1 //===- llvm/CodeGen/MachineFunction.h ---------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code for a function. This class contains a list of 11 // MachineBasicBlock instances that make up the current compiled function. 12 // 13 // This class also contains pointers to various classes which hold 14 // target-specific information about the generated code. 15 // 16 //===----------------------------------------------------------------------===// 17 18 #ifndef LLVM_CODEGEN_MACHINEFUNCTION_H 19 #define LLVM_CODEGEN_MACHINEFUNCTION_H 20 21 #include "llvm/ADT/ArrayRef.h" 22 #include "llvm/ADT/BitVector.h" 23 #include "llvm/ADT/DenseMap.h" 24 #include "llvm/ADT/GraphTraits.h" 25 #include "llvm/ADT/Optional.h" 26 #include "llvm/ADT/SmallVector.h" 27 #include "llvm/ADT/StringRef.h" 28 #include "llvm/ADT/ilist.h" 29 #include "llvm/ADT/iterator.h" 30 #include "llvm/Analysis/EHPersonalities.h" 31 #include "llvm/CodeGen/MachineBasicBlock.h" 32 #include "llvm/CodeGen/MachineInstr.h" 33 #include "llvm/CodeGen/MachineMemOperand.h" 34 #include "llvm/IR/DebugLoc.h" 35 #include "llvm/IR/Instructions.h" 36 #include "llvm/IR/Metadata.h" 37 #include "llvm/MC/MCDwarf.h" 38 #include "llvm/MC/MCSymbol.h" 39 #include "llvm/Support/Allocator.h" 40 #include "llvm/Support/ArrayRecycler.h" 41 #include "llvm/Support/AtomicOrdering.h" 42 #include "llvm/Support/Compiler.h" 43 #include "llvm/Support/ErrorHandling.h" 44 #include "llvm/Support/Recycler.h" 45 #include <cassert> 46 #include <cstdint> 47 #include <memory> 48 #include <utility> 49 #include <vector> 50 51 namespace llvm { 52 53 class BasicBlock; 54 class BlockAddress; 55 class DataLayout; 56 class DIExpression; 57 class DILocalVariable; 58 class DILocation; 59 class Function; 60 class GlobalValue; 61 class LLVMTargetMachine; 62 class MachineConstantPool; 63 class MachineFrameInfo; 64 class MachineFunction; 65 class MachineJumpTableInfo; 66 class MachineModuleInfo; 67 class MachineRegisterInfo; 68 class MCContext; 69 class MCInstrDesc; 70 class Pass; 71 class PseudoSourceValueManager; 72 class raw_ostream; 73 class SlotIndexes; 74 class TargetRegisterClass; 75 class TargetSubtargetInfo; 76 struct WasmEHFuncInfo; 77 struct WinEHFuncInfo; 78 79 template <> struct ilist_alloc_traits<MachineBasicBlock> { 80 void deleteNode(MachineBasicBlock *MBB); 81 }; 82 83 template <> struct ilist_callback_traits<MachineBasicBlock> { 84 void addNodeToList(MachineBasicBlock* N); 85 void removeNodeFromList(MachineBasicBlock* N); 86 87 template <class Iterator> 88 void transferNodesFromList(ilist_callback_traits &OldList, Iterator, Iterator) { 89 llvm_unreachable("Never transfer between lists"); 90 } 91 }; 92 93 /// MachineFunctionInfo - This class can be derived from and used by targets to 94 /// hold private target-specific information for each MachineFunction. Objects 95 /// of type are accessed/created with MF::getInfo and destroyed when the 96 /// MachineFunction is destroyed. 97 struct MachineFunctionInfo { 98 virtual ~MachineFunctionInfo(); 99 100 /// Factory function: default behavior is to call new using the 101 /// supplied allocator. 102 /// 103 /// This function can be overridden in a derive class. 104 template<typename Ty> 105 static Ty *create(BumpPtrAllocator &Allocator, MachineFunction &MF) { 106 return new (Allocator.Allocate<Ty>()) Ty(MF); 107 } 108 }; 109 110 /// Properties which a MachineFunction may have at a given point in time. 111 /// Each of these has checking code in the MachineVerifier, and passes can 112 /// require that a property be set. 113 class MachineFunctionProperties { 114 // Possible TODO: Allow targets to extend this (perhaps by allowing the 115 // constructor to specify the size of the bit vector) 116 // Possible TODO: Allow requiring the negative (e.g. VRegsAllocated could be 117 // stated as the negative of "has vregs" 118 119 public: 120 // The properties are stated in "positive" form; i.e. a pass could require 121 // that the property hold, but not that it does not hold. 122 123 // Property descriptions: 124 // IsSSA: True when the machine function is in SSA form and virtual registers 125 // have a single def. 126 // NoPHIs: The machine function does not contain any PHI instruction. 127 // TracksLiveness: True when tracking register liveness accurately. 128 // While this property is set, register liveness information in basic block 129 // live-in lists and machine instruction operands (e.g. kill flags, implicit 130 // defs) is accurate. This means it can be used to change the code in ways 131 // that affect the values in registers, for example by the register 132 // scavenger. 133 // When this property is clear, liveness is no longer reliable. 134 // NoVRegs: The machine function does not use any virtual registers. 135 // Legalized: In GlobalISel: the MachineLegalizer ran and all pre-isel generic 136 // instructions have been legalized; i.e., all instructions are now one of: 137 // - generic and always legal (e.g., COPY) 138 // - target-specific 139 // - legal pre-isel generic instructions. 