1 /* SPDX-License-Identifier: BSD-3-Clause
2 * Copyright(c) 2001-2020 Intel Corporation
3 */
4
5 #ifndef _ICE_BITOPS_H_
6 #define _ICE_BITOPS_H_
7
8 /* Define the size of the bitmap chunk */
9 typedef u32 ice_bitmap_t;
10
11 /* Number of bits per bitmap chunk */
12 #define BITS_PER_CHUNK (BITS_PER_BYTE * sizeof(ice_bitmap_t))
13 /* Determine which chunk a bit belongs in */
14 #define BIT_CHUNK(nr) ((nr) / BITS_PER_CHUNK)
15 /* How many chunks are required to store this many bits */
16 #define BITS_TO_CHUNKS(sz) DIVIDE_AND_ROUND_UP((sz), BITS_PER_CHUNK)
17 /* Which bit inside a chunk this bit corresponds to */
18 #define BIT_IN_CHUNK(nr) ((nr) % BITS_PER_CHUNK)
19 /* How many bits are valid in the last chunk, assumes nr > 0 */
20 #define LAST_CHUNK_BITS(nr) ((((nr) - 1) % BITS_PER_CHUNK) + 1)
21 /* Generate a bitmask of valid bits in the last chunk, assumes nr > 0 */
22 #define LAST_CHUNK_MASK(nr) (((ice_bitmap_t)~0) >> \
23 (BITS_PER_CHUNK - LAST_CHUNK_BITS(nr)))
24
25 #define ice_declare_bitmap(A, sz) \
26 ice_bitmap_t A[BITS_TO_CHUNKS(sz)]
27
ice_is_bit_set_internal(u16 nr,const ice_bitmap_t * bitmap)28 static inline bool ice_is_bit_set_internal(u16 nr, const ice_bitmap_t *bitmap)
29 {
30 return !!(*bitmap & BIT(nr));
31 }
32
33 /*
34 * If atomic version of the bitops are required, each specific OS
35 * implementation will need to implement OS/platform specific atomic
36 * version of the functions below:
37 *
38 * ice_clear_bit_internal
39 * ice_set_bit_internal
40 * ice_test_and_clear_bit_internal
41 * ice_test_and_set_bit_internal
42 *
43 * and define macro ICE_ATOMIC_BITOPS to overwrite the default non-atomic
44 * implementation.
45 */
ice_clear_bit_internal(u16 nr,ice_bitmap_t * bitmap)46 static inline void ice_clear_bit_internal(u16 nr, ice_bitmap_t *bitmap)
47 {
48 *bitmap &= ~BIT(nr);
49 }
50
ice_set_bit_internal(u16 nr,ice_bitmap_t * bitmap)51 static inline void ice_set_bit_internal(u16 nr, ice_bitmap_t *bitmap)
52 {
53 *bitmap |= BIT(nr);
54 }
55
ice_test_and_clear_bit_internal(u16 nr,ice_bitmap_t * bitmap)56 static inline bool ice_test_and_clear_bit_internal(u16 nr,
57 ice_bitmap_t *bitmap)
58 {
59 if (ice_is_bit_set_internal(nr, bitmap)) {
60 ice_clear_bit_internal(nr, bitmap);
61 return true;
62 }
63 return false;
64 }
65
ice_test_and_set_bit_internal(u16 nr,ice_bitmap_t * bitmap)66 static inline bool ice_test_and_set_bit_internal(u16 nr, ice_bitmap_t *bitmap)
67 {
68 if (ice_is_bit_set_internal(nr, bitmap))
69 return true;
70
71 ice_set_bit_internal(nr, bitmap);
72 return false;
73 }
74
75 /**
76 * ice_is_bit_set - Check state of a bit in a bitmap
77 * @bitmap: the bitmap to check
78 * @nr: the bit to check
79 *
80 * Returns true if bit nr of bitmap is set. False otherwise. Assumes that nr
81 * is less than the size of the bitmap.
