Searched refs:l3 (Results 1 – 3 of 3) sorted by relevance
196 float l3 = ( 1.0f/3.0f )*c2 - rt*( ct - ( float )sqrt( 3.0f )*st ); in ComputePrincipleComponent() local201 if( std::fabs( l3 ) > std::fabs( l1 ) ) in ComputePrincipleComponent()202 l1 = l3; in ComputePrincipleComponent()
114 ld [%sp + OFF(3)], %l3
118 ldx [%sp + BIAS + OFF(3)], %l3