140 // RegBankSelected: In GlobalISel: the RegBankSelect pass ran and all generic 141 // virtual registers have been assigned to a register bank. 142 // Selected: In GlobalISel: the InstructionSelect pass ran and all pre-isel 143 // generic instructions have been eliminated; i.e., all instructions are now 144 // target-specific or non-pre-isel generic instructions (e.g., COPY). 145 // Since only pre-isel generic instructions can have generic virtual register 146 // operands, this also means that all generic virtual registers have been 147 // constrained to virtual registers (assigned to register classes) and that 148 // all sizes attached to them have been eliminated. 149 enum class Property : unsigned { 150 IsSSA, 151 NoPHIs, 152 TracksLiveness, 153 NoVRegs, 154 FailedISel, 155 Legalized, 156 RegBankSelected, 157 Selected, 158 LastProperty = Selected, 159 }; 160 161 bool hasProperty(Property P) const { 162 return Properties[static_cast<unsigned>(P)]; 163 } 164 165 MachineFunctionProperties &set(Property P) { 166 Properties.set(static_cast<unsigned>(P)); 167 return *this; 168 } 169 170 MachineFunctionProperties &reset(Property P) { 171 Properties.reset(static_cast<unsigned>(P)); 172 return *this; 173 } 174 175 /// Reset all the properties. 176 MachineFunctionProperties &reset() { 177 Properties.reset(); 178 return *this; 179 } 180 181 MachineFunctionProperties &set(const MachineFunctionProperties &MFP) { 182 Properties |= MFP.Properties; 183 return *this; 184 } 185 186 MachineFunctionProperties &reset(const MachineFunctionProperties &MFP) { 187 Properties.reset(MFP.Properties); 188 return *this; 189 } 190 191 // Returns true if all properties set in V (i.e. required by a pass) are set 192 // in this. 193 bool verifyRequiredProperties(const MachineFunctionProperties &V) const { 194 return !V.Properties.test(Properties); 195 } 196 197 /// Print the MachineFunctionProperties in human-readable form. 198 void print(raw_ostream &OS) const; 199 200 private: 201 BitVector Properties = 202 BitVector(static_cast<unsigned>(Property::LastProperty)+1); 203 }; 204 205 struct SEHHandler { 206 /// Filter or finally function. Null indicates a catch-all. 207 const Function *FilterOrFinally; 208 209 /// Address of block to recover at. Null for a finally handler. 210 const BlockAddress *RecoverBA; 211 }; 212 213 /// This structure is used to retain landing pad info for the current function. 214 struct LandingPadInfo { 215 MachineBasicBlock *LandingPadBlock; // Landing pad block. 216 SmallVector<MCSymbol *, 1> BeginLabels; // Labels prior to invoke. 217 SmallVector<MCSymbol *, 1> EndLabels; // Labels after invoke. 218 SmallVector<SEHHandler, 1> SEHHandlers; // SEH handlers active at this lpad. 219 MCSymbol *LandingPadLabel = nullptr; // Label at beginning of landing pad. 220 std::vector<int> TypeIds; // List of type ids (filters negative). 221 222 explicit LandingPadInfo(MachineBasicBlock *MBB) 223 : LandingPadBlock(MBB) {} 224 }; 225 226 class MachineFunction { 227 const Function &F; 228 const LLVMTargetMachine &Target; 229 const TargetSubtargetInfo *STI; 230 MCContext &Ctx; 231 MachineModuleInfo &MMI; 232 233 // RegInfo - Information about each register in use in the function. 234 MachineRegisterInfo *RegInfo; 235 236 // Used to keep track of target-specific per-machine function information for 237 // the target implementation. 238 MachineFunctionInfo *MFInfo; 239 240 // Keep track of objects allocated on the stack. 241 MachineFrameInfo *FrameInfo; 242 243 // Keep track of constants which are spilled to memory 244 MachineConstantPool *ConstantPool; 245 246 // Keep track of jump tables for switch instructions 247 MachineJumpTableInfo *JumpTableInfo; 248 249 // Keeps track of Wasm exception handling related data. This will be null for 250 // functions that aren't using a wasm EH personality. 251 WasmEHFuncInfo *WasmEHInfo = nullptr; 252 253 // Keeps track of Windows exception handling related data. This will be null 254 // for functions that aren't using a funclet-based EH personality. 255 WinEHFuncInfo *WinEHInfo = nullptr; 256 257 // Function-level unique numbering for MachineBasicBlocks. When a 258 // MachineBasicBlock is inserted into a MachineFunction is it automatically 259 // numbered and this vector keeps track of the mapping from ID's to MBB's. 260 std::vector<MachineBasicBlock*> MBBNumbering; 261 262 // Pool-allocate MachineFunction-lifetime and IR objects. 263 BumpPtrAllocator Allocator; 264 265 // Allocation management for instructions in function. 266 Recycler<MachineInstr> InstructionRecycler; 267 268 // Allocation management for operand arrays on instructions. 269 ArrayRecycler<MachineOperand> OperandRecycler; 270 271 // Allocation management for basic blocks in function. 