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| H A D | GLView.types.js.map | 1 …framebuffer that we will be reading from.\n * Defaults to underlying framebuffer that is present…
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| H A D | GLErrors.js.map | 1 …ommand.',\n 1286: 'INVALID_FRAMEBUFFER_OPERATION: The currently bound framebuffer is not complete…
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| H A D | GLView.js.map | 1 …framebuffer and texture that you will be drawing to, before you take a snapshot.\n * @return A p…
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| /expo/apps/native-component-list/src/screens/GL/ |
| H A D | GLHeadlessRenderingScreen.tsx | 65 // create framebuffer 66 const framebuffer = gl.createFramebuffer(); 67 gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer); 109 // attach texture to framebuffer 163 // we need to use flip option because framebuffer contents are flipped vertically
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| /expo/packages/expo-gl/src/ |
| H A D | GLView.types.ts | 22 framebuffer?: WebGLFramebuffer;
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| H A D | GLView.tsx | 53 …* Also, keep in mind that you need to set up a viewport and create your own framebuffer and textur… 73 * Takes a snapshot of the framebuffer and saves it as a file to app's cache directory.
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