import re # C++ STL formatters for LLDB # These formatters are based upon the version of the GNU libstdc++ # as it ships with Mac OS X 10.6.8 and 10.7.0 # You are encouraged to look at the STL implementation for your platform # before relying on these formatters to do the right thing for your setup class StdListSynthProvider: def __init__(self, valobj, dict): self.valobj = valobj self.update() def num_children(self): try: next_val = self.next.GetValueAsUnsigned(0) prev_val = self.prev.GetValueAsUnsigned(0) # After a std::list has been initialized, both next and prev will be non-NULL if next_val == 0 or prev_val == 0: return 0 if next_val == self.node_address: return 0 if next_val == prev_val: return 1 size = 2 current = self.next while current.GetChildMemberWithName('_M_next').GetValueAsUnsigned(0) != self.node_address: size = size + 1 current = current.GetChildMemberWithName('_M_next') return (size - 1) except: return 0; def get_child_index(self,name): try: return int(name.lstrip('[').rstrip(']')) except: return -1 def get_child_at_index(self,index): if index < 0: return None; if index >= self.num_children(): return None; try: offset = index current = self.next while offset > 0: current = current.GetChildMemberWithName('_M_next') offset = offset - 1 return current.CreateChildAtOffset('['+str(index)+']',2*current.GetType().GetByteSize(),self.data_type) except: return None def extract_type_name(self,name): self.type_name = name[16:] index = 2 count_of_template = 1 while index < len(self.type_name): if self.type_name[index] == '<': count_of_template = count_of_template + 1 elif self.type_name[index] == '>': count_of_template = count_of_template - 1 elif self.type_name[index] == ',' and count_of_template == 1: self.type_name = self.type_name[:index] break index = index + 1 self.type_name_nospaces = self.type_name.replace(", ", ",") def update(self): try: impl = self.valobj.GetChildMemberWithName('_M_impl') node = impl.GetChildMemberWithName('_M_node') self.extract_type_name(impl.GetType().GetName()) self.node_address = self.valobj.AddressOf().GetValueAsUnsigned(0) self.next = node.GetChildMemberWithName('_M_next') self.prev = node.GetChildMemberWithName('_M_prev') self.data_type = node.GetTarget().FindFirstType(self.type_name) # tries to fight against a difference in formatting type names between gcc and clang if self.data_type.IsValid() == False: self.data_type = node.GetTarget().FindFirstType(self.type_name_nospaces) self.data_size = self.data_type.GetByteSize() except: pass class StdVectorSynthProvider: def __init__(self, valobj, dict): self.valobj = valobj; self.update() def num_children(self): try: start_val = self.start.GetValueAsUnsigned(0) finish_val = self.finish.GetValueAsUnsigned(0) end_val = self.end.GetValueAsUnsigned(0) # Before a vector has been constructed, it will contain bad values # so we really need to be careful about the length we return since # unitialized data can cause us to return a huge number. We need # to also check for any of the start, finish or end of storage values # being zero (NULL). If any are, then this vector has not been # initialized yet and we should return zero # Make sure nothing is NULL if start_val == 0 or finish_val == 0 or end_val == 0: return 0 # Make sure start is less than finish if start_val >= finish_val: return 0 # Make sure finish is less than or equal to end of storage if finish_val > end_val: return 0 num_children = (finish_val-start_val)/self.data_size return num_children except: return 0; def get_child_index(self,name): try: return int(name.lstrip('[').rstrip(']')) except: return -1 def get_child_at_index(self,index): if index < 0: return None; if index >= self.num_children(): return None; try: offset = index * self.data_size return self.start.CreateChildAtOffset('['+str(index)+']',offset,self.data_type) except: return None def update(self): try: impl = self.valobj.GetChildMemberWithName('_M_impl') self.start = impl.GetChildMemberWithName('_M_start') self.finish = impl.GetChildMemberWithName('_M_finish') self.end = impl.GetChildMemberWithName('_M_end_of_storage') self.data_type = self.start.GetType().GetPointeeType() self.data_size = self.data_type.GetByteSize() except: pass class StdMapSynthProvider: def __init__(self, valobj, dict): self.valobj = valobj; self.update() def update(self): try: self.Mt = self.valobj.GetChildMemberWithName('_M_t') self.Mimpl = self.Mt.GetChildMemberWithName('_M_impl') self.Mheader = self.Mimpl.GetChildMemberWithName('_M_header') # from libstdc++ implementation of _M_root for rbtree self.Mroot = self.Mheader.GetChildMemberWithName('_M_parent') # the stuff into the tree is actually a std::pair # life would be much easier if gcc had a coherent way to print out # template names in debug info self.expand_clang_type_name() self.expand_gcc_type_name() self.data_type = self.Mt.GetTarget().FindFirstType(self.clang_type_name) if self.data_type.IsValid() == False: self.data_type = self.Mt.GetTarget().FindFirstType(self.gcc_type_name) self.data_size = self.data_type.GetByteSize() self.skip_size = self.Mheader.GetType().GetByteSize() except: pass def expand_clang_type_name(self): type_name = self.Mimpl.GetType().GetName() index = type_name.find("std::pair<") type_name = type_name[index+5:] index = 6 template_count = 1 while index < len(type_name): if type_name[index] == '<': template_count = template_count + 1 elif type_name[index] == '>' and template_count == 1: type_name = type_name[:index+1] break elif type_name[index] == '>': template_count = template_count - 1 index = index + 1; self.clang_type_name = type_name def expand_gcc_type_name(self): type_name = self.Mt.GetType().GetName() index = type_name.find("std::pair<") type_name = type_name[index+5:] index = 6 template_count = 1 while index < len(type_name): if type_name[index] == '<': template_count = template_count + 1 elif type_name[index] == '>' and template_count == 1: type_name = type_name[:index+1] break elif type_name[index] == '>': template_count = template_count - 1 elif type_name[index] == ' ' and template_count == 1 and type_name[index-1] == ',': type_name = type_name[0:index] + type_name[index+1:] index = index - 1 index = index + 1; self.gcc_type_name = type_name def num_children(self): try: root_ptr_val = self.node_ptr_value(self.Mroot) if root_ptr_val == 0: return 0; return self.Mimpl.GetChildMemberWithName('_M_node_count').GetValueAsUnsigned(0) except: return 0; def get_child_index(self,name): try: return int(name.lstrip('[').rstrip(']')) except: return -1 def get_child_at_index(self,index): if index < 0: return None if index >= self.num_children(): return None; try: offset = index current = self.left(self.Mheader); while offset > 0: current = self.increment_node(current) offset = offset - 1; # skip all the base stuff and get at the data return current.CreateChildAtOffset('['+str(index)+']',self.skip_size,self.data_type) except: return None # utility functions def node_ptr_value(self,node): return node.GetValueAsUnsigned(0) def right(self,node): return node.GetChildMemberWithName("_M_right"); def left(self,node): return node.GetChildMemberWithName("_M_left"); def parent(self,node): return node.GetChildMemberWithName("_M_parent"); # from libstdc++ implementation of iterator for rbtree def increment_node(self,node): if self.node_ptr_value(self.right(node)) != 0: x = self.right(node); while self.node_ptr_value(self.left(x)) != 0: x = self.left(x); return x; else: x = node; y = self.parent(x) while(self.node_ptr_value(x) == self.node_ptr_value(self.right(y))): x = y; y = self.parent(y); if self.node_ptr_value(self.right(x)) != self.node_ptr_value(y): x = y; return x;