1 #include "base.h"
2 #include "connections.h"
3 
connection_get_state(connection_state_t state)4 const char *connection_get_state(connection_state_t state) {
5 	switch (state) {
6 	case CON_STATE_CONNECT: return "connect";
7 	case CON_STATE_READ: return "read";
8 	case CON_STATE_READ_POST: return "readpost";
9 	case CON_STATE_WRITE: return "write";
10 	case CON_STATE_CLOSE: return "close";
11 	case CON_STATE_ERROR: return "error";
12 	case CON_STATE_HANDLE_REQUEST: return "handle-req";
13 	case CON_STATE_REQUEST_START: return "req-start";
14 	case CON_STATE_REQUEST_END: return "req-end";
15 	case CON_STATE_RESPONSE_START: return "resp-start";
16 	case CON_STATE_RESPONSE_END: return "resp-end";
17 	default: return "(unknown)";
18 	}
19 }
20 
connection_get_short_state(connection_state_t state)21 const char *connection_get_short_state(connection_state_t state) {
22 	switch (state) {
23 	case CON_STATE_CONNECT: return ".";
24 	case CON_STATE_READ: return "r";
25 	case CON_STATE_READ_POST: return "R";
26 	case CON_STATE_WRITE: return "W";
27 	case CON_STATE_CLOSE: return "C";
28 	case CON_STATE_ERROR: return "E";
29 	case CON_STATE_HANDLE_REQUEST: return "h";
30 	case CON_STATE_REQUEST_START: return "q";
31 	case CON_STATE_REQUEST_END: return "Q";
32 	case CON_STATE_RESPONSE_START: return "s";
33 	case CON_STATE_RESPONSE_END: return "S";
34 	default: return "x";
35 	}
36 }
37 
connection_set_state(server * srv,connection * con,connection_state_t state)38 int connection_set_state(server *srv, connection *con, connection_state_t state) {
39 	UNUSED(srv);
40 
41 	con->state = state;
42 
43 	return 0;
44 }
45 
46