82 */
ice_is_bit_set(const ice_bitmap_t * bitmap,u16 nr)83 static inline bool ice_is_bit_set(const ice_bitmap_t *bitmap, u16 nr)
84 {
85 return ice_is_bit_set_internal(BIT_IN_CHUNK(nr),
86 &bitmap[BIT_CHUNK(nr)]);
87 }
88
89 /**
90 * ice_clear_bit - Clear a bit in a bitmap
91 * @bitmap: the bitmap to change
92 * @nr: the bit to change
93 *
94 * Clears the bit nr in bitmap. Assumes that nr is less than the size of the
95 * bitmap.
96 */
ice_clear_bit(u16 nr,ice_bitmap_t * bitmap)97 static inline void ice_clear_bit(u16 nr, ice_bitmap_t *bitmap)
98 {
99 ice_clear_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]);
100 }
101
102 /**
103 * ice_set_bit - Set a bit in a bitmap
104 * @bitmap: the bitmap to change
105 * @nr: the bit to change
106 *
107 * Sets the bit nr in bitmap. Assumes that nr is less than the size of the
108 * bitmap.
109 */
ice_set_bit(u16 nr,ice_bitmap_t * bitmap)110 static inline void ice_set_bit(u16 nr, ice_bitmap_t *bitmap)
111 {
112 ice_set_bit_internal(BIT_IN_CHUNK(nr), &bitmap[BIT_CHUNK(nr)]);
113 }
114
115 /**
116 * ice_test_and_clear_bit - Atomically clear a bit and return the old bit value
117 * @nr: the bit to change
118 * @bitmap: the bitmap to change
119 *
120 * Check and clear the bit nr in bitmap. Assumes that nr is less than the size
121 * of the bitmap.
122 */
123 static inline bool
ice_test_and_clear_bit(u16 nr,ice_bitmap_t * bitmap)124 ice_test_and_clear_bit(u16 nr, ice_bitmap_t *bitmap)
125 {
126 return ice_test_and_clear_bit_internal(BIT_IN_CHUNK(nr),
127 &bitmap[BIT_CHUNK(nr)]);
128 }
129
130 /**
131 * ice_test_and_set_bit - Atomically set a bit and return the old bit value
132 * @nr: the bit to change
133 * @bitmap: the bitmap to change
134 *
135 * Check and set the bit nr in bitmap. Assumes that nr is less than the size of
136 * the bitmap.
137 */
138 static inline bool
ice_test_and_set_bit(u16 nr,ice_bitmap_t * bitmap)139 ice_test_and_set_bit(u16 nr, ice_bitmap_t *bitmap)
140 {
141 return ice_test_and_set_bit_internal(BIT_IN_CHUNK(nr),
142 &bitmap[BIT_CHUNK(nr)]);
143 }
144
145 /* ice_zero_bitmap - set bits of bitmap to zero.
146 * @bmp: bitmap to set zeros
147 * @size: Size of the bitmaps in bits
148 *
149 * Set all of the bits in a bitmap to zero. Note that this function assumes it
150 * operates on an ice_bitmap_t which was declared using ice_declare_bitmap. It
151 * will zero every bit in the last chunk, even if those bits are beyond the
152 * size.
153 */
ice_zero_bitmap(ice_bitmap_t * bmp,u16 size)154 static inline void ice_zero_bitmap(ice_bitmap_t *bmp, u16 size)
155 {
156 ice_memset(bmp, 0, BITS_TO_CHUNKS(size) * sizeof(ice_bitmap_t),
157 ICE_NONDMA_MEM);
158 }
159
160 /**
161 * ice_and_bitmap - bitwise AND 2 bitmaps and store result in dst bitmap
162 * @dst: Destination bitmap that receive the result of the operation
163 * @bmp1: The first bitmap to intersect
164 * @bmp2: The second bitmap to intersect wit the first
165 * @size: Size of the bitmaps in bits
166 *
167 * This function performs a bitwise AND on two "source" bitmaps of the same size
168 * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
169 * size as the "source" bitmaps to avoid buffer overflows. This function returns
170 * a non-zero value if at least one bit location from both "source" bitmaps is
171 * non-zero.
