//===-- High Precision Decimal ----------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See httpss//llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LIBC_SRC_SUPPORT_HIGH_PRECISION_DECIMAL_H #define LIBC_SRC_SUPPORT_HIGH_PRECISION_DECIMAL_H #include "src/__support/ctype_utils.h" #include "src/__support/str_conv_utils.h" #include namespace __llvm_libc { namespace internal { struct LShiftTableEntry { uint32_t newDigits; char const *powerOfFive; }; // This is based on the HPD data structure described as part of the Simple // Decimal Conversion algorithm by Nigel Tao, described at this link: // https://nigeltao.github.io/blog/2020/parse-number-f64-simple.html class HighPrecsisionDecimal { // This precomputed table speeds up left shifts by having the number of new // digits that will be added by multiplying 5^i by 2^i. If the number is less // than 5^i then it will add one fewer digit. There are only 60 entries since // that's the max shift amount. // This table was generated by the script at // libc/utils/mathtools/GenerateHPDConstants.py static constexpr LShiftTableEntry LEFT_SHIFT_DIGIT_TABLE[] = { {0, ""}, {1, "5"}, {1, "25"}, {1, "125"}, {2, "625"}, {2, "3125"}, {2, "15625"}, {3, "78125"}, {3, "390625"}, {3, "1953125"}, {4, "9765625"}, {4, "48828125"}, {4, "244140625"}, {4, "1220703125"}, {5, "6103515625"}, {5, "30517578125"}, {5, "152587890625"}, {6, "762939453125"}, {6, "3814697265625"}, {6, "19073486328125"}, {7, "95367431640625"}, {7, "476837158203125"}, {7, "2384185791015625"}, {7, "11920928955078125"}, {8, "59604644775390625"}, {8, "298023223876953125"}, {8, "1490116119384765625"}, {9, "7450580596923828125"}, {9, "37252902984619140625"}, {9, "186264514923095703125"}, {10, "931322574615478515625"}, {10, "4656612873077392578125"}, {10, "23283064365386962890625"}, {10, "116415321826934814453125"}, {11, "582076609134674072265625"}, {11, "2910383045673370361328125"}, {11, "14551915228366851806640625"}, {12, "72759576141834259033203125"}, {12, "363797880709171295166015625"}, {12, "1818989403545856475830078125"}, {13, "9094947017729282379150390625"}, {13, "45474735088646411895751953125"}, {13, "227373675443232059478759765625"}, {13, "1136868377216160297393798828125"}, {14, "5684341886080801486968994140625"}, {14, "28421709430404007434844970703125"}, {14, "142108547152020037174224853515625"}, {15, "710542735760100185871124267578125"}, {15, "3552713678800500929355621337890625"}, {15, "17763568394002504646778106689453125"}, {16, "88817841970012523233890533447265625"}, {16, "444089209850062616169452667236328125"}, {16, "2220446049250313080847263336181640625"}, {16, "11102230246251565404236316680908203125"}, {17, "55511151231257827021181583404541015625"}, {17, "277555756156289135105907917022705078125"}, {17, "1387778780781445675529539585113525390625"}, {18, "6938893903907228377647697925567626953125"}, {18, "34694469519536141888238489627838134765625"}, {18, "173472347597680709441192448139190673828125"}, {19, "867361737988403547205962240695953369140625"}, }; // The maximum amount we can shift is the number of bits used in the // accumulator, minus the number of bits needed to represent the base (in this // case 4). static constexpr uint32_t MAX_SHIFT_AMOUNT = sizeof(uint64_t) - 4; // 800 is an arbitrary number of digits, but should be // large enough for any practical number. static constexpr uint32_t MAX_NUM_DIGITS = 800; uint32_t numDigits = 0; int32_t decimalPoint = 0; bool truncated = false; uint8_t digits[MAX_NUM_DIGITS]; private: bool shouldRoundUp(uint32_t roundToDigit) { if (roundToDigit < 0 || roundToDigit >= this->numDigits) { return false; } // If