--- title: Instant updates description: Learn how to set up EAS Update to push critical bug fixes and improvements. --- import { Terminal } from '~/ui/components/Snippet'; import { BoxLink } from '~/ui/components/BoxLink'; import { LayersTwo02Icon } from '@expo/styleguide-icons'; **EAS Update** allows making small bug fixes and pushing quick improvements in a snap. It is a hosted service that uses the [`expo-updates`](/versions/latest/sdk/updates/) library to serve updates. It allows an end user's app to swap out the non-native parts of their app (for example, JS, styling, and image changes) with a new update that contains bug fixes and other updates. In this guide, you will learn how to set up EAS Update for your app. ## Install `expo-updates` Start by installing the `expo-updates` library in your project. Run the following command: ## Configure the project with `eas update` You need to configure your project to use EAS Update. Run the following commands in the order they are specified: After running these commands, the **eas.json** file be modified in the root directory of your project. Inside it, you'll find that a `channel` property is added to the `development`, `preview` and `production` build profiles. {/* prettier-ignore */} ```json eas.json { "build": { "development": { "channel": "development" /* @hide ... */ /* @end */ }, "preview": { "channel": "preview" /* @hide ... */ /* @end */ }, "production": { "channel": "production" /* @hide ... */ /* @end */ } } } ``` The `channel` allows you to point updates at builds of that profile. For example, if you set up a GitHub Action to publish changes on merge, it will merge code into the `"production"` Git branch. Then, each commit will trigger a GitHub Action that will publish an update which will be available to build with the channel `"production"`. ## Create a build for the project You need to [create a build](/develop/development-builds/create-a-build/#create-a-development-build-for-emulatorsimulator) for Android or iOS. We recommend creating a build with the `preview` build profile first. This will allow you to test your update before publishing it to the `production` channel. Once you have a build running on your device or a simulator, you are ready to iterate on the project. Make any desired changes to your project's JavaScript, styling, or image assets. ## Publish an update To publish an update to the build, run the following command: Once the update is built and uploaded to EAS and the command completes, force close and reopen your app up to two times to download and view the update. ## Next step