172 */
173 static inline int
ice_and_bitmap(ice_bitmap_t * dst,const ice_bitmap_t * bmp1,const ice_bitmap_t * bmp2,u16 size)174 ice_and_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
175 const ice_bitmap_t *bmp2, u16 size)
176 {
177 ice_bitmap_t res = 0, mask;
178 u16 i;
179
180 /* Handle all but the last chunk */
181 for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++) {
182 dst[i] = bmp1[i] & bmp2[i];
183 res |= dst[i];
184 }
185
186 /* We want to take care not to modify any bits outside of the bitmap
187 * size, even in the destination bitmap. Thus, we won't directly
188 * assign the last bitmap, but instead use a bitmask to ensure we only
189 * modify bits which are within the size, and leave any bits above the
190 * size value alone.
191 */
192 mask = LAST_CHUNK_MASK(size);
193 dst[i] = (dst[i] & ~mask) | ((bmp1[i] & bmp2[i]) & mask);
194 res |= dst[i] & mask;
195
196 return res != 0;
197 }
198
199 /**
200 * ice_or_bitmap - bitwise OR 2 bitmaps and store result in dst bitmap
201 * @dst: Destination bitmap that receive the result of the operation
202 * @bmp1: The first bitmap to intersect
203 * @bmp2: The second bitmap to intersect wit the first
204 * @size: Size of the bitmaps in bits
205 *
206 * This function performs a bitwise OR on two "source" bitmaps of the same size
207 * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
208 * size as the "source" bitmaps to avoid buffer overflows.
209 */
210 static inline void
ice_or_bitmap(ice_bitmap_t * dst,const ice_bitmap_t * bmp1,const ice_bitmap_t * bmp2,u16 size)211 ice_or_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
212 const ice_bitmap_t *bmp2, u16 size)
213 {
214 ice_bitmap_t mask;
215 u16 i;
216
217 /* Handle all but last chunk */
218 for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
219 dst[i] = bmp1[i] | bmp2[i];
220
221 /* We want to only OR bits within the size. Furthermore, we also do
222 * not want to modify destination bits which are beyond the specified
223 * size. Use a bitmask to ensure that we only modify the bits that are
224 * within the specified size.
225 */
226 mask = LAST_CHUNK_MASK(size);
227 dst[i] = (dst[i] & ~mask) | ((bmp1[i] | bmp2[i]) & mask);
228 }
229
230 /**
231 * ice_xor_bitmap - bitwise XOR 2 bitmaps and store result in dst bitmap
232 * @dst: Destination bitmap that receive the result of the operation
233 * @bmp1: The first bitmap of XOR operation
234 * @bmp2: The second bitmap to XOR with the first
235 * @size: Size of the bitmaps in bits
236 *
237 * This function performs a bitwise XOR on two "source" bitmaps of the same size
238 * and stores the result to "dst" bitmap. The "dst" bitmap must be of the same
239 * size as the "source" bitmaps to avoid buffer overflows.
240 */
241 static inline void
ice_xor_bitmap(ice_bitmap_t * dst,const ice_bitmap_t * bmp1,const ice_bitmap_t * bmp2,u16 size)242 ice_xor_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
243 const ice_bitmap_t *bmp2, u16 size)
244 {
245 ice_bitmap_t mask;
246 u16 i;
247
248 /* Handle all but last chunk */
249 for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
250 dst[i] = bmp1[i] ^ bmp2[i];
251
252 /* We want to only XOR bits within the size. Furthermore, we also do
253 * not want to modify destination bits which are beyond the specified
254 * size. Use a bitmask to ensure that we only modify the bits that are
255 * within the specified size.
