1 //===- MemorySSAUpdater.h - Memory SSA Updater-------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // \file
11 // An automatic updater for MemorySSA that handles arbitrary insertion,
12 // deletion, and moves.  It performs phi insertion where necessary, and
13 // automatically updates the MemorySSA IR to be correct.
14 // While updating loads or removing instructions is often easy enough to not
15 // need this, updating stores should generally not be attemped outside this
16 // API.
17 //
18 // Basic API usage:
19 // Create the memory access you want for the instruction (this is mainly so
20 // we know where it is, without having to duplicate the entire set of create
21 // functions MemorySSA supports).
22 // Call insertDef or insertUse depending on whether it's a MemoryUse or a
23 // MemoryDef.
24 // That's it.
25 //
26 // For moving, first, move the instruction itself using the normal SSA
27 // instruction moving API, then just call moveBefore, moveAfter,or moveTo with
28 // the right arguments.
29 //
30 //===----------------------------------------------------------------------===//
31 
32 #ifndef LLVM_ANALYSIS_MEMORYSSAUPDATER_H
33 #define LLVM_ANALYSIS_MEMORYSSAUPDATER_H
34 
35 #include "llvm/ADT/SmallPtrSet.h"
36 #include "llvm/ADT/SmallSet.h"
37 #include "llvm/ADT/SmallVector.h"
38 #include "llvm/Analysis/LoopInfo.h"
39 #include "llvm/Analysis/LoopIterator.h"
40 #include "llvm/Analysis/MemorySSA.h"
41 #include "llvm/IR/BasicBlock.h"
42 #include "llvm/IR/CFGDiff.h"
43 #include "llvm/IR/Dominators.h"
44 #include "llvm/IR/Module.h"
45 #include "llvm/IR/OperandTraits.h"
46 #include "llvm/IR/Type.h"
47 #include "llvm/IR/Use.h"
48 #include "llvm/IR/User.h"
49 #include "llvm/IR/Value.h"
50 #include "llvm/IR/ValueHandle.h"
51 #include "llvm/IR/ValueMap.h"
52 #include "llvm/Pass.h"
53 #include "llvm/Support/Casting.h"
54 #include "llvm/Support/ErrorHandling.h"
55 
56 namespace llvm {
57 
58 class Function;
59 class Instruction;
60 class MemoryAccess;
61 class LLVMContext;
62 class raw_ostream;
63 
64 using ValueToValueMapTy = ValueMap<const Value *, WeakTrackingVH>;
65 using PhiToDefMap = SmallDenseMap<MemoryPhi *, MemoryAccess *>;
66 using CFGUpdate = cfg::Update<BasicBlock *>;
67 using GraphDiffInvBBPair =
68     std::pair<const GraphDiff<BasicBlock *> *, Inverse<BasicBlock *>>;
69 
70 class MemorySSAUpdater {
71 private:
72   MemorySSA *MSSA;
73 
74   /// We use WeakVH rather than a costly deletion to deal with dangling pointers.
75   /// MemoryPhis are created eagerly and sometimes get zapped shortly afterwards.
76   SmallVector<WeakVH, 16> InsertedPHIs;
77 
78   SmallPtrSet<BasicBlock *, 8> VisitedBlocks;
79   SmallSet<AssertingVH<MemoryPhi>, 8> NonOptPhis;
80 
81 public:
MemorySSAUpdater(MemorySSA * MSSA)82   MemorySSAUpdater(MemorySSA *MSSA) : MSSA(MSSA) {}
83 
84   /// Insert a definition into the MemorySSA IR.  RenameUses will rename any use
85   /// below the new def block (and any inserted phis).  RenameUses should be set
86   /// to true if the definition may cause new aliases for loads below it.  This
87   /// is not the case for hoisting or sinking or other forms of code *movement*.
88   /// It *is* the case for straight code insertion.
89   /// For example:
90   /// store a
91   /// if (foo) { }
92   /// load a
93   ///
94   /// Moving the store into the if block, and calling insertDef, does not
95   /// require RenameUses.
96   /// However, changing it to:
97   /// store a
98   /// if (foo) { store b }
99   /// load a
100   /// Where a mayalias b, *does* require RenameUses be set to true.
101   void insertDef(MemoryDef *Def, bool RenameUses = false);
102   void insertUse(MemoryUse *Use);
103   /// Update the MemoryPhi in `To` following an edge deletion between `From` and
104   /// `To`. If `To` becomes unreachable, a call to removeBlocks should be made.
105   void removeEdge(BasicBlock *From, BasicBlock *To);
106   /// Update the MemoryPhi in `To` to have a single incoming edge from `From`,
107   /// following a CFG change that replaced multiple edges (switch) with a direct
108   /// branch.
109   void removeDuplicatePhiEdgesBetween(BasicBlock *From, BasicBlock *To);
110   /// Update MemorySSA after a loop was cloned, given the blocks in RPO order,
111   /// the exit blocks and a 1:1 mapping of all blocks and instructions
112   /// cloned. This involves duplicating all defs and uses in the cloned blocks
113   /// Updating phi nodes in exit block successors is done separately.
