xref: /leveldb-1.20/util/arena.cc (revision 706b7f8d)
1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 
5 #include "util/arena.h"
6 #include <assert.h>
7 
8 namespace leveldb {
9 
10 static const int kBlockSize = 4096;
11 
Arena()12 Arena::Arena() : memory_usage_(0) {
13   alloc_ptr_ = NULL;  // First allocation will allocate a block
14   alloc_bytes_remaining_ = 0;
15 }
16 
~Arena()17 Arena::~Arena() {
18   for (size_t i = 0; i < blocks_.size(); i++) {
19     delete[] blocks_[i];
20   }
21 }
22 
AllocateFallback(size_t bytes)23 char* Arena::AllocateFallback(size_t bytes) {
24   if (bytes > kBlockSize / 4) {
25     // Object is more than a quarter of our block size.  Allocate it separately
26     // to avoid wasting too much space in leftover bytes.
27     char* result = AllocateNewBlock(bytes);
28     return result;
29   }
30 
31   // We waste the remaining space in the current block.
32   alloc_ptr_ = AllocateNewBlock(kBlockSize);
33   alloc_bytes_remaining_ = kBlockSize;
34 
35   char* result = alloc_ptr_;
36   alloc_ptr_ += bytes;
37   alloc_bytes_remaining_ -= bytes;
38   return result;
39 }
40 
AllocateAligned(size_t bytes)41 char* Arena::AllocateAligned(size_t bytes) {
42   const int align = (sizeof(void*) > 8) ? sizeof(void*) : 8;
43   assert((align & (align-1)) == 0);   // Pointer size should be a power of 2
44   size_t current_mod = reinterpret_cast<uintptr_t>(alloc_ptr_) & (align-1);
45   size_t slop = (current_mod == 0 ? 0 : align - current_mod);
46   size_t needed = bytes + slop;
47   char* result;
48   if (needed <= alloc_bytes_remaining_) {
49     result = alloc_ptr_ + slop;
50     alloc_ptr_ += needed;
51     alloc_bytes_remaining_ -= needed;
52   } else {
53     // AllocateFallback always returned aligned memory
54     result = AllocateFallback(bytes);
55   }
56   assert((reinterpret_cast<uintptr_t>(result) & (align-1)) == 0);
57   return result;
58 }
59 
AllocateNewBlock(size_t block_bytes)60 char* Arena::AllocateNewBlock(size_t block_bytes) {
61   char* result = new char[block_bytes];
62   blocks_.push_back(result);
63   memory_usage_.NoBarrier_Store(
64       reinterpret_cast<void*>(MemoryUsage() + block_bytes + sizeof(char*)));
65   return result;
66 }
67 
68 }  // namespace leveldb
69