1 //===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the MachineLoopInfo class that is used to identify natural
11 // loops and determine the loop depth of various nodes of the CFG.  Note that
12 // natural loops may actually be several loops that share the same header node.
13 //
14 // This analysis calculates the nesting structure of loops in a function.  For
15 // each natural loop identified, this analysis identifies natural loops
16 // contained entirely within the loop and the basic blocks the make up the loop.
17 //
18 // It can calculate on the fly various bits of information, for example:
19 //
20 //  * whether there is a preheader for the loop
21 //  * the number of back edges to the header
22 //  * whether or not a particular block branches out of the loop
23 //  * the successor blocks of the loop
24 //  * the loop depth
25 //  * the trip count
26 //  * etc...
27 //
28 //===----------------------------------------------------------------------===//
29 
30 #ifndef LLVM_CODEGEN_MACHINELOOPINFO_H
31 #define LLVM_CODEGEN_MACHINELOOPINFO_H
32 
33 #include "llvm/Analysis/LoopInfo.h"
34 #include "llvm/CodeGen/MachineBasicBlock.h"
35 #include "llvm/CodeGen/MachineFunctionPass.h"
36 #include "llvm/IR/DebugLoc.h"
37 #include "llvm/Pass.h"
38 
39 namespace llvm {
40 
41 // Implementation in LoopInfoImpl.h
42 class MachineLoop;
43 extern template class LoopBase<MachineBasicBlock, MachineLoop>;
44 
45 class MachineLoop : public LoopBase<MachineBasicBlock, MachineLoop> {
46 public:
47   /// Return the "top" block in the loop, which is the first block in the linear
48   /// layout, ignoring any parts of the loop not contiguous with the part that
49   /// contains the header.
50   MachineBasicBlock *getTopBlock();
51 
52   /// Return the "bottom" block in the loop, which is the last block in the
53   /// linear layout, ignoring any parts of the loop not contiguous with the part
54   /// that contains the header.
55   MachineBasicBlock *getBottomBlock();
56 
57   /// Find the block that contains the loop control variable and the
58   /// loop test. This will return the latch block if it's one of the exiting
59   /// blocks. Otherwise, return the exiting block. Return 'null' when
60   /// multiple exiting blocks are present.
61   MachineBasicBlock *findLoopControlBlock();
62 
63   /// Return the debug location of the start of this loop.
64   /// This looks for a BB terminating instruction with a known debug
65   /// location by looking at the preheader and header blocks. If it
66   /// cannot find a terminating instruction with location information,
67   /// it returns an unknown location.
68   DebugLoc getStartLoc() const;
69 
70   void dump() const;
71 
72 private:
73   friend class LoopInfoBase<MachineBasicBlock, MachineLoop>;
74 
MachineLoop(MachineBasicBlock * MBB)75   explicit MachineLoop(MachineBasicBlock *MBB)
76     : LoopBase<MachineBasicBlock, MachineLoop>(MBB) {}
77 
78   MachineLoop() = default;
79 };
80 
81 // Implementation in LoopInfoImpl.h
82 extern template class LoopInfoBase<MachineBasicBlock, MachineLoop>;
83 
84 class MachineLoopInfo : public MachineFunctionPass {
85   friend class LoopBase<MachineBasicBlock, MachineLoop>;
86 
87   LoopInfoBase<MachineBasicBlock, MachineLoop> LI;
88 
89 public:
90   static char ID; // Pass identification, replacement for typeid
91 
MachineLoopInfo()92   MachineLoopInfo() : MachineFunctionPass(ID) {
93     initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
94   }
95   MachineLoopInfo(const MachineLoopInfo &) = delete;
96   MachineLoopInfo &operator=(const MachineLoopInfo &) = delete;
97 
getBase()98   LoopInfoBase<MachineBasicBlock, MachineLoop>& getBase() { return LI; }
99 
100   /// Find the block that either is the loop preheader, or could
101   /// speculatively be used as the preheader. This is e.g. useful to place
102   /// loop setup code. Code that cannot be speculated should not be placed
103   /// here. SpeculativePreheader is controlling whether it also tries to
104   /// find the speculative preheader if the regular preheader is not present.