272 Recycler<MachineBasicBlock> BasicBlockRecycler; 273 274 // List of machine basic blocks in function 275 using BasicBlockListType = ilist<MachineBasicBlock>; 276 BasicBlockListType BasicBlocks; 277 278 /// FunctionNumber - This provides a unique ID for each function emitted in 279 /// this translation unit. 280 /// 281 unsigned FunctionNumber; 282 283 /// Alignment - The alignment of the function. 284 unsigned Alignment; 285 286 /// ExposesReturnsTwice - True if the function calls setjmp or related 287 /// functions with attribute "returns twice", but doesn't have 288 /// the attribute itself. 289 /// This is used to limit optimizations which cannot reason 290 /// about the control flow of such functions. 291 bool ExposesReturnsTwice = false; 292 293 /// True if the function includes any inline assembly. 294 bool HasInlineAsm = false; 295 296 /// True if any WinCFI instruction have been emitted in this function. 297 bool HasWinCFI = false; 298 299 /// Current high-level properties of the IR of the function (e.g. is in SSA 300 /// form or whether registers have been allocated) 301 MachineFunctionProperties Properties; 302 303 // Allocation management for pseudo source values. 304 std::unique_ptr<PseudoSourceValueManager> PSVManager; 305 306 /// List of moves done by a function's prolog. Used to construct frame maps 307 /// by debug and exception handling consumers. 308 std::vector<MCCFIInstruction> FrameInstructions; 309 310 /// \name Exception Handling 311 /// \{ 312 313 /// List of LandingPadInfo describing the landing pad information. 314 std::vector<LandingPadInfo> LandingPads; 315 316 /// Map a landing pad's EH symbol to the call site indexes. 317 DenseMap<MCSymbol*, SmallVector<unsigned, 4>> LPadToCallSiteMap; 318 319 /// Map a landing pad to its index. 320 DenseMap<const MachineBasicBlock *, unsigned> WasmLPadToIndexMap; 321 322 /// Map of invoke call site index values to associated begin EH_LABEL. 323 DenseMap<MCSymbol*, unsigned> CallSiteMap; 324 325 /// CodeView label annotations. 326 std::vector<std::pair<MCSymbol *, MDNode *>> CodeViewAnnotations; 327 328 bool CallsEHReturn = false; 329 bool CallsUnwindInit = false; 330 bool HasEHScopes = false; 331 bool HasEHFunclets = false; 332 bool HasLocalEscape = false; 333 334 /// List of C++ TypeInfo used. 335 std::vector<const GlobalValue *> TypeInfos; 336 337 /// List of typeids encoding filters used. 338 std::vector<unsigned> FilterIds; 339 340 /// List of the indices in FilterIds corresponding to filter terminators. 341 std::vector<unsigned> FilterEnds; 342 343 EHPersonality PersonalityTypeCache = EHPersonality::Unknown; 344 345 /// \} 346 347 /// Clear all the members of this MachineFunction, but the ones used 348 /// to initialize again the MachineFunction. 349 /// More specifically, this deallocates all the dynamically allocated 350 /// objects and get rid of all the XXXInfo data structure, but keep 351 /// unchanged the references to Fn, Target, MMI, and FunctionNumber. 352 void clear(); 353 /// Allocate and initialize the different members. 354 /// In particular, the XXXInfo data structure. 355 /// \pre Fn, Target, MMI, and FunctionNumber are properly set. 356 void init(); 357 358 public: 359 struct VariableDbgInfo { 360 const DILocalVariable *Var; 361 const DIExpression *Expr; 362 // The Slot can be negative for fixed stack objects. 363 int Slot; 364 const DILocation *Loc; 365 366 VariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr, 367 int Slot, const DILocation *Loc) 368 : Var(Var), Expr(Expr), Slot(Slot), Loc(Loc) {} 369 }; 370 371 class Delegate { 372 virtual void anchor(); 373 374 public: 375 virtual ~Delegate() = default; 376 /// Callback after an insertion. This should not modify the MI directly. 377 virtual void MF_HandleInsertion(MachineInstr &MI) = 0; 378 /// Callback before a removal. This should not modify the MI directly. 379 virtual void MF_HandleRemoval(MachineInstr &MI) = 0; 380 }; 381 382 private: 383 Delegate *TheDelegate = nullptr; 384 385 // Callbacks for insertion and removal. 386 void handleInsertion(MachineInstr &MI); 387 void handleRemoval(MachineInstr &MI); 388 friend struct ilist_traits<MachineInstr>; 389 390 public: 391 using VariableDbgInfoMapTy = SmallVector<VariableDbgInfo, 4>; 392 VariableDbgInfoMapTy VariableDbgInfos; 393 394 MachineFunction(const Function &F, const LLVMTargetMachine &Target, 395 const TargetSubtargetInfo &STI, unsigned FunctionNum, 396 MachineModuleInfo &MMI); 397 MachineFunction(const MachineFunction &) = delete; 398 MachineFunction &operator=(const MachineFunction &) = delete; 399 ~MachineFunction(); 400 401 /// Reset the instance as if it was just created. 402 void reset() { 403 clear(); 404 init(); 405 } 406 407 /// Reset the currently registered delegate - otherwise assert. 