1 //===-- Common header for FMA implementations -------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8
9 #ifndef LLVM_LIBC_SRC_SUPPORT_FPUTIL_GENERIC_FMA_H
10 #define LLVM_LIBC_SRC_SUPPORT_FPUTIL_GENERIC_FMA_H
11
12 #include "src/__support/CPP/Bit.h"
13 #include "src/__support/CPP/TypeTraits.h"
14 #include "src/__support/CPP/UInt128.h"
15 #include "src/__support/FPUtil/FEnvImpl.h"
16 #include "src/__support/FPUtil/FPBits.h"
17 #include "src/__support/FPUtil/FloatProperties.h"
18 #include "src/__support/FPUtil/builtin_wrappers.h"
19 #include "src/__support/common.h"
20
21 namespace __llvm_libc {
22 namespace fputil {
23 namespace generic {
24
25 template <typename T> static inline T fma(T x, T y, T z);
26
27 // TODO(lntue): Implement fmaf that is correctly rounded to all rounding modes.
28 // The implementation below only is only correct for the default rounding mode,
29 // round-to-nearest tie-to-even.
30 template <> inline float fma<float>(float x, float y, float z) {
31 // Product is exact.
32 double prod = static_cast<double>(x) * static_cast<double>(y);
33 double z_d = static_cast<double>(z);
34 double sum = prod + z_d;
35 fputil::FPBits<double> bit_prod(prod), bitz(z_d), bit_sum(sum);
36
37 if (!(bit_sum.is_inf_or_nan() || bit_sum.is_zero())) {
38 // Since the sum is computed in double precision, rounding might happen
39 // (for instance, when bitz.exponent > bit_prod.exponent + 5, or
40 // bit_prod.exponent > bitz.exponent + 40). In that case, when we round
41 // the sum back to float, double rounding error might occur.
42 // A concrete example of this phenomenon is as follows:
43 // x = y = 1 + 2^(-12), z = 2^(-53)
44 // The exact value of x*y + z is 1 + 2^(-11) + 2^(-24) + 2^(-53)
45 // So when rounding to float, fmaf(x, y, z) = 1 + 2^(-11) + 2^(-23)
46 // On the other hand, with the default rounding mode,
47 // double(x*y + z) = 1 + 2^(-11) + 2^(-24)
48 // and casting again to float gives us:
49 // float(double(x*y + z)) = 1 + 2^(-11).
50 //
51 // In order to correct this possible double rounding error, first we use
52 // Dekker's 2Sum algorithm to find t such that sum - t = prod + z exactly,
53 // assuming the (default) rounding mode is round-to-the-nearest,
54 // tie-to-even. Moreover, t satisfies the condition that t < eps(sum),
55 // i.e., t.exponent < sum.exponent - 52. So if t is not 0, meaning rounding
56 // occurs when computing the sum, we just need to use t to adjust (any) last
57 // bit of sum, so that the sticky bits used when rounding sum to float are
58 // correct (when it matters).
59 fputil::FPBits<double> t(
60 (bit_prod.get_unbiased_exponent() >= bitz.get_unbiased_exponent())
61 ? ((double(bit_sum) - double(bit_prod)) - double(bitz))
62 : ((double(bit_sum) - double(bitz)) - double(bit_prod)));
63
64 // Update sticky bits if t != 0.0 and the least (52 - 23 - 1 = 28) bits are
65 // zero.
66 if (!t.is_zero() && ((bit_sum.get_mantissa() & 0xfff'ffffULL) == 0)) {
67 if (bit_sum.get_sign() != t.get_sign()) {
68 bit_sum.set_mantissa(bit_sum.get_mantissa() + 1);
69 } else if (bit_sum.get_mantissa()) {
70 bit_sum.set_mantissa(bit_sum.get_mantissa() - 1);
71 }
72 }
73 }
74
75 return static_cast<float>(static_cast<double>(bit_sum));
76 }
77
78 namespace internal {
79
80 // Extract the sticky bits and shift the `mantissa` to the right by
81 // `shift_length`.
shift_mantissa(int shift_length,UInt128 & mant)82 static inline bool shift_mantissa(int shift_length, UInt128 &mant) {
83 if (shift_length >= 128) {
84 mant = 0;
85 return true; // prod_mant is non-zero.
