1"use strict"; 2Object.defineProperty(exports, "__esModule", { value: true }); 3exports.setNotificationSounds = exports.withNotificationSounds = exports.withNotificationsIOS = void 0; 4const config_plugins_1 = require("expo/config-plugins"); 5const fs_1 = require("fs"); 6const path_1 = require("path"); 7const ERROR_MSG_PREFIX = 'An error occurred while configuring iOS notifications. '; 8const withNotificationsIOS = (config, { mode = 'development', sounds = [] }) => { 9 config = (0, config_plugins_1.withEntitlementsPlist)(config, (config) => { 10 config.modResults['aps-environment'] = mode; 11 return config; 12 }); 13 config = (0, exports.withNotificationSounds)(config, { sounds }); 14 return config; 15}; 16exports.withNotificationsIOS = withNotificationsIOS; 17const withNotificationSounds = (config, { sounds }) => { 18 return (0, config_plugins_1.withXcodeProject)(config, (config) => { 19 setNotificationSounds(config.modRequest.projectRoot, { 20 sounds, 21 project: config.modResults, 22 projectName: config.modRequest.projectName, 23 }); 24 return config; 25 }); 26}; 27exports.withNotificationSounds = withNotificationSounds; 28/** 29 * Save sound files to the Xcode project root and add them to the Xcode project. 30 */ 31function setNotificationSounds(projectRoot, { sounds, project, projectName, }) { 32 if (!projectName) { 33 throw new Error(ERROR_MSG_PREFIX + `Unable to find iOS project name.`); 34 } 35 if (!Array.isArray(sounds)) { 36 throw new Error(ERROR_MSG_PREFIX + 37 `Must provide an array of sound files in your app config, found ${typeof sounds}.`); 38 } 39 const sourceRoot = config_plugins_1.IOSConfig.Paths.getSourceRoot(projectRoot); 40 for (const soundFileRelativePath of sounds) { 41 const fileName = (0, path_1.basename)(soundFileRelativePath); 42 const sourceFilepath = (0, path_1.resolve)(projectRoot, soundFileRelativePath); 43 const destinationFilepath = (0, path_1.resolve)(sourceRoot, fileName); 44 // Since it's possible that the filename is the same, but the 45 // file itself id different, let's copy it regardless 46 (0, fs_1.copyFileSync)(sourceFilepath, destinationFilepath); 47 if (!project.hasFile(`${projectName}/${fileName}`)) { 48 project = config_plugins_1.IOSConfig.XcodeUtils.addResourceFileToGroup({ 49 filepath: `${projectName}/${fileName}`, 50 groupName: projectName, 51 isBuildFile: true, 52 project, 53 }); 54 } 55 } 56 return project; 57} 58exports.setNotificationSounds = setNotificationSounds; 59