408 void resetDelegate(Delegate *delegate) { 409 assert(TheDelegate == delegate && 410 "Only the current delegate can perform reset!"); 411 TheDelegate = nullptr; 412 } 413 414 /// Set the delegate. resetDelegate must be called before attempting 415 /// to set. 416 void setDelegate(Delegate *delegate) { 417 assert(delegate && !TheDelegate && 418 "Attempted to set delegate to null, or to change it without " 419 "first resetting it!"); 420 421 TheDelegate = delegate; 422 } 423 424 MachineModuleInfo &getMMI() const { return MMI; } 425 MCContext &getContext() const { return Ctx; } 426 427 PseudoSourceValueManager &getPSVManager() const { return *PSVManager; } 428 429 /// Return the DataLayout attached to the Module associated to this MF. 430 const DataLayout &getDataLayout() const; 431 432 /// Return the LLVM function that this machine code represents 433 const Function &getFunction() const { return F; } 434 435 /// getName - Return the name of the corresponding LLVM function. 436 StringRef getName() const; 437 438 /// getFunctionNumber - Return a unique ID for the current function. 439 unsigned getFunctionNumber() const { return FunctionNumber; } 440 441 /// getTarget - Return the target machine this machine code is compiled with 442 const LLVMTargetMachine &getTarget() const { return Target; } 443 444 /// getSubtarget - Return the subtarget for which this machine code is being 445 /// compiled. 446 const TargetSubtargetInfo &getSubtarget() const { return *STI; } 447 void setSubtarget(const TargetSubtargetInfo *ST) { STI = ST; } 448 449 /// getSubtarget - This method returns a pointer to the specified type of 450 /// TargetSubtargetInfo. In debug builds, it verifies that the object being 451 /// returned is of the correct type. 452 template<typename STC> const STC &getSubtarget() const { 453 return *static_cast<const STC *>(STI); 454 } 455 456 /// getRegInfo - Return information about the registers currently in use. 457 MachineRegisterInfo &getRegInfo() { return *RegInfo; } 458 const MachineRegisterInfo &getRegInfo() const { return *RegInfo; } 459 460 /// getFrameInfo - Return the frame info object for the current function. 461 /// This object contains information about objects allocated on the stack 462 /// frame of the current function in an abstract way. 463 MachineFrameInfo &getFrameInfo() { return *FrameInfo; } 464 const MachineFrameInfo &getFrameInfo() const { return *FrameInfo; } 465 466 /// getJumpTableInfo - Return the jump table info object for the current 467 /// function. This object contains information about jump tables in the 468 /// current function. If the current function has no jump tables, this will 469 /// return null. 470 const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; } 471 MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; } 472 473 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it 474 /// does already exist, allocate one. 475 MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind); 476 477 /// getConstantPool - Return the constant pool object for the current 478 /// function. 479 MachineConstantPool *getConstantPool() { return ConstantPool; } 480 const MachineConstantPool *getConstantPool() const { return ConstantPool; } 481 482 /// getWasmEHFuncInfo - Return information about how the current function uses 483 /// Wasm exception handling. Returns null for functions that don't use wasm 484 /// exception handling. 485 const WasmEHFuncInfo *getWasmEHFuncInfo() const { return WasmEHInfo; } 486 WasmEHFuncInfo *getWasmEHFuncInfo() { return WasmEHInfo; } 487 488 /// getWinEHFuncInfo - Return information about how the current function uses 489 /// Windows exception handling. Returns null for functions that don't use 490 /// funclets for exception handling. 491 const WinEHFuncInfo *getWinEHFuncInfo() const { return WinEHInfo; } 492 WinEHFuncInfo *getWinEHFuncInfo() { return WinEHInfo; } 493 494 /// getAlignment - Return the alignment (log2, not bytes) of the function. 495 unsigned getAlignment() const { return Alignment; } 496 497 /// setAlignment - Set the alignment (log2, not bytes) of the function. 498 void setAlignment(unsigned A) { Alignment = A; } 499 500 /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned. 501 void ensureAlignment(unsigned A) { 502 if (Alignment < A) Alignment = A; 503 } 504 505 /// exposesReturnsTwice - Returns true if the function calls setjmp or 506 /// any other similar functions with attribute "returns twice" without 507 /// having the attribute itself. 508 bool exposesReturnsTwice() const { 509 return ExposesReturnsTwice; 510 } 511 512 /// setCallsSetJmp - Set a flag that indicates if there's a call to 513 /// a "returns twice" function. 514 void setExposesReturnsTwice(bool B) { 515 ExposesReturnsTwice = B; 516 } 517 518 /// Returns true if the function contains any inline assembly. 519 bool hasInlineAsm() const { 520 return HasInlineAsm; 521 } 522 523 /// Set a flag that indicates that the function contains inline assembly. 