Searched refs:pixel (Results 1 – 2 of 2) sorted by relevance
293 uint32 pixel = pixels[y * 4 + x]; in SUITE() local297 dstPixels[index + 0] = (pixel & 0xFF); in SUITE()298 dstPixels[index + 1] = (pixel >> 8 & 0xFF); in SUITE()299 dstPixels[index + 2] = (pixel >> 16 & 0xFF); in SUITE()
298 2D raster image in which each 4x4 block is treated as a single pixel. If