114   void updateForClonedLoop(const LoopBlocksRPO &LoopBlocks,
115                            ArrayRef<BasicBlock *> ExitBlocks,
116                            const ValueToValueMapTy &VM,
117                            bool IgnoreIncomingWithNoClones = false);
118   // Block BB was fully or partially cloned into its predecessor P1. Map
119   // contains the 1:1 mapping of instructions cloned and VM[BB]=P1.
120   void updateForClonedBlockIntoPred(BasicBlock *BB, BasicBlock *P1,
121                                     const ValueToValueMapTy &VM);
122   /// Update phi nodes in exit block successors following cloning. Exit blocks
123   /// that were not cloned don't have additional predecessors added.
124   void updateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks,
125                                      const ValueToValueMapTy &VMap,
126                                      DominatorTree &DT);
127   void updateExitBlocksForClonedLoop(
128       ArrayRef<BasicBlock *> ExitBlocks,
129       ArrayRef<std::unique_ptr<ValueToValueMapTy>> VMaps, DominatorTree &DT);
130 
131   /// Apply CFG updates, analogous with the DT edge updates.
132   void applyUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT);
133   /// Apply CFG insert updates, analogous with the DT edge updates.
134   void applyInsertUpdates(ArrayRef<CFGUpdate> Updates, DominatorTree &DT);
135 
136   void moveBefore(MemoryUseOrDef *What, MemoryUseOrDef *Where);
137   void moveAfter(MemoryUseOrDef *What, MemoryUseOrDef *Where);
138   void moveToPlace(MemoryUseOrDef *What, BasicBlock *BB,
139                    MemorySSA::InsertionPlace Where);
140   /// `From` block was spliced into `From` and `To`. There is a CFG edge from
141   /// `From` to `To`. Move all accesses from `From` to `To` starting at
142   /// instruction `Start`. `To` is newly created BB, so empty of
143   /// MemorySSA::MemoryAccesses. Edges are already updated, so successors of
144   /// `To` with MPhi nodes need to update incoming block.
145   /// |------|        |------|
146   /// | From |        | From |
147   /// |      |        |------|
148   /// |      |           ||
149   /// |      |   =>      \/
150   /// |      |        |------|  <- Start
151   /// |      |        |  To  |
152   /// |------|        |------|
153   void moveAllAfterSpliceBlocks(BasicBlock *From, BasicBlock *To,
154                                 Instruction *Start);
155   /// `From` block was merged into `To`. There is a CFG edge from `To` to
156   /// `From`.`To` still branches to `From`, but all instructions were moved and
157   /// `From` is now an empty block; `From` is about to be deleted. Move all
158   /// accesses from `From` to `To` starting at instruction `Start`. `To` may
159   /// have multiple successors, `From` has a single predecessor. `From` may have
160   /// successors with MPhi nodes, replace their incoming block with `To`.
161   /// |------|        |------|
162   /// |  To  |        |  To  |
163   /// |------|        |      |
164   ///    ||      =>   |      |
165   ///    \/           |      |
166   /// |------|        |      |  <- Start
167   /// | From |        |      |
168   /// |------|        |------|
169   void moveAllAfterMergeBlocks(BasicBlock *From, BasicBlock *To,
170                                Instruction *Start);
171   /// A new empty BasicBlock (New) now branches directly to Old. Some of
172   /// Old's predecessors (Preds) are now branching to New instead of Old.
173   /// If New is the only predecessor, move Old's Phi, if present, to New.
174   /// Otherwise, add a new Phi in New with appropriate incoming values, and
175   /// update the incoming values in Old's Phi node too, if present.
176   void wireOldPredecessorsToNewImmediatePredecessor(
177       BasicBlock *Old, BasicBlock *New, ArrayRef<BasicBlock *> Preds,
178       bool IdenticalEdgesWereMerged = true);
179   // The below are utility functions. Other than creation of accesses to pass
180   // to insertDef, and removeAccess to remove accesses, you should generally
181   // not attempt to update memoryssa yourself. It is very non-trivial to get
182   // the edge cases right, and the above calls already operate in near-optimal
183   // time bounds.
184 
185   /// Create a MemoryAccess in MemorySSA at a specified point in a block,
186   /// with a specified clobbering definition.
187   ///
188   /// Returns the new MemoryAccess.
189   /// This should be called when a memory instruction is created that is being
190   /// used to replace an existing memory instruction. It will *not* create PHI
191   /// nodes, or verify the clobbering definition. The insertion place is used
192   /// solely to determine where in the memoryssa access lists the instruction
193   /// will be placed. The caller is expected to keep ordering the same as
194   /// instructions.
195   /// It will return the new MemoryAccess.
196   /// Note: If a MemoryAccess already exists for I, this function will make it
197   /// inaccessible and it *must* have removeMemoryAccess called on it.
