//===-- SymbolVendorMacOSX.cpp ----------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "SymbolVendorMacOSX.h" #include #include "lldb/Core/Module.h" #include "lldb/Core/PluginManager.h" #include "lldb/Core/Section.h" #include "lldb/Core/Timer.h" #include "lldb/Host/Symbols.h" #include "lldb/Symbol/ObjectFile.h" using namespace lldb; using namespace lldb_private; //---------------------------------------------------------------------- // SymbolVendorMacOSX constructor //---------------------------------------------------------------------- SymbolVendorMacOSX::SymbolVendorMacOSX(Module *module) : SymbolVendor(module) { } //---------------------------------------------------------------------- // Destructor //---------------------------------------------------------------------- SymbolVendorMacOSX::~SymbolVendorMacOSX() { } static bool UUIDsMatch(Module *module, ObjectFile *ofile) { if (module && ofile) { // Make sure the UUIDs match lldb_private::UUID dsym_uuid; if (ofile->GetUUID(&dsym_uuid)) return dsym_uuid == module->GetUUID(); } return false; } static void ReplaceDSYMSectionsWithExecutableSections (ObjectFile *exec_objfile, ObjectFile *dsym_objfile) { // We need both the executable and the dSYM to live off of the // same section lists. So we take all of the sections from the // executable, and replace them in the dSYM. This allows section // offset addresses that come from the dSYM to automatically // get updated as images (shared libraries) get loaded and // unloaded. SectionList *exec_section_list = exec_objfile->GetSectionList(); SectionList *dsym_section_list = dsym_objfile->GetSectionList(); if (exec_section_list && dsym_section_list) { const uint32_t num_exec_sections = dsym_section_list->GetSize(); uint32_t exec_sect_idx; for (exec_sect_idx = 0; exec_sect_idx < num_exec_sections; ++exec_sect_idx) { SectionSP exec_sect_sp(exec_section_list->GetSectionAtIndex(exec_sect_idx)); if (exec_sect_sp.get()) { // Try and replace any sections that exist in both the executable // and in the dSYM with those from the executable. If we fail to // replace the one in the dSYM, then add the executable section to // the dSYM. if (dsym_section_list->ReplaceSection(exec_sect_sp->GetID(), exec_sect_sp, 0) == false) dsym_section_list->AddSection(exec_sect_sp); } } } } void SymbolVendorMacOSX::Initialize() { PluginManager::RegisterPlugin (GetPluginNameStatic(), GetPluginDescriptionStatic(), CreateInstance); } void SymbolVendorMacOSX::Terminate() { PluginManager::UnregisterPlugin (CreateInstance); } const char * SymbolVendorMacOSX::GetPluginNameStatic() { return "symbol-vendor.macosx"; } const char * SymbolVendorMacOSX::GetPluginDescriptionStatic() { return "Symbol vendor for MacOSX that looks for dSYM files that match executables."; } //---------------------------------------------------------------------- // CreateInstance // // Platforms can register a callback to use when creating symbol // vendors to allow for complex debug information file setups, and to // also allow for finding separate debug information files. //---------------------------------------------------------------------- SymbolVendor* SymbolVendorMacOSX::CreateInstance(Module* module) { Timer scoped_timer (__PRETTY_FUNCTION__, "SymbolVendorMacOSX::CreateInstance (module = %s/%s)", module->GetFileSpec().GetDirectory().AsCString(), module->GetFileSpec().GetFilename().AsCString()); SymbolVendorMacOSX* symbol_vendor = new SymbolVendorMacOSX(module); if (symbol_vendor) { char path[PATH_MAX]; path[0] = '\0'; // Try and locate the dSYM file on Mac OS X ObjectFile * obj_file = module->GetObjectFile(); if (obj_file) { Timer scoped_timer2 ("SymbolVendorMacOSX::CreateInstance () locate dSYM", "SymbolVendorMacOSX::CreateInstance (module = %s/%s) locate dSYM", module->GetFileSpec().GetDirectory().AsCString(), module->GetFileSpec().GetFilename().AsCString()); FileSpec dsym_fspec; ObjectFileSP dsym_objfile_sp; const FileSpec &file_spec = obj_file->GetFileSpec(); if (file_spec) { dsym_fspec = Symbols::LocateExecutableSymbolFile (&file_spec, &module->GetArchitecture(), &module->GetUUID()); if (dsym_fspec) { dsym_objfile_sp = ObjectFile::FindPlugin(module, &dsym_fspec, 0, dsym_fspec.GetByteSize()); if (UUIDsMatch(module, dsym_objfile_sp.get())) { ReplaceDSYMSectionsWithExecutableSections (obj_file, dsym_objfile_sp.get()); symbol_vendor->AddSymbolFileRepresendation(dsym_objfile_sp); return symbol_vendor; } } } // Just create our symbol vendor using the current objfile as this is either // an executable with no dSYM (that we could locate), an executable with // a dSYM that has a UUID that doesn't match. symbol_vendor->AddSymbolFileRepresendation(obj_file->GetSP()); } } return symbol_vendor; } //------------------------------------------------------------------ // PluginInterface protocol //------------------------------------------------------------------ const char * SymbolVendorMacOSX::GetPluginName() { return "SymbolVendorMacOSX"; } const char * SymbolVendorMacOSX::GetShortPluginName() { return GetPluginNameStatic(); } uint32_t SymbolVendorMacOSX::GetPluginVersion() { return 1; }