256 */
257 mask = LAST_CHUNK_MASK(size);
258 dst[i] = (dst[i] & ~mask) | ((bmp1[i] ^ bmp2[i]) & mask);
259 }
260
261 /**
262 * ice_andnot_bitmap - bitwise ANDNOT 2 bitmaps and result in dst bitmap
263 * @dst: Destination bitmap that receive the result of the operation
264 * @bmp1: The first bitmap of ANDNOT operation
265 * @bmp2: The second bitmap to ANDNOT operation
266 * @size: Size of the bitmaps in bits
267 *
268 * This function performs a bitwise ANDNOT on two "source" bitmaps of the same
269 * size, and stores the result to "dst" bitmap. The "dst" bitmap must be of the
270 * same size as the "source" bitmaps to avoid buffer overflows.
271 */
272 static inline void
ice_andnot_bitmap(ice_bitmap_t * dst,const ice_bitmap_t * bmp1,const ice_bitmap_t * bmp2,u16 size)273 ice_andnot_bitmap(ice_bitmap_t *dst, const ice_bitmap_t *bmp1,
274 const ice_bitmap_t *bmp2, u16 size)
275 {
276 ice_bitmap_t mask;
277 u16 i;
278
279 /* Handle all but last chunk */
280 for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
281 dst[i] = bmp1[i] & ~bmp2[i];
282
283 /* We want to only clear bits within the size. Furthermore, we also do
284 * not want to modify destination bits which are beyond the specified
285 * size. Use a bitmask to ensure that we only modify the bits that are
286 * within the specified size.
287 */
288 mask = LAST_CHUNK_MASK(size);
289 dst[i] = (dst[i] & ~mask) | ((bmp1[i] & ~bmp2[i]) & mask);
290 }
291
292 /**
293 * ice_find_next_bit - Find the index of the next set bit of a bitmap
294 * @bitmap: the bitmap to scan
295 * @size: the size in bits of the bitmap
296 * @offset: the offset to start at
297 *
298 * Scans the bitmap and returns the index of the first set bit which is equal
299 * to or after the specified offset. Will return size if no bits are set.
300 */
301 static inline u16
ice_find_next_bit(const ice_bitmap_t * bitmap,u16 size,u16 offset)302 ice_find_next_bit(const ice_bitmap_t *bitmap, u16 size, u16 offset)
303 {
304 u16 i, j;
305
306 if (offset >= size)
307 return size;
308
309 /* Since the starting position may not be directly on a chunk
310 * boundary, we need to be careful to handle the first chunk specially
311 */
312 i = BIT_CHUNK(offset);
313 if (bitmap[i] != 0) {
314 u16 off = i * BITS_PER_CHUNK;
315
316 for (j = offset % BITS_PER_CHUNK; j < BITS_PER_CHUNK; j++) {
317 if (ice_is_bit_set(bitmap, off + j))
318 return min(size, (u16)(off + j));
319 }
320 }
321
322 /* Now we handle the remaining chunks, if any */
323 for (i++; i < BITS_TO_CHUNKS(size); i++) {
324 if (bitmap[i] != 0) {
325 u16 off = i * BITS_PER_CHUNK;
326
327 for (j = 0; j < BITS_PER_CHUNK; j++) {
328 if (ice_is_bit_set(bitmap, off + j))
329 return min(size, (u16)(off + j));
330 }
331 }
332 }
333 return size;
334 }
335
336 /**
337 * ice_find_first_bit - Find the index of the first set bit of a bitmap
338 * @bitmap: the bitmap to scan
339 * @size: the size in bits of the bitmap
340 *
341 * Scans the bitmap and returns the index of the first set bit. Will return
342 * size if no bits are set.
343 */
ice_find_first_bit(const ice_bitmap_t * bitmap,u16 size)344 static inline u16 ice_find_first_bit(const ice_bitmap_t *bitmap, u16 size)
345 {
346 return ice_find_next_bit(bitmap, size, 0);
347 }
348
349 #define ice_for_each_set_bit(_bitpos, _addr, _maxlen) \
350 for ((_bitpos) = ice_find_first_bit((_addr), (_maxlen)); \
351 (_bitpos) < (_maxlen); \
352 (_bitpos) = ice_find_next_bit((_addr), (_maxlen), (_bitpos) + 1))
353
354 /**
355 * ice_is_any_bit_set - Return true of any bit in the bitmap is set
356 * @bitmap: the bitmap to check
357 * @size: the size of the bitmap
358 *
359 * Equivalent to checking if ice_find_first_bit returns a value less than the
360 * bitmap size.