we're right in the middle and there are no extra digits if (this->digits[roundToDigit] == 5 && roundToDigit + 1 == this->numDigits) { // Round up if we've truncated (since that means the result is slightly // higher than what's represented.) if (this->truncated) { return true; } // If this exactly halfway, round to even. return this->digits[roundToDigit - 1] % 2 != 0; } // If there are digits after roundToDigit, they must be non-zero since we // trim trailing zeroes after all operations that change digits. return this->digits[roundToDigit] >= 5; } // Takes an amount to left shift and returns the number of new digits needed // to store the result based on LEFT_SHIFT_DIGIT_TABLE. uint32_t getNumNewDigits(uint32_t lShiftAmount) { const char *powerOfFive = LEFT_SHIFT_DIGIT_TABLE[lShiftAmount].powerOfFive; uint32_t newDigits = LEFT_SHIFT_DIGIT_TABLE[lShiftAmount].newDigits; uint32_t digitIndex = 0; while (powerOfFive[digitIndex] != 0) { if (digitIndex >= this->numDigits) { return newDigits - 1; } if (this->digits[digitIndex] != powerOfFive[digitIndex] - '0') { return newDigits - ((this->digits[digitIndex] < powerOfFive[digitIndex] - '0') ? 1 : 0); } ++digitIndex; } return newDigits; } // Trim all trailing 0s void trimTrailingZeroes() { while (this->numDigits > 0 && this->digits[this->numDigits - 1] == 0) { --this->numDigits; } if (this->numDigits == 0) { this->decimalPoint = 0; } } // Perform a digitwise binary non-rounding right shift on this value by // shiftAmount. The shiftAmount can't be more than MAX_SHIFT_AMOUNT to prevent // overflow. void rightShift(uint32_t shiftAmount) { uint32_t readIndex = 0; uint32_t writeIndex = 0; uint64_t accumulator = 0; const uint64_t shiftMask = (uint64_t(1) << shiftAmount) - 1; // Warm Up phase: we don't have enough digits to start writing, so just // read them into the accumulator. while (accumulator >> shiftAmount == 0) { uint64_t readDigit = 0; // If there are still digits to read, read the next one, else the digit is // assumed to be 0. if (readIndex < this->numDigits) { readDigit = this->digits[readIndex]; } accumulator = accumulator * 10 + readDigit; ++readIndex; } // Shift the decimal point by the number of digits it took to fill the // accumulator. this->decimalPoint -= readIndex - 1; // Middle phase: we have enough digits to write, as well as more digits to // read. Keep reading until we run out of digits. while (readIndex < this->numDigits) { uint64_t readDigit = this->digits[readIndex]; uint64_t writeDigit = accumulator >> shiftAmount; accumulator &= shiftMask; this->digits[writeIndex] = static_cast(writeDigit); accumulator = accumulator * 10 + readDigit; ++readIndex; ++writeIndex; } // Cool Down phase: All of the readable digits have been read, so just write // the remainder, while treating any more digits as 0. while (accumulator > 0) { uint64_t writeDigit = accumulator >> shiftAmount; accumulator &= shiftMask; if (writeIndex < MAX_NUM_DIGITS) { this->digits[writeIndex] = static_cast(writeDigit); ++writeIndex; } else if (writeDigit > 0) { this->truncated = true; } accumulator = accumulator * 10; } this->numDigits = writeIndex; this->trimTrailingZeroes(); } // Perform a digitwise binary non-rounding left shift on this value by // shiftAmount. The shiftAmount can't be more than MAX_SHIFT_AMOUNT to prevent // overflow. void leftShift(uint32_t shiftAmount) { uint32_t newDigits = this->getNumNewDigits(shiftAmount); int32_t readIndex = this->numDigits - 1; uint32_t writeIndex = this->numDigits + newDigits; uint64_t accumulator = 0; // No Warm Up phase. Since we're putting digits in at the top and taking // digits