//===--- A platform independent indirection for a thread class --*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_LIBC_SRC_SUPPORT_THREADS_THREAD_H #define LLVM_LIBC_SRC_SUPPORT_THREADS_THREAD_H #include "src/__support/CPP/atomic.h" #include "src/__support/architectures.h" #include // For size_t #include namespace __llvm_libc { using ThreadRunnerPosix = void *(void *); using ThreadRunnerStdc = int(void *); union ThreadRunner { ThreadRunnerPosix *posix_runner; ThreadRunnerStdc *stdc_runner; }; union ThreadReturnValue { void *posix_retval; int stdc_retval; constexpr ThreadReturnValue() : posix_retval(nullptr) {} }; #if (defined(LLVM_LIBC_ARCH_AARCH64) || defined(LLVM_LIBC_ARCH_X86_64)) constexpr unsigned int STACK_ALIGNMENT = 16; #endif // TODO: Provide stack alignment requirements for other architectures. enum class DetachState : uint32_t { JOINABLE = 0x11, EXITING = 0x22, DETACHED = 0x33 }; enum class ThreadStyle : uint8_t { POSIX = 0x1, STDC = 0x2 }; // Detach type is useful in testing the detach operation. enum class DetachType : int { // Indicates that the detach operation just set the detach state to DETACHED // and returned. SIMPLE = 1, // Indicates that the detach operation performed thread cleanup. CLEANUP = 2 }; // A data type to hold common thread attributes which have to be stored as // thread state. Note that this is different from public attribute types like // pthread_attr_t which might contain information which need not be saved as // part of a thread's state. For example, the stack guard size. // // Thread attributes are typically stored on the stack. So, we align as required // for the target architecture. struct alignas(STACK_ALIGNMENT) ThreadAttributes { // We want the "detach_state" attribute to be an atomic value as it could be // updated by one thread while the self thread is reading it. It is a tristate // variable with the following state transitions: // 1. The a thread is created in a detached state, then user code should never // call a detach or join function. Calling either of them can lead to // undefined behavior. // The value of |detach_state| is expected to be DetachState::DETACHED for // its lifetime. // 2. If a thread is created in a joinable state, |detach_state| will start // with the value DetachState::JOINABLE. Another thread can detach this // thread before it exits. The state transitions will as follows: // (a) If the detach method sees the state as JOINABLE, then it will // compare exchange to a state of DETACHED. The thread will clean // itself up after it finishes. // (b) If the detach method does not see JOINABLE in (a), then it will // conclude that the thread is EXITING and will wait until the thread // exits. It will clean up the thread resources once the thread // exits. cpp::Atomic detach_state; void *stack; // Pointer to the thread stack unsigned long long stack_size; // Size of the stack uintptr_t tls; // Address to the thread TLS memory uintptr_t tls_size; // The size of area pointed to by |tls|. unsigned char owned_stack; // Indicates if the thread owns this stack memory int tid; ThreadStyle style; ThreadReturnValue retval; void *platform_data; constexpr ThreadAttributes() : detach_state(uint32_t(DetachState::DETACHED)), stack(nullptr), stack_size(0), tls(0), tls_size(0), owned_stack(false), tid(-1), style(ThreadStyle::POSIX), retval(), platform_data(nullptr) {} }; struct Thread { ThreadAttributes *attrib; constexpr Thread() : attrib(nullptr) {} constexpr Thread(ThreadAttributes *attr) : attrib(attr) {} int run(ThreadRunnerPosix *func, void *arg, void *stack, size_t size, bool detached = false) { ThreadRunner runner; runner.posix_runner = func; return run(ThreadStyle::POSIX, runner, arg, stack, size, detached); } int run(ThreadRunnerStdc *func, void *arg, void *stack, size_t size, bool detached = false) { ThreadRunner runner; runner.stdc_runner = func; return run(ThreadStyle::STDC, runner, arg, stack, size, detached); } int join(int *val) { ThreadReturnValue retval; int status = join(retval); if (status != 0) return status; *val = retval.stdc_retval; return 0; } int join(void **val) { ThreadReturnValue retval; int status = join(retval); if (status != 0) return status; *val = retval.posix_retval; return 0; } // Platform should implement the functions below. // Return 0 on success or an error value on failure. int run(ThreadStyle style, ThreadRunner runner, void *arg, void *stack, size_t stack_size, bool detached); // Return 0 on success or an error value on failure. int join(ThreadReturnValue &retval); // Detach a joinable thread. // // This method does not have error return value. However, the type of detach // is returned to help with testing. int detach(); // Wait for the thread to finish. This method can only be called // if: // 1. A detached thread is guaranteed to be running. // 2. A joinable thread has not been detached or joined. As long as it has // not been detached or joined, wait can be called multiple times. // // Also, only one thread can wait and expect to get woken up when the thread // finishes. // // NOTE: This function is to be used for testing only. There is no standard // which requires exposing it via a public API. void wait(); // Return true if this thread is equal to the other thread. bool operator==(const Thread &other) const; }; extern thread_local Thread self; } // namespace __llvm_libc #endif // LLVM_LIBC_SRC_SUPPORT_THREADS_THREAD_H