#include #include #include #include using namespace wasmtime; std::string readFile(const char *name) { std::ifstream watFile; watFile.open(name); std::stringstream strStream; strStream << watFile.rdbuf(); return strStream.str(); } int main() { // First the wasm module needs to be compiled. This is done with a global // "compilation environment" within an `Engine`. Note that engines can be // further configured through `Config` if desired instead of using the // default like this is here. std::cout << "Compiling module\n"; Engine engine; auto module = Module::compile(engine, readFile("examples/hello.wat")).unwrap(); // After a module is compiled we create a `Store` which will contain // instantiated modules and other items like host functions. A Store // contains an arbitrary piece of host information, and we use `MyState` // here. std::cout << "Initializing...\n"; Store store(engine); // Our wasm module we'll be instantiating requires one imported function. // the function takes no parameters and returns no results. We create a host // implementation of that function here. std::cout << "Creating callback...\n"; Func host_func = Func::wrap(store, []() { std::cout << "Calling back...\n"; }); // Once we've got that all set up we can then move to the instantiation // phase, pairing together a compiled module as well as a set of imports. // Note that this is where the wasm `start` function, if any, would run. std::cout << "Instantiating module...\n"; auto instance = Instance::create(store, module, {host_func}).unwrap(); // Next we poke around a bit to extract the `run` function from the module. std::cout << "Extracting export...\n"; auto run = std::get(*instance.get(store, "run")); // And last but not least we can call it! std::cout << "Calling export...\n"; run.call(store, {}).unwrap(); std::cout << "Done\n"; }