Searched defs:is_complex (Results 1 – 13 of 13) sorted by relevance
307 bool is_complex; in SetReturnValueObject() local585 bool is_complex; in FlattenAggregateType() local693 bool is_complex; in GetReturnValueObjectImpl() local
314 bool is_complex; in SetReturnValueObject() local558 bool is_complex; in FlattenAggregateType() local669 bool is_complex; in GetReturnValueObjectImpl() local
200 bool is_complex; in SetReturnValueObject() local
680 bool is_complex; in SetReturnValueObject() local766 bool is_complex = false; in GetReturnValueObjectImpl() local
889 bool is_complex; in GetReturnValueObjectImpl() local
1453 bool is_complex; in GetReturnValueObjectImpl() local1744 bool is_complex; in SetReturnValueObject() local
1599 bool is_complex; in SetReturnValueObject() local
432 bool is_complex; in SetReturnValueObject() local698 bool is_complex; in GetReturnValueObjectImpl() local
311 bool is_complex; in SetReturnValueObject() local
396 bool is_complex; in SetReturnValueObject() local
481 bool is_complex = false; in GetReturnValueObjectSimple() local
118 def is_complex(self) -> bool: member in DType
3411 uint32_t &count, bool &is_complex) { in IsFloatingPointType()