//===- vulkan-runtime-wrappers.cpp - MLIR Vulkan runner wrapper library ---===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // Implements C runtime wrappers around the VulkanRuntime. // //===----------------------------------------------------------------------===// #include #include #include "VulkanRuntime.h" #include "llvm/Support/raw_ostream.h" namespace { class VulkanRuntimeManager { public: VulkanRuntimeManager() = default; VulkanRuntimeManager(const VulkanRuntimeManager &) = delete; VulkanRuntimeManager operator=(const VulkanRuntimeManager &) = delete; ~VulkanRuntimeManager() = default; void setResourceData(DescriptorSetIndex setIndex, BindingIndex bindIndex, const VulkanHostMemoryBuffer &memBuffer) { std::lock_guard lock(mutex); vulkanRuntime.setResourceData(setIndex, bindIndex, memBuffer); } void setEntryPoint(const char *entryPoint) { std::lock_guard lock(mutex); vulkanRuntime.setEntryPoint(entryPoint); } void setNumWorkGroups(NumWorkGroups numWorkGroups) { std::lock_guard lock(mutex); vulkanRuntime.setNumWorkGroups(numWorkGroups); } void setShaderModule(uint8_t *shader, uint32_t size) { std::lock_guard lock(mutex); vulkanRuntime.setShaderModule(shader, size); } void runOnVulkan() { std::lock_guard lock(mutex); if (failed(vulkanRuntime.initRuntime()) || failed(vulkanRuntime.run()) || failed(vulkanRuntime.updateHostMemoryBuffers()) || failed(vulkanRuntime.destroy())) { llvm::errs() << "runOnVulkan failed"; } } private: VulkanRuntime vulkanRuntime; std::mutex mutex; }; } // namespace template struct MemRefDescriptor { T *allocated; T *aligned; int64_t offset; int64_t sizes[N]; int64_t strides[N]; }; extern "C" { /// Initializes `VulkanRuntimeManager` and returns a pointer to it. void *initVulkan() { return new VulkanRuntimeManager(); } /// Deinitializes `VulkanRuntimeManager` by the given pointer. void deinitVulkan(void *vkRuntimeManager) { delete reinterpret_cast(vkRuntimeManager); } void runOnVulkan(void *vkRuntimeManager) { reinterpret_cast(vkRuntimeManager)->runOnVulkan(); } void setEntryPoint(void *vkRuntimeManager, const char *entryPoint) { reinterpret_cast(vkRuntimeManager) ->setEntryPoint(entryPoint); } void setNumWorkGroups(void *vkRuntimeManager, uint32_t x, uint32_t y, uint32_t z) { reinterpret_cast(vkRuntimeManager) ->setNumWorkGroups({x, y, z}); } void setBinaryShader(void *vkRuntimeManager, uint8_t *shader, uint32_t size) { reinterpret_cast(vkRuntimeManager) ->setShaderModule(shader, size); } /// Binds the given 1D float memref to the given descriptor set and descriptor /// index. void bindMemRef1DFloat(void *vkRuntimeManager, DescriptorSetIndex setIndex, BindingIndex bindIndex, MemRefDescriptor *ptr) { VulkanHostMemoryBuffer memBuffer{ ptr->allocated, static_cast(ptr->sizes[0] * sizeof(float))}; reinterpret_cast(vkRuntimeManager) ->setResourceData(setIndex, bindIndex, memBuffer); } /// Binds the given 2D float memref to the given descriptor set and descriptor /// index. void bindMemRef2DFloat(void *vkRuntimeManager, DescriptorSetIndex setIndex, BindingIndex bindIndex, MemRefDescriptor *ptr) { VulkanHostMemoryBuffer memBuffer{ ptr->allocated, static_cast(ptr->sizes[0] * ptr->sizes[1] * sizeof(float))}; reinterpret_cast(vkRuntimeManager) ->setResourceData(setIndex, bindIndex, memBuffer); } /// Binds the given 3D float memref to the given descriptor set and descriptor /// index. void bindMemRef3DFloat(void *vkRuntimeManager, DescriptorSetIndex setIndex, BindingIndex bindIndex, MemRefDescriptor *ptr) { VulkanHostMemoryBuffer memBuffer{ ptr->allocated, static_cast(ptr->sizes[0] * ptr->sizes[1] * ptr->sizes[2] * sizeof(float))}; reinterpret_cast(vkRuntimeManager) ->setResourceData(setIndex, bindIndex, memBuffer); } /// Fills the given 1D float memref with the given float value. void _mlir_ciface_fillResource1DFloat(MemRefDescriptor *ptr, // NOLINT float value) { std::fill_n(ptr->allocated, ptr->sizes[0], value); } /// Fills the given 2D float memref with the given float value. void _mlir_ciface_fillResource2DFloat(MemRefDescriptor *ptr, // NOLINT float value) { std::fill_n(ptr->allocated, ptr->sizes[0] * ptr->sizes[1], value); } /// Fills the given 3D float memref with the given float value. void _mlir_ciface_fillResource3DFloat(MemRefDescriptor *ptr, // NOLINT float value) { std::fill_n(ptr->allocated, ptr->sizes[0] * ptr->sizes[1] * ptr->sizes[2], value); } }