Searched refs:bestend (Results 1 – 1 of 1) sorted by relevance
136 Vec4 bestend = VEC4_CONST( 0.0f ); in Compress3() local191 bestend = b; in Compress3()219 Vec3 axis = ( bestend - beststart ).GetVec3(); in Compress3()241 WriteColourBlock3( beststart.GetVec3(), bestend.GetVec3(), bestindices, block ); in Compress3()267 Vec4 bestend = VEC4_CONST( 0.0f ); in Compress4() local326 bestend = b; in Compress4()362 Vec3 axis = ( bestend - beststart ).GetVec3(); in Compress4()386 WriteColourBlock4( beststart.GetVec3(), bestend.GetVec3(), bestindices, block ); in Compress4()