1 //===-- SymbolIndexManager.cpp - Managing multiple SymbolIndices-*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 
9 #include "SymbolIndexManager.h"
10 #include "find-all-symbols/SymbolInfo.h"
11 #include "llvm/ADT/STLExtras.h"
12 #include "llvm/ADT/SmallVector.h"
13 #include "llvm/ADT/StringMap.h"
14 #include "llvm/Support/Debug.h"
15 #include "llvm/Support/Path.h"
16 
17 #define DEBUG_TYPE "clang-include-fixer"
18 
19 namespace clang {
20 namespace include_fixer {
21 
22 using find_all_symbols::SymbolInfo;
23 using find_all_symbols::SymbolAndSignals;
24 
25 // Calculate a score based on whether we think the given header is closely
26 // related to the given source file.
similarityScore(llvm::StringRef FileName,llvm::StringRef Header)27 static double similarityScore(llvm::StringRef FileName,
28                               llvm::StringRef Header) {
29   // Compute the maximum number of common path segments between Header and
30   // a suffix of FileName.
31   // We do not do a full longest common substring computation, as Header
32   // specifies the path we would directly #include, so we assume it is rooted
33   // relatively to a subproject of the repository.
34   int MaxSegments = 1;
35   for (auto FileI = llvm::sys::path::begin(FileName),
36             FileE = llvm::sys::path::end(FileName);
37        FileI != FileE; ++FileI) {
38     int Segments = 0;
39     for (auto HeaderI = llvm::sys::path::begin(Header),
40               HeaderE = llvm::sys::path::end(Header), I = FileI;
41          HeaderI != HeaderE && *I == *HeaderI && I != FileE; ++I, ++HeaderI) {
42       ++Segments;
43     }
44     MaxSegments = std::max(Segments, MaxSegments);
45   }
46   return MaxSegments;
47 }
48 
rank(std::vector<SymbolAndSignals> & Symbols,llvm::StringRef FileName)49 static void rank(std::vector<SymbolAndSignals> &Symbols,
50                  llvm::StringRef FileName) {
51   llvm::StringMap<double> Score;
52   for (const auto &Symbol : Symbols) {
53     // Calculate a score from the similarity of the header the symbol is in
54     // with the current file and the popularity of the symbol.
55     double NewScore = similarityScore(FileName, Symbol.Symbol.getFilePath()) *
56                       (1.0 + std::log2(1 + Symbol.Signals.Seen));
57     double &S = Score[Symbol.Symbol.getFilePath()];
58     S = std::max(S, NewScore);
59   }
60   // Sort by the gathered scores. Use file name as a tie breaker so we can
61   // deduplicate.
62   llvm::sort(Symbols,
63              [&](const SymbolAndSignals &A, const SymbolAndSignals &B) {
64                auto AS = Score[A.Symbol.getFilePath()];
65                auto BS = Score[B.Symbol.getFilePath()];
66                if (AS != BS)
67                  return AS > BS;
68                return A.Symbol.getFilePath() < B.Symbol.getFilePath();
69              });
70 }
71 
72 std::vector<find_all_symbols::SymbolInfo>
search(llvm::StringRef Identifier,bool IsNestedSearch,llvm::StringRef FileName) const73 SymbolIndexManager::search(llvm::StringRef Identifier,
74                            bool IsNestedSearch,
75                            llvm::StringRef FileName) const {
76   // The identifier may be fully qualified, so split it and get all the context
77   // names.
78   llvm::SmallVector<llvm::StringRef, 8> Names;
79   Identifier.split(Names, "::");
80 
81   bool IsFullyQualified = false;
82   if (Identifier.startswith("::")) {
83     Names.erase(Names.begin()); // Drop first (empty) element.
84     IsFullyQualified = true;
85   }
86 
87   // As long as we don't find a result keep stripping name parts from the end.
88   // This is to support nested classes which aren't recorded in the database.
89   // Eventually we will either hit a class (namespaces aren't in the database
90   // either) and can report that result.
91   bool TookPrefix = false;
92   std::vector<SymbolAndSignals> MatchedSymbols;
93   do {
94     std::vector<SymbolAndSignals> Symbols;
95     for (const auto &DB : SymbolIndices) {
96       auto Res = DB.get()->search(Names.back());
97       Symbols.insert(Symbols.end(), Res.begin(), Res.end());
98     }
99 
100     LLVM_DEBUG(llvm::dbgs() << "Searching " << Names.back() << "... got "
101                             << Symbols.size() << " results...\n");
102 
103     for (auto &SymAndSig : Symbols) {
104       const SymbolInfo &Symbol = SymAndSig.Symbol;
105       // Match the identifier name without qualifier.
106       bool IsMatched = true;
107       auto SymbolContext = Symbol.getContexts().begin();
108       auto IdentiferContext = Names.rbegin() + 1; // Skip identifier name.
109       // Match the remaining context names.
110       while (IdentiferContext != Names.rend() &&
111              SymbolContext != Symbol.getContexts().end()) {
112         if (SymbolContext->second == *IdentiferContext) {
113           ++IdentiferContext;
114           ++SymbolContext;
115         } else if (SymbolContext->first ==
116                    find_all_symbols::SymbolInfo::ContextType::EnumDecl) {
117           // Skip non-scoped enum context.
118           ++SymbolContext;
119         } else {
120           IsMatched = false;
121           break;
122         }
123       }
124 
125       // If the name was qualified we only want to add results if we evaluated
126       // all contexts.
127       if (IsFullyQualified)
128         IsMatched &= (SymbolContext == Symbol.getContexts().end());
129 
130       // FIXME: Support full match. At this point, we only find symbols in
131       // database which end with the same contexts with the identifier.
132       if (IsMatched && IdentiferContext == Names.rend()) {
133         // If we're in a situation where we took a prefix but the thing we
134         // found couldn't possibly have a nested member ignore it.
135         if (TookPrefix &&
136             (Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Function ||
137              Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Variable ||
138              Symbol.getSymbolKind() ==
139                  SymbolInfo::SymbolKind::EnumConstantDecl ||
140              Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Macro))
141           continue;
142 
143         MatchedSymbols.push_back(std::move(SymAndSig));
144       }
145     }
146     Names.pop_back();
147     TookPrefix = true;
148   } while (MatchedSymbols.empty() && !Names.empty() && IsNestedSearch);
149 
150   rank(MatchedSymbols, FileName);
151   // Strip signals, they are no longer needed.
152   std::vector<SymbolInfo> Res;
153   Res.reserve(MatchedSymbols.size());
154   for (auto &SymAndSig : MatchedSymbols)
155     Res.push_back(std::move(SymAndSig.Symbol));
156   return Res;
157 }
158 
159 } // namespace include_fixer
160 } // namespace clang
161