524 void setHasInlineAsm(bool B) { 525 HasInlineAsm = B; 526 } 527 528 bool hasWinCFI() const { 529 return HasWinCFI; 530 } 531 void setHasWinCFI(bool v) { HasWinCFI = v; } 532 533 /// Get the function properties 534 const MachineFunctionProperties &getProperties() const { return Properties; } 535 MachineFunctionProperties &getProperties() { return Properties; } 536 537 /// getInfo - Keep track of various per-function pieces of information for 538 /// backends that would like to do so. 539 /// 540 template<typename Ty> 541 Ty *getInfo() { 542 if (!MFInfo) 543 MFInfo = Ty::template create<Ty>(Allocator, *this); 544 return static_cast<Ty*>(MFInfo); 545 } 546 547 template<typename Ty> 548 const Ty *getInfo() const { 549 return const_cast<MachineFunction*>(this)->getInfo<Ty>(); 550 } 551 552 /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they 553 /// are inserted into the machine function. The block number for a machine 554 /// basic block can be found by using the MBB::getNumber method, this method 555 /// provides the inverse mapping. 556 MachineBasicBlock *getBlockNumbered(unsigned N) const { 557 assert(N < MBBNumbering.size() && "Illegal block number"); 558 assert(MBBNumbering[N] && "Block was removed from the machine function!"); 559 return MBBNumbering[N]; 560 } 561 562 /// Should we be emitting segmented stack stuff for the function 563 bool shouldSplitStack() const; 564 565 /// getNumBlockIDs - Return the number of MBB ID's allocated. 566 unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); } 567 568 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 569 /// recomputes them. This guarantees that the MBB numbers are sequential, 570 /// dense, and match the ordering of the blocks within the function. If a 571 /// specific MachineBasicBlock is specified, only that block and those after 572 /// it are renumbered. 573 void RenumberBlocks(MachineBasicBlock *MBBFrom = nullptr); 574 575 /// print - Print out the MachineFunction in a format suitable for debugging 576 /// to the specified stream. 577 void print(raw_ostream &OS, const SlotIndexes* = nullptr) const; 578 579 /// viewCFG - This function is meant for use from the debugger. You can just 580 /// say 'call F->viewCFG()' and a ghostview window should pop up from the 581 /// program, displaying the CFG of the current function with the code for each 582 /// basic block inside. This depends on there being a 'dot' and 'gv' program 583 /// in your path. 584 void viewCFG() const; 585 586 /// viewCFGOnly - This function is meant for use from the debugger. It works 587 /// just like viewCFG, but it does not include the contents of basic blocks 588 /// into the nodes, just the label. If you are only interested in the CFG 589 /// this can make the graph smaller. 590 /// 591 void viewCFGOnly() const; 592 593 /// dump - Print the current MachineFunction to cerr, useful for debugger use. 594 void dump() const; 595 596 /// Run the current MachineFunction through the machine code verifier, useful 597 /// for debugger use. 598 /// \returns true if no problems were found. 599 bool verify(Pass *p = nullptr, const char *Banner = nullptr, 600 bool AbortOnError = true) const; 601 602 // Provide accessors for the MachineBasicBlock list... 603 using iterator = BasicBlockListType::iterator; 604 using const_iterator = BasicBlockListType::const_iterator; 605 using const_reverse_iterator = BasicBlockListType::const_reverse_iterator; 606 using reverse_iterator = BasicBlockListType::reverse_iterator; 607 608 /// Support for MachineBasicBlock::getNextNode(). 609 static BasicBlockListType MachineFunction::* 610 getSublistAccess(MachineBasicBlock *) { 611 return &MachineFunction::BasicBlocks; 612 } 613 614 /// addLiveIn - Add the specified physical register as a live-in value and 615 /// create a corresponding virtual register for it. 616 unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC); 617 618 //===--------------------------------------------------------------------===// 619 // BasicBlock accessor functions. 620 // 621 iterator begin() { return BasicBlocks.begin(); } 622 const_iterator begin() const { return BasicBlocks.begin(); } 623 iterator end () { return BasicBlocks.end(); } 624 const_iterator end () const { return BasicBlocks.end(); } 625 626 reverse_iterator rbegin() { return BasicBlocks.rbegin(); } 627 const_reverse_iterator rbegin() const { return BasicBlocks.rbegin(); } 628 reverse_iterator rend () { return BasicBlocks.rend(); } 629 const_reverse_iterator rend () const { return BasicBlocks.rend(); } 630 631 unsigned size() const { return (unsigned)BasicBlocks.size();} 632 bool empty() const { return BasicBlocks.empty(); } 633 const MachineBasicBlock &front() const { return BasicBlocks.front(); } 634 MachineBasicBlock &front() { return BasicBlocks.front(); } 635 const MachineBasicBlock & back() const { return BasicBlocks.back(); } 636 MachineBasicBlock & back() { return BasicBlocks.back(); } 637 638 void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); } 639 void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); } 640 void insert(iterator MBBI, MachineBasicBlock *MBB) { 641 