from the bottom we don't have to wait for the accumulator to fill. // Middle phase: while we have more digits to read, keep reading as well as // writing. while (readIndex >= 0) { accumulator += static_cast(this->digits[readIndex]) << shiftAmount; uint64_t nextAccumulator = accumulator / 10; uint64_t writeDigit = accumulator - (10 * nextAccumulator); --writeIndex; if (writeIndex < MAX_NUM_DIGITS) { this->digits[writeIndex] = static_cast(writeDigit); } else if (writeDigit != 0) { this->truncated = true; } accumulator = nextAccumulator; --readIndex; } // Cool Down phase: there are no more digits to read, so just write the // remaining digits in the accumulator. while (accumulator > 0) { uint64_t nextAccumulator = accumulator / 10; uint64_t writeDigit = accumulator - (10 * nextAccumulator); --writeIndex; if (writeIndex < MAX_NUM_DIGITS) { this->digits[writeIndex] = static_cast(writeDigit); } else if (writeDigit != 0) { this->truncated = true; } accumulator = nextAccumulator; } this->numDigits += newDigits; if (this->numDigits > MAX_NUM_DIGITS) { this->numDigits = MAX_NUM_DIGITS; } this->decimalPoint += newDigits; this->trimTrailingZeroes(); } public: // numString is assumed to be a string of numeric characters. It doesn't // handle leading spaces. HighPrecsisionDecimal(const char *__restrict numString) { bool sawDot = false; bool sawDigit = false; while (isdigit(*numString) || *numString == '.') { if (*numString == '.') { if (sawDot) { break; } this->decimalPoint = this->numDigits; sawDot = true; } else { sawDigit = true; if (*numString == '0' && this->numDigits == 0) { --this->decimalPoint; ++numString; continue; } if (this->numDigits < MAX_NUM_DIGITS) { this->digits[this->numDigits] = *numString - '0'; ++this->numDigits; } else if (*numString != '0') { this->truncated = true; } } ++numString; } if (!sawDot) { this->decimalPoint = this->numDigits; } if ((*numString | 32) == 'e') { ++numString; if (isdigit(*numString) || *numString == '+' || *numString == '-') { int32_t addToExp = strtointeger(numString, nullptr, 10); if (addToExp > 100000) { addToExp = 100000; } else if (addToExp < -100000) { addToExp = -100000; } this->decimalPoint += addToExp; } } this->trimTrailingZeroes(); } // Binary shift left (shiftAmount > 0) or right (shiftAmount < 0) void shift(int shiftAmount) { if (shiftAmount == 0) { return; } // Left else if (shiftAmount > 0) { while (static_cast(shiftAmount) > MAX_SHIFT_AMOUNT) { this->leftShift(MAX_SHIFT_AMOUNT); shiftAmount -= MAX_SHIFT_AMOUNT; } this->leftShift(shiftAmount); } // Right else { while (static_cast(shiftAmount) < -MAX_SHIFT_AMOUNT) { this->rightShift(MAX_SHIFT_AMOUNT); shiftAmount += MAX_SHIFT_AMOUNT; } this->rightShift(-shiftAmount); } } // Round the number represented to the closest value of unsigned int type T. // This is done ignoring overflow. template T roundToIntegerType() { T result = 0; uint32_t curDigit = 0; while (static_cast(curDigit) < this->decimalPoint && curDigit < this->numDigits) { result = result * 10 + (this->digits[curDigit]); ++curDigit; } // If there are implicit 0s at the end of the number, include those. while (static_cast(curDigit) < this->decimalPoint) { result *= 10; ++curDigit; } if (this->shouldRoundUp(this->decimalPoint)) { ++result; } return result; } // Extra functions for testing. uint8_t *getDigits() { return this->digits; } uint32_t getNumDigits() { return this->numDigits; } int32_t getDecimalPoint() { return this->decimalPoint; } void setTruncated(bool trunc) { this->truncated = trunc; } }; } // namespace internal } // namespace __llvm_libc #endif // LIBC_SRC_SUPPORT_HIGH_PRECISION_DECIMAL_H