105   MachineBasicBlock *findLoopPreheader(MachineLoop *L,
106                                        bool SpeculativePreheader = false) const;
107 
108   /// The iterator interface to the top-level loops in the current function.
109   using iterator = LoopInfoBase<MachineBasicBlock, MachineLoop>::iterator;
begin()110   inline iterator begin() const { return LI.begin(); }
end()111   inline iterator end() const { return LI.end(); }
empty()112   bool empty() const { return LI.empty(); }
113 
114   /// Return the innermost loop that BB lives in. If a basic block is in no loop
115   /// (for example the entry node), null is returned.
getLoopFor(const MachineBasicBlock * BB)116   inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const {
117     return LI.getLoopFor(BB);
118   }
119 
120   /// Same as getLoopFor.
121   inline const MachineLoop *operator[](const MachineBasicBlock *BB) const {
122     return LI.getLoopFor(BB);
123   }
124 
125   /// Return the loop nesting level of the specified block.
getLoopDepth(const MachineBasicBlock * BB)126   inline unsigned getLoopDepth(const MachineBasicBlock *BB) const {
127     return LI.getLoopDepth(BB);
128   }
129 
130   /// True if the block is a loop header node.
isLoopHeader(const MachineBasicBlock * BB)131   inline bool isLoopHeader(const MachineBasicBlock *BB) const {
132     return LI.isLoopHeader(BB);
133   }
134 
135   /// Calculate the natural loop information.
136   bool runOnMachineFunction(MachineFunction &F) override;
137 
releaseMemory()138   void releaseMemory() override { LI.releaseMemory(); }
139 
140   void getAnalysisUsage(AnalysisUsage &AU) const override;
141 
142   /// This removes the specified top-level loop from this loop info object. The
143   /// loop is not deleted, as it will presumably be inserted into another loop.
removeLoop(iterator I)144   inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); }
145 
146   /// Change the top-level loop that contains BB to the specified loop. This
147   /// should be used by transformations that restructure the loop hierarchy
148   /// tree.
changeLoopFor(MachineBasicBlock * BB,MachineLoop * L)149   inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) {
150     LI.changeLoopFor(BB, L);
151   }
152 
153   /// Replace the specified loop in the top-level loops list with the indicated
154   /// loop.
changeTopLevelLoop(MachineLoop * OldLoop,MachineLoop * NewLoop)155   inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) {
156     LI.changeTopLevelLoop(OldLoop, NewLoop);
157   }
158 
159   /// This adds the specified loop to the collection of top-level loops.
addTopLevelLoop(MachineLoop * New)160   inline void addTopLevelLoop(MachineLoop *New) {
161     LI.addTopLevelLoop(New);
162   }
163 
164   /// This method completely removes BB from all data structures, including all
165   /// of the Loop objects it is nested in and our mapping from
166   /// MachineBasicBlocks to loops.
removeBlock(MachineBasicBlock * BB)167   void removeBlock(MachineBasicBlock *BB) {
168     LI.removeBlock(BB);
169   }
170 };
171 
172 // Allow clients to walk the list of nested loops...
173 template <> struct GraphTraits<const MachineLoop*> {
174   using NodeRef = const MachineLoop *;
175   using ChildIteratorType = MachineLoopInfo::iterator;
176 
177   static NodeRef getEntryNode(const MachineLoop *L) { return L; }
178   static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
179   static ChildIteratorType child_end(NodeRef N) { return N->end(); }
180 };
181 
182 template <> struct GraphTraits<MachineLoop*> {
183   using NodeRef = MachineLoop *;
184   using ChildIteratorType = MachineLoopInfo::iterator;
185 
186   static NodeRef getEntryNode(MachineLoop *L) { return L; }
187   static ChildIteratorType child_begin(NodeRef N) { return N->begin(); }
188   static ChildIteratorType child_end(NodeRef N) { return N->end(); }
189 };
190 
191 } // end namespace llvm
192 
193 #endif // LLVM_CODEGEN_MACHINELOOPINFO_H
194