1 //===--- Threading.h - Abstractions for multithreading -----------*- C++-*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8
9 #ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_SUPPORT_THREADING_H
10 #define LLVM_CLANG_TOOLS_EXTRA_CLANGD_SUPPORT_THREADING_H
11
12 #include "support/Context.h"
13 #include "llvm/ADT/FunctionExtras.h"
14 #include "llvm/ADT/Twine.h"
15 #include <atomic>
16 #include <cassert>
17 #include <condition_variable>
18 #include <future>
19 #include <memory>
20 #include <mutex>
21 #include <thread>
22 #include <vector>
23
24 namespace clang {
25 namespace clangd {
26
27 /// Limits the number of threads that can acquire the lock at the same time.
28 class Semaphore {
29 public:
30 Semaphore(std::size_t MaxLocks);
31
32 bool try_lock();
33 void lock();
34 void unlock();
35
36 private:
37 std::mutex Mutex;
38 std::condition_variable SlotsChanged;
39 std::size_t FreeSlots;
40 };
41
42 /// A point in time we can wait for.
43 /// Can be zero (don't wait) or infinity (wait forever).
44 /// (Not time_point::max(), because many std::chrono implementations overflow).
45 class Deadline {
46 public:
Deadline(std::chrono::steady_clock::time_point Time)47 Deadline(std::chrono::steady_clock::time_point Time)
48 : Type(Finite), Time(Time) {}
zero()49 static Deadline zero() { return Deadline(Zero); }
infinity()50 static Deadline infinity() { return Deadline(Infinite); }
51
time()52 std::chrono::steady_clock::time_point time() const {
53 assert(Type == Finite);
54 return Time;
55 }
expired()56 bool expired() const {
57 return (Type == Zero) ||
58 (Type == Finite && Time < std::chrono::steady_clock::now());
59 }
60 bool operator==(const Deadline &Other) const {
61 return (Type == Other.Type) && (Type != Finite || Time == Other.Time);
62 }
63
64 private:
65 enum Type { Zero, Infinite, Finite };
66
Deadline(enum Type Type)67 Deadline(enum Type Type) : Type(Type) {}
68 enum Type Type;
69 std::chrono::steady_clock::time_point Time;
70 };
71
72 /// Makes a deadline from a timeout in seconds. None means wait forever.
73 Deadline timeoutSeconds(llvm::Optional<double> Seconds);
74 /// Wait once on CV for the specified duration.
75 void wait(std::unique_lock<std::mutex> &Lock, std::condition_variable &CV,
76 Deadline D);
77 /// Waits on a condition variable until F() is true or D expires.
78 template <typename Func>
wait(std::unique_lock<std::mutex> & Lock,std::condition_variable & CV,Deadline D,Func F)79 LLVM_NODISCARD bool wait(std::unique_lock<std::mutex> &Lock,
80 std::condition_variable &CV, Deadline D, Func F) {
81 while (!F()) {
82 if (D.expired())
83 return false;
84 wait(Lock, CV, D);
85 }
86 return true;
87 }
88
89 /// A threadsafe flag that is initially clear.
90 class Notification {
91 public:
92 // Sets the flag. No-op if already set.
93 void notify();
94 // Blocks until flag is set.
wait()95 void wait() const { (void)wait(Deadline::infinity()); }
96 LLVM_NODISCARD bool wait(Deadline D) const;
97
98 private:
99 bool Notified = false;
100 mutable std::condition_variable CV;
101 mutable std::mutex Mu;
102 };
103
104 /// Runs tasks on separate (detached) threads and wait for all tasks to finish.
105 /// Objects that need to spawn threads can own an AsyncTaskRunner to ensure they
106 /// all complete on destruction.
107 class AsyncTaskRunner {
108 public:
109 /// Destructor waits for all pending tasks to finish.
110 ~AsyncTaskRunner();
111
wait()112 void wait() const { (void)wait(Deadline::infinity()); }
113 LLVM_NODISCARD bool wait(Deadline D) const;
114 // The name is used for tracing and debugging (e.g. to name a spawned thread).
115 void runAsync(const llvm::Twine &Name, llvm::unique_function<void()> Action);
116
117 private:
118 mutable std::mutex Mutex;
119 mutable std::condition_variable TasksReachedZero;
120 std::size_t InFlightTasks = 0;
121 };
122
123 /// Runs \p Action asynchronously with a new std::thread. The context will be
124 /// propagated.
125 template <typename T>
runAsync(llvm::unique_function<T ()> Action)126 std::future<T> runAsync(llvm::unique_function<T()> Action) {
127 return std::async(
128 std::launch::async,
129 [](llvm::unique_function<T()> &&Action, Context Ctx) {
130 WithContext WithCtx(std::move(Ctx));
131 return Action();
132 },
133 std::move(Action), Context::current().clone());
134 }
135
136 /// Memoize is a cache to store and reuse computation results based on a key.
137 ///
138 /// Memoize<DenseMap<int, bool>> PrimeCache;
139 /// for (int I : RepetitiveNumbers)
140 /// if (PrimeCache.get(I, [&] { return expensiveIsPrime(I); }))
141 /// llvm::errs() << "Prime: " << I << "\n";
142 ///
143 /// The computation will only be run once for each key.
144 /// This class is threadsafe. Concurrent calls for the same key may run the
145 /// computation multiple times, but each call will return the same result.
146 template <typename Container> class Memoize {
147 mutable Container Cache;
148 std::unique_ptr<std::mutex> Mu;
149
150 public:
Memoize()151 Memoize() : Mu(std::make_unique<std::mutex>()) {}
152
153 template <typename T, typename Func>
get(T && Key,Func Compute)154 typename Container::mapped_type get(T &&Key, Func Compute) const {
155 {
156 std::lock_guard<std::mutex> Lock(*Mu);
157 auto It = Cache.find(Key);
158 if (It != Cache.end())
159 return It->second;
160 }
161 // Don't hold the mutex while computing.
162 auto V = Compute();
163 {
164 std::lock_guard<std::mutex> Lock(*Mu);
165 auto R = Cache.try_emplace(std::forward<T>(Key), V);
166 // Insert into cache may fail if we raced with another thread.
167 if (!R.second)
168 return R.first->second; // Canonical value, from other thread.
169 }
170 return V;
171 }
172 };
173
174 /// Used to guard an operation that should run at most every N seconds.
175 ///
176 /// Usage:
177 /// mutable PeriodicThrottler ShouldLog(std::chrono::seconds(1));
178 /// void calledFrequently() {
179 /// if (ShouldLog())
180 /// log("this is not spammy");
181 /// }
182 ///
183 /// This class is threadsafe. If multiple threads are involved, then the guarded
184 /// operation still needs to be threadsafe!
185 class PeriodicThrottler {
186 using Stopwatch = std::chrono::steady_clock;
187 using Rep = Stopwatch::duration::rep;
188
189 Rep Period;
190 std::atomic<Rep> Next;
191
192 public:
193 /// If Period is zero, the throttler will return true every time.
194 PeriodicThrottler(Stopwatch::duration Period, Stopwatch::duration Delay = {})
195 : Period(Period.count()),
196 Next((Stopwatch::now() + Delay).time_since_epoch().count()) {}
197
198 /// Returns whether the operation should run at this time.
199 /// operator() is safe to call concurrently.
200 bool operator()();
201 };
202
203 } // namespace clangd
204 } // namespace clang
205 #endif
206