""" Test lldb-vscode setBreakpoints request """ from __future__ import print_function import unittest2 import vscode from lldbsuite.test.decorators import * from lldbsuite.test.lldbtest import * from lldbsuite.test import lldbutil import lldbvscode_testcase class TestVSCode_module(lldbvscode_testcase.VSCodeTestCaseBase): mydir = TestBase.compute_mydir(__file__) @skipIfWindows @skipUnlessDarwin @skipIfRemote def test_modules_event(self): program_basename = "a.out.stripped" program= self.getBuildArtifact(program_basename) self.build_and_launch(program) functions = ['foo'] breakpoint_ids = self.set_function_breakpoints(functions) self.assertEquals(len(breakpoint_ids), len(functions), 'expect one breakpoint') self.continue_to_breakpoints(breakpoint_ids) active_modules = self.vscode.get_active_modules() self.assertIn(program_basename, active_modules, '%s module is in active modules' % (program_basename)) program_module = active_modules[program_basename] self.assertIn('name', program_module, 'make sure name is in module') self.assertEqual(program_basename, program_module['name']) self.assertIn('path', program_module, 'make sure path is in module') self.assertEqual(program, program_module['path']) self.assertTrue('symbolFilePath' not in program_module, 'Make sure a.out.stripped has no debug info') self.assertEqual('Symbols not found.', program_module['symbolStatus']) symbol_path = self.getBuildArtifact("a.out") self.vscode.request_evaluate('`%s' % ('target symbols add -s "%s" "%s"' % (program, symbol_path))) def checkSymbolsLoaded(): active_modules = self.vscode.get_active_modules() program_module = active_modules[program_basename] return 'Symbols loaded.' == program_module['symbolStatus'] self.waitUntil(checkSymbolsLoaded) active_modules = self.vscode.get_active_modules() program_module = active_modules[program_basename] self.assertEqual(program_basename, program_module['name']) self.assertEqual(program, program_module['path']) self.assertEqual('Symbols loaded.', program_module['symbolStatus']) self.assertIn('symbolFilePath', program_module) self.assertEqual(symbol_path, program_module['symbolFilePath']) self.assertIn('addressRange', program_module) @skipIfWindows @skipUnlessDarwin @skipIfRemote def test_compile_units(self): program= self.getBuildArtifact("a.out") self.build_and_launch(program) source = "main.cpp" main_source_path = self.getSourcePath(source) breakpoint1_line = line_number(source, '// breakpoint 1') lines = [breakpoint1_line] breakpoint_ids = self.set_source_breakpoints(source, lines) self.continue_to_breakpoints(breakpoint_ids) moduleId = self.vscode.get_active_modules()['a.out']['id'] response = self.vscode.request_getCompileUnits(moduleId) self.assertTrue(response['body']) self.assertTrue(len(response['body']['compileUnits']) == 1, 'Only one source file should exist') self.assertTrue(response['body']['compileUnits'][0]['compileUnitPath'] == main_source_path, 'Real path to main.cpp matches')