198   MemoryAccess *createMemoryAccessInBB(Instruction *I, MemoryAccess *Definition,
199                                        const BasicBlock *BB,
200                                        MemorySSA::InsertionPlace Point);
201 
202   /// Create a MemoryAccess in MemorySSA before or after an existing
203   /// MemoryAccess.
204   ///
205   /// Returns the new MemoryAccess.
206   /// This should be called when a memory instruction is created that is being
207   /// used to replace an existing memory instruction. It will *not* create PHI
208   /// nodes, or verify the clobbering definition.
209   ///
210   /// Note: If a MemoryAccess already exists for I, this function will make it
211   /// inaccessible and it *must* have removeMemoryAccess called on it.
212   MemoryUseOrDef *createMemoryAccessBefore(Instruction *I,
213                                            MemoryAccess *Definition,
214                                            MemoryUseOrDef *InsertPt);
215   MemoryUseOrDef *createMemoryAccessAfter(Instruction *I,
216                                           MemoryAccess *Definition,
217                                           MemoryAccess *InsertPt);
218 
219   /// Remove a MemoryAccess from MemorySSA, including updating all
220   /// definitions and uses.
221   /// This should be called when a memory instruction that has a MemoryAccess
222   /// associated with it is erased from the program.  For example, if a store or
223   /// load is simply erased (not replaced), removeMemoryAccess should be called
224   /// on the MemoryAccess for that store/load.
225   void removeMemoryAccess(MemoryAccess *);
226 
227   /// Remove MemoryAccess for a given instruction, if a MemoryAccess exists.
228   /// This should be called when an instruction (load/store) is deleted from
229   /// the program.
removeMemoryAccess(const Instruction * I)230   void removeMemoryAccess(const Instruction *I) {
231     if (MemoryAccess *MA = MSSA->getMemoryAccess(I))
232       removeMemoryAccess(MA);
233   }
234 
235   /// Remove all MemoryAcceses in a set of BasicBlocks about to be deleted.
236   /// Assumption we make here: all uses of deleted defs and phi must either
237   /// occur in blocks about to be deleted (thus will be deleted as well), or
238   /// they occur in phis that will simply lose an incoming value.
239   /// Deleted blocks still have successor info, but their predecessor edges and
240   /// Phi nodes may already be updated. Instructions in DeadBlocks should be
241   /// deleted after this call.
242   void removeBlocks(const SmallPtrSetImpl<BasicBlock *> &DeadBlocks);
243 
244   /// Get handle on MemorySSA.
getMemorySSA()245   MemorySSA* getMemorySSA() const { return MSSA; }
246 
247 private:
248   // Move What before Where in the MemorySSA IR.
249   template <class WhereType>
250   void moveTo(MemoryUseOrDef *What, BasicBlock *BB, WhereType Where);
251   // Move all memory accesses from `From` to `To` starting at `Start`.
252   // Restrictions apply, see public wrappers of this method.
253   void moveAllAccesses(BasicBlock *From, BasicBlock *To, Instruction *Start);
254   MemoryAccess *getPreviousDef(MemoryAccess *);
255   MemoryAccess *getPreviousDefInBlock(MemoryAccess *);
256   MemoryAccess *
257   getPreviousDefFromEnd(BasicBlock *,
258                         DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &);
259   MemoryAccess *
260   getPreviousDefRecursive(BasicBlock *,
261                           DenseMap<BasicBlock *, TrackingVH<MemoryAccess>> &);
262   MemoryAccess *recursePhi(MemoryAccess *Phi);
263   template <class RangeType>
264   MemoryAccess *tryRemoveTrivialPhi(MemoryPhi *Phi, RangeType &Operands);
265   void fixupDefs(const SmallVectorImpl<WeakVH> &);
266   // Clone all uses and defs from BB to NewBB given a 1:1 map of all
267   // instructions and blocks cloned, and a map of MemoryPhi : Definition
268   // (MemoryAccess Phi or Def). VMap maps old instructions to cloned
269   // instructions and old blocks to cloned blocks. MPhiMap, is created in the
270   // caller of this private method, and maps existing MemoryPhis to new
271   // definitions that new MemoryAccesses must point to. These definitions may
272   // not necessarily be MemoryPhis themselves, they may be MemoryDefs. As such,
273   // the map is between MemoryPhis and MemoryAccesses, where the MemoryAccesses
274   // may be MemoryPhis or MemoryDefs and not MemoryUses.
275   void cloneUsesAndDefs(BasicBlock *BB, BasicBlock *NewBB,
276                         const ValueToValueMapTy &VMap, PhiToDefMap &MPhiMap);
277   template <typename Iter>
278   void privateUpdateExitBlocksForClonedLoop(ArrayRef<BasicBlock *> ExitBlocks,
279                                             Iter ValuesBegin, Iter ValuesEnd,
280                                             DominatorTree &DT);
281   void applyInsertUpdates(ArrayRef<CFGUpdate>, DominatorTree &DT,
282                           const GraphDiff<BasicBlock *> *GD);
283 };
284 } // end namespace llvm
285 
286 #endif // LLVM_ANALYSIS_MEMORYSSAUPDATER_H
287