Lines Matching refs:state
85 state: ClientSessionState, field
137 state: ClientSessionState::Handshake, in new()
147 match self.state { in run()
157 self.state = ClientSessionState::WaitStateChange; in run()
163 self.state = ClientSessionState::WaitStateChange; in run()
169 self.state = ClientSessionState::WaitStateChange; in run()
175 self.state = ClientSessionState::WaitStateChange; in run()
213 if self.handshaker.state == ClientHandshakeState::Finish { in handshake()
226 self.state = ClientSessionState::Connect; in handshake()
477 self.state = ClientSessionState::CreateStream; in on_result_connect()
485 self.state = ClientSessionState::Play; in on_result_create_stream()
488 self.state = ClientSessionState::PublishingContent; in on_result_create_stream()
527 self.state = ClientSessionState::StartPublish; in on_status()