86 }
87 UInt128 mask = (UInt128(1) << shift_length) - 1;
88 bool sticky_bits = (mant & mask) != 0;
89 mant >>= shift_length;
90 return sticky_bits;
91 }
92
93 } // namespace internal
94
95 template <> inline double fma<double>(double x, double y, double z) {
96 using FPBits = fputil::FPBits<double>;
97 using FloatProp = fputil::FloatProperties<double>;
98
99 if (unlikely(x == 0 || y == 0 || z == 0)) {
100 return x * y + z;
101 }
102
103 int x_exp = 0;
104 int y_exp = 0;
105 int z_exp = 0;
106
107 // Normalize denormal inputs.
108 if (unlikely(FPBits(x).get_unbiased_exponent() == 0)) {
109 x_exp -= 52;
110 x *= 0x1.0p+52;
111 }
112 if (unlikely(FPBits(y).get_unbiased_exponent() == 0)) {
113 y_exp -= 52;
114 y *= 0x1.0p+52;
115 }
116 if (unlikely(FPBits(z).get_unbiased_exponent() == 0)) {
117 z_exp -= 52;
118 z *= 0x1.0p+52;
119 }
120
121 FPBits x_bits(x), y_bits(y), z_bits(z);
122 bool x_sign = x_bits.get_sign();
123 bool y_sign = y_bits.get_sign();
124 bool z_sign = z_bits.get_sign();
125 bool prod_sign = x_sign != y_sign;
126 x_exp += x_bits.get_unbiased_exponent();
127 y_exp += y_bits.get_unbiased_exponent();
128 z_exp += z_bits.get_unbiased_exponent();
129
130 if (unlikely(x_exp == FPBits::MAX_EXPONENT || y_exp == FPBits::MAX_EXPONENT ||
131 z_exp == FPBits::MAX_EXPONENT))
132 return x * y + z;
133
134 // Extract mantissa and append hidden leading bits.
135 UInt128 x_mant = x_bits.get_mantissa() | FPBits::MIN_NORMAL;
136 UInt128 y_mant = y_bits.get_mantissa() | FPBits::MIN_NORMAL;
137 UInt128 z_mant = z_bits.get_mantissa() | FPBits::MIN_NORMAL;
138
139 // If the exponent of the product x*y > the exponent of z, then no extra
140 // precision beside the entire product x*y is needed. On the other hand, when
141 // the exponent of z >= the exponent of the product x*y, the worst-case that
142 // we need extra precision is when there is cancellation and the most
143 // significant bit of the product is aligned exactly with the second most
144 // significant bit of z:
145 // z : 10aa...a
146 // - prod : 1bb...bb....b
147 // In that case, in order to store the exact result, we need at least
148 // (Length of prod) - (MantissaLength of z) = 2*(52 + 1) - 52 = 54.
149 // Overall, before aligning the mantissas and exponents, we can simply left-
150 // shift the mantissa of z by at least 54, and left-shift the product of x*y
151 // by (that amount - 52). After that, it is enough to align the least
152 // significant bit, given that we keep track of the round and sticky bits
153 // after the least significant bit.
154 // We pick shifting z_mant by 64 bits so that technically we can simply use
155 // the original mantissa as high part when constructing 128-bit z_mant. So the
156 // mantissa of prod will be left-shifted by 64 - 54 = 10 initially.
157
158 UInt128 prod_mant = x_mant * y_mant << 10;
159 int prod_lsb_exp =
160 x_exp + y_exp -
161 (FPBits::EXPONENT_BIAS + 2 * MantissaWidth<double>::VALUE + 10);
162
163 z_mant <<= 64;
164 int z_lsb_exp = z_exp - (MantissaWidth<double>::VALUE + 64);
165 bool round_bit = false;
166 bool sticky_bits = false;
167 bool z_shifted = false;
168
169 // Align exponents.
170 if (prod_lsb_exp < z_lsb_exp) {
171 sticky_bits = internal::shift_mantissa(z_lsb_exp - prod_lsb_exp, prod_mant);
172 prod_lsb_exp = z_lsb_exp;
173 } else if (z_lsb_exp < prod_lsb_exp) {
174 z_shifted = true;
175 sticky_bits = internal::shift_mantissa(prod_lsb_exp - z_lsb_exp, z_mant);
176 }
177
178 // Perform the addition:
179 // (-1)^prod_sign * prod_mant + (-1)^z_sign * z_mant.
180 // The final result will be stored in prod_sign and prod_mant.
181 if (prod_sign == z_sign) {
182 // Effectively an addition.