361 */
ice_is_any_bit_set(ice_bitmap_t * bitmap,u16 size)362 static inline bool ice_is_any_bit_set(ice_bitmap_t *bitmap, u16 size)
363 {
364 return ice_find_first_bit(bitmap, size) < size;
365 }
366
367 /**
368 * ice_cp_bitmap - copy bitmaps.
369 * @dst: bitmap destination
370 * @src: bitmap to copy from
371 * @size: Size of the bitmaps in bits
372 *
373 * This function copy bitmap from src to dst. Note that this function assumes
374 * it is operating on a bitmap declared using ice_declare_bitmap. It will copy
375 * the entire last chunk even if this contains bits beyond the size.
376 */
ice_cp_bitmap(ice_bitmap_t * dst,ice_bitmap_t * src,u16 size)377 static inline void ice_cp_bitmap(ice_bitmap_t *dst, ice_bitmap_t *src, u16 size)
378 {
379 ice_memcpy(dst, src, BITS_TO_CHUNKS(size) * sizeof(ice_bitmap_t),
380 ICE_NONDMA_TO_NONDMA);
381 }
382
383 /**
384 * ice_bitmap_set - set a number of bits in bitmap from a starting position
385 * @dst: bitmap destination
386 * @pos: first bit position to set
387 * @num_bits: number of bits to set
388 *
389 * This function sets bits in a bitmap from pos to (pos + num_bits) - 1.
390 * Note that this function assumes it is operating on a bitmap declared using
391 * ice_declare_bitmap.
392 */
393 static inline void
ice_bitmap_set(ice_bitmap_t * dst,u16 pos,u16 num_bits)394 ice_bitmap_set(ice_bitmap_t *dst, u16 pos, u16 num_bits)
395 {
396 u16 i;
397
398 for (i = pos; i < pos + num_bits; i++)
399 ice_set_bit(i, dst);
400 }
401
402 /**
403 * ice_bitmap_hweight - hamming weight of bitmap
404 * @bm: bitmap pointer
405 * @size: size of bitmap (in bits)
406 *
407 * This function determines the number of set bits in a bitmap.
408 * Note that this function assumes it is operating on a bitmap declared using
409 * ice_declare_bitmap.
410 */
411 static inline int
ice_bitmap_hweight(ice_bitmap_t * bm,u16 size)412 ice_bitmap_hweight(ice_bitmap_t *bm, u16 size)
413 {
414 int count = 0;
415 u16 bit = 0;
416
417 while (size > (bit = ice_find_next_bit(bm, size, bit))) {
418 count++;
419 bit++;
420 }
421
422 return count;
423 }
424
425 /**
426 * ice_cmp_bitmaps - compares two bitmaps.
427 * @bmp1: the bitmap to compare
428 * @bmp2: the bitmap to compare with bmp1
429 * @size: Size of the bitmaps in bits
430 *
431 * This function compares two bitmaps, and returns result as true or false.
432 */
433 static inline bool
ice_cmp_bitmap(ice_bitmap_t * bmp1,ice_bitmap_t * bmp2,u16 size)434 ice_cmp_bitmap(ice_bitmap_t *bmp1, ice_bitmap_t *bmp2, u16 size)
435 {
436 ice_bitmap_t mask;
437 u16 i;
438
439 /* Handle all but last chunk */
440 for (i = 0; i < BITS_TO_CHUNKS(size) - 1; i++)
441 if (bmp1[i] != bmp2[i])
442 return false;
443
444 /* We want to only compare bits within the size */
445 mask = LAST_CHUNK_MASK(size);
446 if ((bmp1[i] & mask) != (bmp2[i] & mask))
447 return false;
448
449 return true;
450 }
451
452 #endif /* _ICE_BITOPS_H_ */
453