BasicBlocks.insert(MBBI, MBB); 642 } 643 void splice(iterator InsertPt, iterator MBBI) { 644 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI); 645 } 646 void splice(iterator InsertPt, MachineBasicBlock *MBB) { 647 BasicBlocks.splice(InsertPt, BasicBlocks, MBB); 648 } 649 void splice(iterator InsertPt, iterator MBBI, iterator MBBE) { 650 BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE); 651 } 652 653 void remove(iterator MBBI) { BasicBlocks.remove(MBBI); } 654 void remove(MachineBasicBlock *MBBI) { BasicBlocks.remove(MBBI); } 655 void erase(iterator MBBI) { BasicBlocks.erase(MBBI); } 656 void erase(MachineBasicBlock *MBBI) { BasicBlocks.erase(MBBI); } 657 658 template <typename Comp> 659 void sort(Comp comp) { 660 BasicBlocks.sort(comp); 661 } 662 663 /// Return the number of \p MachineInstrs in this \p MachineFunction. 664 unsigned getInstructionCount() const { 665 unsigned InstrCount = 0; 666 for (const MachineBasicBlock &MBB : BasicBlocks) 667 InstrCount += MBB.size(); 668 return InstrCount; 669 } 670 671 //===--------------------------------------------------------------------===// 672 // Internal functions used to automatically number MachineBasicBlocks 673 674 /// Adds the MBB to the internal numbering. Returns the unique number 675 /// assigned to the MBB. 676 unsigned addToMBBNumbering(MachineBasicBlock *MBB) { 677 MBBNumbering.push_back(MBB); 678 return (unsigned)MBBNumbering.size()-1; 679 } 680 681 /// removeFromMBBNumbering - Remove the specific machine basic block from our 682 /// tracker, this is only really to be used by the MachineBasicBlock 683 /// implementation. 684 void removeFromMBBNumbering(unsigned N) { 685 assert(N < MBBNumbering.size() && "Illegal basic block #"); 686 MBBNumbering[N] = nullptr; 687 } 688 689 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 690 /// of `new MachineInstr'. 691 MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID, const DebugLoc &DL, 692 bool NoImp = false); 693 694 /// Create a new MachineInstr which is a copy of \p Orig, identical in all 695 /// ways except the instruction has no parent, prev, or next. Bundling flags 696 /// are reset. 697 /// 698 /// Note: Clones a single instruction, not whole instruction bundles. 699 /// Does not perform target specific adjustments; consider using 700 /// TargetInstrInfo::duplicate() instead. 701 MachineInstr *CloneMachineInstr(const MachineInstr *Orig); 702 703 /// Clones instruction or the whole instruction bundle \p Orig and insert 704 /// into \p MBB before \p InsertBefore. 705 /// 706 /// Note: Does not perform target specific adjustments; consider using 707 /// TargetInstrInfo::duplicate() intead. 708 MachineInstr &CloneMachineInstrBundle(MachineBasicBlock &MBB, 709 MachineBasicBlock::iterator InsertBefore, const MachineInstr &Orig); 710 711 /// DeleteMachineInstr - Delete the given MachineInstr. 712 void DeleteMachineInstr(MachineInstr *MI); 713 714 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 715 /// instead of `new MachineBasicBlock'. 716 MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = nullptr); 717 718 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 719 void DeleteMachineBasicBlock(MachineBasicBlock *MBB); 720 721 /// getMachineMemOperand - Allocate a new MachineMemOperand. 722 /// MachineMemOperands are owned by the MachineFunction and need not be 723 /// explicitly deallocated. 724 MachineMemOperand *getMachineMemOperand( 725 MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s, 726 unsigned base_alignment, const AAMDNodes &AAInfo = AAMDNodes(), 727 const MDNode *Ranges = nullptr, 728 SyncScope::ID SSID = SyncScope::System, 729 AtomicOrdering Ordering = AtomicOrdering::NotAtomic, 730 AtomicOrdering FailureOrdering = AtomicOrdering::NotAtomic); 731 732 /// getMachineMemOperand - Allocate a new MachineMemOperand by copying 733 /// an existing one, adjusting by an offset and using the given size. 734 /// MachineMemOperands are owned by the MachineFunction and need not be 735 /// explicitly deallocated. 736 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 737 int64_t Offset, uint64_t Size); 738 739 /// Allocate a new MachineMemOperand by copying an existing one, 740 /// replacing only AliasAnalysis information. MachineMemOperands are owned 741 /// by the MachineFunction and need not be explicitly deallocated. 742 MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO, 743 const AAMDNodes &AAInfo); 744 745 using OperandCapacity = ArrayRecycler<MachineOperand>::Capacity; 746 747 /// Allocate an array of MachineOperands. This is only intended for use by 748 /// internal MachineInstr functions. 749 MachineOperand *allocateOperandArray(OperandCapacity Cap) { 750 return OperandRecycler.allocate(Cap, Allocator); 751 } 752 753 /// Dellocate an array of MachineOperands and recycle the memory. This is 754 /// only intended for use by internal MachineInstr functions. 755 /// Cap must be the same capacity that was used to allocate the array. 