Searched refs:assetName1 (Results 1 – 1 of 1) sorted by relevance
49 const char* assetName1 = "some_resource_name.asset"; in SUITE() local60 SCOPE_STACK_PUSH1(descId, assetName1, threadScopesStack); in SUITE()78 CHECK(assetStackEntry->assetName == assetName1); in SUITE()