Searched refs:part0 (Results 1 – 1 of 1) sorted by relevance
146 Vec4 part0 = VEC4_CONST( 0.0f ); in Compress3() local155 Vec4 part2 = m_xsum_wsum - part1 - part0; in Compress3()158 Vec4 alphax_sum = MultiplyAdd( part1, half_half2, part0 ); in Compress3()206 part0 += m_points_weights[i]; in Compress3()277 Vec4 part0 = VEC4_CONST( 0.0f ); in Compress4() local290 Vec4 part3 = m_xsum_wsum - part2 - part1 - part0; in Compress4()293 …_sum = MultiplyAdd( part2, onethird_onethird2, MultiplyAdd( part1, twothirds_twothirds2, part0 ) ); in Compress4()349 part0 += m_points_weights[i]; in Compress4()