756 void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) { 757 OperandRecycler.deallocate(Cap, Array); 758 } 759 760 /// Allocate and initialize a register mask with @p NumRegister bits. 761 uint32_t *allocateRegMask(); 762 763 /// Allocate and construct an extra info structure for a `MachineInstr`. 764 /// 765 /// This is allocated on the function's allocator and so lives the life of 766 /// the function. 767 MachineInstr::ExtraInfo * 768 createMIExtraInfo(ArrayRef<MachineMemOperand *> MMOs, 769 MCSymbol *PreInstrSymbol = nullptr, 770 MCSymbol *PostInstrSymbol = nullptr); 771 772 /// Allocate a string and populate it with the given external symbol name. 773 const char *createExternalSymbolName(StringRef Name); 774 775 //===--------------------------------------------------------------------===// 776 // Label Manipulation. 777 778 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table. 779 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a 780 /// normal 'L' label is returned. 781 MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx, 782 bool isLinkerPrivate = false) const; 783 784 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC 785 /// base. 786 MCSymbol *getPICBaseSymbol() const; 787 788 /// Returns a reference to a list of cfi instructions in the function's 789 /// prologue. Used to construct frame maps for debug and exception handling 790 /// comsumers. 791 const std::vector<MCCFIInstruction> &getFrameInstructions() const { 792 return FrameInstructions; 793 } 794 795 LLVM_NODISCARD unsigned addFrameInst(const MCCFIInstruction &Inst) { 796 FrameInstructions.push_back(Inst); 797 return FrameInstructions.size() - 1; 798 } 799 800 /// \name Exception Handling 801 /// \{ 802 803 bool callsEHReturn() const { return CallsEHReturn; } 804 void setCallsEHReturn(bool b) { CallsEHReturn = b; } 805 806 bool callsUnwindInit() const { return CallsUnwindInit; } 807 void setCallsUnwindInit(bool b) { CallsUnwindInit = b; } 808 809 bool hasEHScopes() const { return HasEHScopes; } 810 void setHasEHScopes(bool V) { HasEHScopes = V; } 811 812 bool hasEHFunclets() const { return HasEHFunclets; } 813 void setHasEHFunclets(bool V) { HasEHFunclets = V; } 814 815 bool hasLocalEscape() const { return HasLocalEscape; } 816 void setHasLocalEscape(bool V) { HasLocalEscape = V; } 817 818 /// Find or create an LandingPadInfo for the specified MachineBasicBlock. 819 LandingPadInfo &getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad); 820 821 /// Remap landing pad labels and remove any deleted landing pads. 822 void tidyLandingPads(DenseMap<MCSymbol *, uintptr_t> *LPMap = nullptr, 823 bool TidyIfNoBeginLabels = true); 824 825 /// Return a reference to the landing pad info for the current function. 826 const std::vector<LandingPadInfo> &getLandingPads() const { 827 return LandingPads; 828 } 829 830 /// Provide the begin and end labels of an invoke style call and associate it 831 /// with a try landing pad block. 832 void addInvoke(MachineBasicBlock *LandingPad, 833 MCSymbol *BeginLabel, MCSymbol *EndLabel); 834 835 /// Add a new panding pad, and extract the exception handling information from 836 /// the landingpad instruction. Returns the label ID for the landing pad 837 /// entry. 838 MCSymbol *addLandingPad(MachineBasicBlock *LandingPad); 839 840 /// Provide the catch typeinfo for a landing pad. 841 void addCatchTypeInfo(MachineBasicBlock *LandingPad, 842 ArrayRef<const GlobalValue *> TyInfo); 843 844 /// Provide the filter typeinfo for a landing pad. 845 void addFilterTypeInfo(MachineBasicBlock *LandingPad, 846 ArrayRef<const GlobalValue *> TyInfo); 847 848 /// Add a cleanup action for a landing pad. 849 void addCleanup(MachineBasicBlock *LandingPad); 850 851 void addSEHCatchHandler(MachineBasicBlock *LandingPad, const Function *Filter, 852 const BlockAddress *RecoverBA); 853 854 void addSEHCleanupHandler(MachineBasicBlock *LandingPad, 855 const Function *Cleanup); 856 857 /// Return the type id for the specified typeinfo. This is function wide. 858 unsigned getTypeIDFor(const GlobalValue *TI); 859 860 /// Return the id of the filter encoded by TyIds. This is function wide. 861 int getFilterIDFor(std::vector<unsigned> &TyIds); 862 863 /// Map the landing pad's EH symbol to the call site indexes. 864 void setCallSiteLandingPad(MCSymbol *Sym, ArrayRef<unsigned> Sites); 865 866 /// Map the landing pad to its index. Used for Wasm exception handling. 867 void setWasmLandingPadIndex(const MachineBasicBlock *LPad, unsigned Index) { 868 WasmLPadToIndexMap[LPad] = Index; 869 } 870 871 /// Returns true if the landing pad has an associate index in wasm EH. 872 bool hasWasmLandingPadIndex(const MachineBasicBlock *LPad) const { 873 return WasmLPadToIndexMap.count(LPad); 874 } 875 876 /// Get the index in wasm EH for a given landing pad. 877 unsigned getWasmLandingPadIndex(const MachineBasicBlock *LPad) const { 878 assert(hasWasmLandingPadIndex(LPad)); 879 return WasmLPadToIndexMap.lookup(LPad); 880 } 881 882 /// Get the call site indexes for a landing pad EH symbol. 