Searched refs:c1 (Results 1 – 1 of 1) sorted by relevance
167 float c1 = matrix[0]*matrix[3] + matrix[0]*matrix[5] + matrix[3]*matrix[5] in ComputePrincipleComponent() local172 float a = c1 - ( 1.0f/3.0f )*c2*c2; in ComputePrincipleComponent()173 float b = ( -2.0f/27.0f )*c2*c2*c2 + ( 1.0f/3.0f )*c1*c2 - c0; in ComputePrincipleComponent()