1/* ui.c */ 2void ui_write(char_u *s, int len, int console); 3void ui_inchar_undo(char_u *s, int len); 4int ui_inchar(char_u *buf, int maxlen, long wtime, int tb_change_cnt); 5int inchar_loop(char_u *buf, int maxlen, long wtime, int tb_change_cnt, int (*wait_func)(long wtime, int *interrupted, int ignore_input), int (*resize_func)(int check_only)); 6int ui_wait_for_chars_or_timer(long wtime, int (*wait_func)(long wtime, int *interrupted, int ignore_input), int *interrupted, int ignore_input); 7int ui_char_avail(void); 8void ui_delay(long msec_arg, int ignoreinput); 9void ui_suspend(void); 10void suspend_shell(void); 11int ui_get_shellsize(void); 12void ui_set_shellsize(int mustset); 13void ui_new_shellsize(void); 14int ui_get_winpos(int *x, int *y, varnumber_T timeout); 15void ui_breakcheck(void); 16void ui_breakcheck_force(int force); 17int vim_is_input_buf_full(void); 18int vim_is_input_buf_empty(void); 19int vim_free_in_input_buf(void); 20int vim_used_in_input_buf(void); 21char_u *get_input_buf(void); 22void set_input_buf(char_u *p, int overwrite); 23void add_to_input_buf(char_u *s, int len); 24void add_to_input_buf_csi(char_u *str, int len); 25void trash_input_buf(void); 26int read_from_input_buf(char_u *buf, long maxlen); 27void fill_input_buf(int exit_on_error); 28void read_error_exit(void); 29void ui_cursor_shape_forced(int forced); 30void ui_cursor_shape(void); 31int check_col(int col); 32int check_row(int row); 33void ui_focus_change(int in_focus); 34void im_save_status(long *psave); 35/* vim: set ft=c : */ 36