883 SmallVectorImpl<unsigned> &getCallSiteLandingPad(MCSymbol *Sym) { 884 assert(hasCallSiteLandingPad(Sym) && 885 "missing call site number for landing pad!"); 886 return LPadToCallSiteMap[Sym]; 887 } 888 889 /// Return true if the landing pad Eh symbol has an associated call site. 890 bool hasCallSiteLandingPad(MCSymbol *Sym) { 891 return !LPadToCallSiteMap[Sym].empty(); 892 } 893 894 /// Map the begin label for a call site. 895 void setCallSiteBeginLabel(MCSymbol *BeginLabel, unsigned Site) { 896 CallSiteMap[BeginLabel] = Site; 897 } 898 899 /// Get the call site number for a begin label. 900 unsigned getCallSiteBeginLabel(MCSymbol *BeginLabel) const { 901 assert(hasCallSiteBeginLabel(BeginLabel) && 902 "Missing call site number for EH_LABEL!"); 903 return CallSiteMap.lookup(BeginLabel); 904 } 905 906 /// Return true if the begin label has a call site number associated with it. 907 bool hasCallSiteBeginLabel(MCSymbol *BeginLabel) const { 908 return CallSiteMap.count(BeginLabel); 909 } 910 911 /// Record annotations associated with a particular label. 912 void addCodeViewAnnotation(MCSymbol *Label, MDNode *MD) { 913 CodeViewAnnotations.push_back({Label, MD}); 914 } 915 916 ArrayRef<std::pair<MCSymbol *, MDNode *>> getCodeViewAnnotations() const { 917 return CodeViewAnnotations; 918 } 919 920 /// Return a reference to the C++ typeinfo for the current function. 921 const std::vector<const GlobalValue *> &getTypeInfos() const { 922 return TypeInfos; 923 } 924 925 /// Return a reference to the typeids encoding filters used in the current 926 /// function. 927 const std::vector<unsigned> &getFilterIds() const { 928 return FilterIds; 929 } 930 931 /// \} 932 933 /// Collect information used to emit debugging information of a variable. 934 void setVariableDbgInfo(const DILocalVariable *Var, const DIExpression *Expr, 935 int Slot, const DILocation *Loc) { 936 VariableDbgInfos.emplace_back(Var, Expr, Slot, Loc); 937 } 938 939 VariableDbgInfoMapTy &getVariableDbgInfo() { return VariableDbgInfos; } 940 const VariableDbgInfoMapTy &getVariableDbgInfo() const { 941 return VariableDbgInfos; 942 } 943 }; 944 945 //===--------------------------------------------------------------------===// 946 // GraphTraits specializations for function basic block graphs (CFGs) 947 //===--------------------------------------------------------------------===// 948 949 // Provide specializations of GraphTraits to be able to treat a 950 // machine function as a graph of machine basic blocks... these are 951 // the same as the machine basic block iterators, except that the root 952 // node is implicitly the first node of the function. 953 // 954 template <> struct GraphTraits<MachineFunction*> : 955 public GraphTraits<MachineBasicBlock*> { 956 static NodeRef getEntryNode(MachineFunction *F) { return &F->front(); } 957 958 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 959 using nodes_iterator = pointer_iterator<MachineFunction::iterator>; 960 961 static nodes_iterator nodes_begin(MachineFunction *F) { 962 return nodes_iterator(F->begin()); 963 } 964 965 static nodes_iterator nodes_end(MachineFunction *F) { 966 return nodes_iterator(F->end()); 967 } 968 969 static unsigned size (MachineFunction *F) { return F->size(); } 970 }; 971 template <> struct GraphTraits<const MachineFunction*> : 972 public GraphTraits<const MachineBasicBlock*> { 973 static NodeRef getEntryNode(const MachineFunction *F) { return &F->front(); } 974 975 // nodes_iterator/begin/end - Allow iteration over all nodes in the graph 976 using nodes_iterator = pointer_iterator<MachineFunction::const_iterator>; 977 978 static nodes_iterator nodes_begin(const MachineFunction *F) { 979 return nodes_iterator(F->begin()); 980 } 981 982 static nodes_iterator nodes_end (const MachineFunction *F) { 983 return nodes_iterator(F->end()); 984 } 985 986 static unsigned size (const MachineFunction *F) { 987 return F->size(); 988 } 989 }; 990 991 // Provide specializations of GraphTraits to be able to treat a function as a 992 // graph of basic blocks... and to walk it in inverse order. Inverse order for 993 // a function is considered to be when traversing the predecessor edges of a BB 994 // instead of the successor edges. 995 // 996 template <> struct GraphTraits<Inverse<MachineFunction*>> : 997 public GraphTraits<Inverse<MachineBasicBlock*>> { 998 static NodeRef getEntryNode(Inverse<MachineFunction *> G) { 999 return &G.Graph->front(); 1000 } 1001 }; 1002 template <> struct GraphTraits<Inverse<const MachineFunction*>> : 1003 public GraphTraits<Inverse<const MachineBasicBlock*>> { 1004 static NodeRef getEntryNode(Inverse<const MachineFunction *> G) { 1005 return &G.Graph->front(); 1006 } 1007 }; 1008 1009 } // end namespace llvm 1010 1011 #endif // LLVM_CODEGEN_MACHINEFUNCTION_H 1012