1 //===-- Square root of x86 long double numbers ------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #ifndef LLVM_LIBC_SRC_SUPPORT_FPUTIL_GENERIC_SQRT_80_BIT_LONG_DOUBLE_H
10 #define LLVM_LIBC_SRC_SUPPORT_FPUTIL_GENERIC_SQRT_80_BIT_LONG_DOUBLE_H
11 
12 #include "src/__support/CPP/UInt128.h"
13 #include "src/__support/FPUtil/FEnvImpl.h"
14 #include "src/__support/FPUtil/FPBits.h"
15 #include "src/__support/FPUtil/PlatformDefs.h"
16 #include "src/__support/FPUtil/builtin_wrappers.h"
17 
18 namespace __llvm_libc {
19 namespace fputil {
20 namespace x86 {
21 
normalize(int & exponent,UInt128 & mantissa)22 inline void normalize(int &exponent, UInt128 &mantissa) {
23   const int shift =
24       unsafe_clz(static_cast<uint64_t>(mantissa)) -
25       (8 * sizeof(uint64_t) - 1 - MantissaWidth<long double>::VALUE);
26   exponent -= shift;
27   mantissa <<= shift;
28 }
29 
30 // if constexpr statement in sqrt.h still requires x86::sqrt to be declared
31 // even when it's not used.
32 static inline long double sqrt(long double x);
33 
34 // Correctly rounded SQRT for all rounding modes.
35 // Shift-and-add algorithm.
36 #if defined(SPECIAL_X86_LONG_DOUBLE)
sqrt(long double x)37 static inline long double sqrt(long double x) {
38   using UIntType = typename FPBits<long double>::UIntType;
39   constexpr UIntType ONE = UIntType(1)
40                            << int(MantissaWidth<long double>::VALUE);
41 
42   FPBits<long double> bits(x);
43 
44   if (bits.is_inf_or_nan()) {
45     if (bits.get_sign() && (bits.get_mantissa() == 0)) {
46       // sqrt(-Inf) = NaN
47       return FPBits<long double>::build_nan(ONE >> 1);
48     } else {
49       // sqrt(NaN) = NaN
50       // sqrt(+Inf) = +Inf
51       return x;
52     }
53   } else if (bits.is_zero()) {
54     // sqrt(+0) = +0
55     // sqrt(-0) = -0
56     return x;
57   } else if (bits.get_sign()) {
58     // sqrt( negative numbers ) = NaN
59     return FPBits<long double>::build_nan(ONE >> 1);
60   } else {
61     int x_exp = bits.get_exponent();
62     UIntType x_mant = bits.get_mantissa();
63 
64     // Step 1a: Normalize denormal input
65     if (bits.get_implicit_bit()) {
66       x_mant |= ONE;
67     } else if (bits.get_unbiased_exponent() == 0) {
68       normalize(x_exp, x_mant);
69     }
70 
71     // Step 1b: Make sure the exponent is even.
72     if (x_exp & 1) {
73       --x_exp;
74       x_mant <<= 1;
75     }
76 
77     // After step 1b, x = 2^(x_exp) * x_mant, where x_exp is even, and
78     // 1 <= x_mant < 4.  So sqrt(x) = 2^(x_exp / 2) * y, with 1 <= y < 2.
79     // Notice that the output of sqrt is always in the normal range.
80     // To perform shift-and-add algorithm to find y, let denote:
81     //   y(n) = 1.y_1 y_2 ... y_n, we can define the nth residue to be:
82     //   r(n) = 2^n ( x_mant - y(n)^2 ).
83     // That leads to the following recurrence formula:
84     //   r(n) = 2*r(n-1) - y_n*[ 2*y(n-1) + 2^(-n-1) ]
85     // with the initial conditions: y(0) = 1, and r(0) = x - 1.
86     // So the nth digit y_n of the mantissa of sqrt(x) can be found by:
87     //   y_n = 1 if 2*r(n-1) >= 2*y(n - 1) + 2^(-n-1)
88     //         0 otherwise.
89     UIntType y = ONE;
90     UIntType r = x_mant - ONE;
91 
92     for (UIntType current_bit = ONE >> 1; current_bit; current_bit >>= 1) {
93       r <<= 1;
94       UIntType tmp = (y << 1) + current_bit; // 2*y(n - 1) + 2^(-n-1)
95       if (r >= tmp) {
96         r -= tmp;
97         y += current_bit;
98       }
99     }
100 
101     // We compute one more iteration in order to round correctly.
102     bool lsb = y & 1; // Least significant bit
103     bool rb = false;  // Round bit
104     r <<= 2;
105     UIntType tmp = (y << 2) + 1;
106     if (r >= tmp) {
107       r -= tmp;
108       rb = true;
109     }
110 
111     // Append the exponent field.
112     x_exp = ((x_exp >> 1) + FPBits<long double>::EXPONENT_BIAS);
113     y |= (static_cast<UIntType>(x_exp)
114           << (MantissaWidth<long double>::VALUE + 1));
115 
116     switch (get_round()) {
117     case FE_TONEAREST:
118       // Round to nearest, ties to even
119       if (rb && (lsb || (r != 0)))
120         ++y;
121       break;
122     case FE_UPWARD:
123       if (rb || (r != 0))
124         ++y;
125       break;
126     }
127 
128     // Extract output
129     FPBits<long double> out(0.0L);
130     out.set_unbiased_exponent(x_exp);
131     out.set_implicit_bit(1);
132     out.set_mantissa((y & (ONE - 1)));
133 
134     return out;
135   }
136 }
137 #endif // SPECIAL_X86_LONG_DOUBLE
138 
139 } // namespace x86
140 } // namespace fputil
141 } // namespace __llvm_libc
142 
143 #endif // LLVM_LIBC_SRC_SUPPORT_FPUTIL_GENERIC_SQRT_80_BIT_LONG_DOUBLE_H
144