183 prod_mant += z_mant;
184 } else {
185 // Subtraction cases.
186 if (prod_mant >= z_mant) {
187 if (z_shifted && sticky_bits) {
188 // Add 1 more to the subtrahend so that the sticky bits remain
189 // positive. This would simplify the rounding logic.
190 ++z_mant;
191 }
192 prod_mant -= z_mant;
193 } else {
194 if (!z_shifted && sticky_bits) {
195 // Add 1 more to the subtrahend so that the sticky bits remain
196 // positive. This would simplify the rounding logic.
197 ++prod_mant;
198 }
199 prod_mant = z_mant - prod_mant;
200 prod_sign = z_sign;
201 }
202 }
203
204 uint64_t result = 0;
205 int r_exp = 0; // Unbiased exponent of the result
206
207 // Normalize the result.
208 if (prod_mant != 0) {
209 uint64_t prod_hi = static_cast<uint64_t>(prod_mant >> 64);
210 int lead_zeros = prod_hi
211 ? unsafe_clz(prod_hi)
212 : 64 + unsafe_clz(static_cast<uint64_t>(prod_mant));
213 // Move the leading 1 to the most significant bit.
214 prod_mant <<= lead_zeros;
215 // The lower 64 bits are always sticky bits after moving the leading 1 to
216 // the most significant bit.
217 sticky_bits |= (static_cast<uint64_t>(prod_mant) != 0);
218 result = static_cast<uint64_t>(prod_mant >> 64);
219 // Change prod_lsb_exp the be the exponent of the least significant bit of
220 // the result.
221 prod_lsb_exp += 64 - lead_zeros;
222 r_exp = prod_lsb_exp + 63;
223
224 if (r_exp > 0) {
225 // The result is normal. We will shift the mantissa to the right by
226 // 63 - 52 = 11 bits (from the locations of the most significant bit).
227 // Then the rounding bit will correspond the the 11th bit, and the lowest
228 // 10 bits are merged into sticky bits.
229 round_bit = (result & 0x0400ULL) != 0;
230 sticky_bits |= (result & 0x03ffULL) != 0;
231 result >>= 11;
232 } else {
233 if (r_exp < -52) {
234 // The result is smaller than 1/2 of the smallest denormal number.
235 sticky_bits = true; // since the result is non-zero.
236 result = 0;
237 } else {
238 // The result is denormal.
239 uint64_t mask = 1ULL << (11 - r_exp);
240 round_bit = (result & mask) != 0;
241 sticky_bits |= (result & (mask - 1)) != 0;
242 if (r_exp > -52)
243 result >>= 12 - r_exp;
244 else
245 result = 0;
246 }
247
248 r_exp = 0;
249 }
250 } else {
251 // Return +0.0 when there is exact cancellation, i.e., x*y == -z exactly.
252 prod_sign = false;
253 }
254
255 // Finalize the result.
256 int round_mode = fputil::get_round();
257 if (unlikely(r_exp >= FPBits::MAX_EXPONENT)) {
258 if ((round_mode == FE_TOWARDZERO) ||
259 (round_mode == FE_UPWARD && prod_sign) ||
260 (round_mode == FE_DOWNWARD && !prod_sign)) {
261 result = FPBits::MAX_NORMAL;
262 return prod_sign ? -bit_cast<double>(result) : bit_cast<double>(result);
263 }
264 return prod_sign ? static_cast<double>(FPBits::neg_inf())
265 : static_cast<double>(FPBits::inf());
266 }
267
268 // Remove hidden bit and append the exponent field and sign bit.
269 result = (result & FloatProp::MANTISSA_MASK) |
270 (static_cast<uint64_t>(r_exp) << FloatProp::MANTISSA_WIDTH);
271 if (prod_sign) {
272 result |= FloatProp::SIGN_MASK;
273 }
274
275 // Rounding.
276 if (round_mode == FE_TONEAREST) {
277 if (round_bit && (sticky_bits || ((result & 1) != 0)))
278 ++result;
279 } else if ((round_mode == FE_UPWARD && !prod_sign) ||
280 (round_mode == FE_DOWNWARD && prod_sign)) {
281 if (round_bit || sticky_bits)
282 ++result;
283 }
284
285 return bit_cast<double>(result);
286 }
287
288 } // namespace generic
289 } // namespace fputil
290 } // namespace __llvm_libc
291
292 #endif // LLVM_LIBC_SRC_SUPPORT_FPUTIL_GENERIC_FMA_H
293