1 //===- StatepointLowering.h - SDAGBuilder's statepoint code ---*- C++ -*---===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file includes support code use by SelectionDAGBuilder when lowering a 11 // statepoint sequence in SelectionDAG IR. 12 // 13 //===----------------------------------------------------------------------===// 14 15 #ifndef LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 16 #define LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 17 18 #include "llvm/ADT/DenseMap.h" 19 #include "llvm/ADT/STLExtras.h" 20 #include "llvm/ADT/SmallBitVector.h" 21 #include "llvm/ADT/SmallVector.h" 22 #include "llvm/CodeGen/SelectionDAGNodes.h" 23 #include "llvm/CodeGen/ValueTypes.h" 24 #include <cassert> 25 26 namespace llvm { 27 28 class CallInst; 29 class SelectionDAGBuilder; 30 31 /// This class tracks both per-statepoint and per-selectiondag information. 32 /// For each statepoint it tracks locations of it's gc valuess (incoming and 33 /// relocated) and list of gcreloc calls scheduled for visiting (this is 34 /// used for a debug mode consistency check only). The spill slot tracking 35 /// works in concert with information in FunctionLoweringInfo. 36 class StatepointLoweringState { 37 public: 38 StatepointLoweringState() = default; 39 40 /// Reset all state tracking for a newly encountered safepoint. Also 41 /// performs some consistency checking. 42 void startNewStatepoint(SelectionDAGBuilder &Builder); 43 44 /// Clear the memory usage of this object. This is called from 45 /// SelectionDAGBuilder::clear. We require this is never called in the 46 /// midst of processing a statepoint sequence. 47 void clear(); 48 49 /// Returns the spill location of a value incoming to the current 50 /// statepoint. Will return SDValue() if this value hasn't been 51 /// spilled. Otherwise, the value has already been spilled and no 52 /// further action is required by the caller. getLocation(SDValue Val)53 SDValue getLocation(SDValue Val) { 54 auto I = Locations.find(Val); 55 if (I == Locations.end()) 56 return SDValue(); 57 return I->second; 58 } 59 setLocation(SDValue Val,SDValue Location)60 void setLocation(SDValue Val, SDValue Location) { 61 assert(!Locations.count(Val) && 62 "Trying to allocate already allocated location"); 63 Locations[Val] = Location; 64 } 65 66 /// Record the fact that we expect to encounter a given gc_relocate 67 /// before the next statepoint. If we don't see it, we'll report 68 /// an assertion. scheduleRelocCall(const CallInst & RelocCall)69 void scheduleRelocCall(const CallInst &RelocCall) { 70 PendingGCRelocateCalls.push_back(&RelocCall); 71 } 72 73 /// Remove this gc_relocate from the list we're expecting to see 74 /// before the next statepoint. If we weren't expecting to see 75 /// it, we'll report an assertion. relocCallVisited(const CallInst & RelocCall)76 void relocCallVisited(const CallInst &RelocCall) { 77 auto I = llvm::find(PendingGCRelocateCalls, &RelocCall); 78 assert(I != PendingGCRelocateCalls.end() && 79 "Visited unexpected gcrelocate call"); 80 PendingGCRelocateCalls.erase(I); 81 } 82 83 // TODO: Should add consistency tracking to ensure we encounter 84 // expected gc_result calls too. 85 86 /// Get a stack slot we can use to store an value of type ValueType. This 87 /// will hopefully be a recylced slot from another statepoint. 88 SDValue allocateStackSlot(EVT ValueType, SelectionDAGBuilder &Builder); 89 reserveStackSlot(int Offset)90 void reserveStackSlot(int Offset) { 91 assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && 92 "out of bounds"); 93 assert(!AllocatedStackSlots.test(Offset) && "already reserved!"); 94 assert(NextSlotToAllocate <= (unsigned)Offset && "consistency!"); 95 AllocatedStackSlots.set(Offset); 96 } 97 isStackSlotAllocated(int Offset)98 bool isStackSlotAllocated(int Offset) { 99 assert(Offset >= 0 && Offset < (int)AllocatedStackSlots.size() && 100 "out of bounds"); 101 return AllocatedStackSlots.test(Offset); 102 } 103 104 private: 105 /// Maps pre-relocation value (gc pointer directly incoming into statepoint) 106 /// into it's location (currently only stack slots) 107 DenseMap<SDValue, SDValue> Locations; 108 109 /// A boolean indicator for each slot listed in the FunctionInfo as to 110 /// whether it has been used in the current statepoint. Since we try to 111 /// preserve stack slots across safepoints, there can be gaps in which 112 /// slots have been allocated. 113 SmallBitVector AllocatedStackSlots; 114 115 /// Points just beyond the last slot known to have been allocated 116 unsigned NextSlotToAllocate = 0; 117 118 /// Keep track of pending gcrelocate calls for consistency check 119 SmallVector<const CallInst *, 10> PendingGCRelocateCalls; 120 }; 121 122 } // end namespace llvm 123 124 #endif // LLVM_LIB_CODEGEN_SELECTIONDAG_STATEPOINTLOWERING_H 125