;;! target = "x86_64" (module (memory 1) (func $main (local i32) (i32.store (i32.const 0) (i32.const 0x0)) (if (i32.load (i32.const 0)) (then (i32.store (i32.const 0) (i32.const 0xa))) (else (i32.store (i32.const 0) (i32.const 0xb)))) ) (start $main) (data (i32.const 0) "0000") ) ;; function u0:0(i64 vmctx, i64) tail { ;; gv0 = vmctx ;; gv1 = load.i64 notrap aligned readonly gv0+8 ;; gv2 = load.i64 notrap aligned gv1+24 ;; gv3 = vmctx ;; gv4 = load.i64 notrap aligned gv3+64 ;; gv5 = load.i64 notrap aligned readonly can_move checked gv3+56 ;; stack_limit = gv2 ;; ;; block0(v0: i64, v1: i64): ;; @001f v2 = iconst.i32 0 ;; @0021 v3 = iconst.i32 0 ;; @0023 v4 = iconst.i32 0 ;; @0025 v5 = uextend.i64 v3 ; v3 = 0 ;; @0025 v6 = load.i64 notrap aligned readonly can_move checked v0+56 ;; @0025 v7 = iadd v6, v5 ;; @0025 store little heap v4, v7 ; v4 = 0 ;; @0028 v8 = iconst.i32 0 ;; @002a v9 = uextend.i64 v8 ; v8 = 0 ;; @002a v10 = load.i64 notrap aligned readonly can_move checked v0+56 ;; @002a v11 = iadd v10, v9 ;; @002a v12 = load.i32 little heap v11 ;; @002d brif v12, block2, block4 ;; ;; block2: ;; @002f v13 = iconst.i32 0 ;; @0031 v14 = iconst.i32 10 ;; @0033 v15 = uextend.i64 v13 ; v13 = 0 ;; @0033 v16 = load.i64 notrap aligned readonly can_move checked v0+56 ;; @0033 v17 = iadd v16, v15 ;; @0033 store little heap v14, v17 ; v14 = 10 ;; @0036 jump block3 ;; ;; block4: ;; @0037 v18 = iconst.i32 0 ;; @0039 v19 = iconst.i32 11 ;; @003b v20 = uextend.i64 v18 ; v18 = 0 ;; @003b v21 = load.i64 notrap aligned readonly can_move checked v0+56 ;; @003b v22 = iadd v21, v20 ;; @003b store little heap v19, v22 ; v19 = 11 ;; @003e jump block3 ;; ;; block3: ;; @003f jump block1 ;; ;; block1: ;; @003f return ;; }