Lines Matching refs:room
1930 int room = 0; in win_equal_rec() local
1974 room = width - m; in win_equal_rec()
1975 if (room < 0) in win_equal_rec()
1977 next_curwin_size = p_wiw + room; in win_equal_rec()
1978 room = 0; in win_equal_rec()
1994 room += p_wiw - p_wmw; in win_equal_rec()
2003 room -= new_size - n; in win_equal_rec()
2004 if (room < 0) in win_equal_rec()
2006 new_size += room; in win_equal_rec()
2007 room = 0; in win_equal_rec()
2017 && (room + (totwincount - 2)) in win_equal_rec()
2022 next_curwin_size = (room + p_wiw in win_equal_rec()
2025 room -= next_curwin_size - p_wiw; in win_equal_rec()
2063 new_size = room; in win_equal_rec()
2065 new_size = (wincount * room + ((unsigned)totwincount >> 1)) in win_equal_rec()
2071 room -= new_size - next_curwin_size; in win_equal_rec()
2074 room -= new_size; in win_equal_rec()
2113 room = height - m; in win_equal_rec()
2114 if (room < 0) in win_equal_rec()
2118 next_curwin_size = p_wh + room; in win_equal_rec()
2119 room = 0; in win_equal_rec()
2135 room += p_wh - p_wmh; in win_equal_rec()
2144 room -= new_size - n; in win_equal_rec()
2145 if (room < 0) in win_equal_rec()
2147 new_size += room; in win_equal_rec()
2148 room = 0; in win_equal_rec()
2158 && (room + (totwincount - 2)) in win_equal_rec()
2163 next_curwin_size = (room + p_wh in win_equal_rec()
2166 room -= next_curwin_size - p_wh; in win_equal_rec()
2204 new_size = room; in win_equal_rec()
2206 new_size = (wincount * room + ((unsigned)totwincount >> 1)) in win_equal_rec()
2212 room -= new_size - next_curwin_size; in win_equal_rec()
2215 room -= new_size; in win_equal_rec()
5578 int room; // total number of lines available in frame_setheight() local
5621 room = 0; in frame_setheight()
5629 room += frp->fr_height; in frame_setheight()
5631 room -= frame_minheight(frp, NULL); in frame_setheight()
5644 if (height <= room + room_cmdline) in frame_setheight()
5648 if (height > room + room_cmdline) in frame_setheight()
5649 height = room + room_cmdline; in frame_setheight()
5664 if (height > room + room_cmdline - room_reserved) in frame_setheight()
5665 room_reserved = room + room_cmdline - height; in frame_setheight()
5668 if (take < 0 && room - curfrp->fr_height < room_reserved) in frame_setheight()
5780 int room; // total number of lines available in frame_setwidth() local
5816 room = 0; in frame_setwidth()
5824 room += frp->fr_width; in frame_setwidth()
5826 room -= frame_minwidth(frp, NULL); in frame_setwidth()
5829 if (width <= room) in frame_setwidth()
5833 if (width > room) in frame_setwidth()
5834 width = room; in frame_setwidth()
5849 if (width > room - room_reserved) in frame_setwidth()
5850 room_reserved = room - width; in frame_setwidth()
5853 if (take < 0 && room - curfrp->fr_width < room_reserved) in frame_setwidth()
5919 int room; in win_setminheight() local
5926 room = Rows - p_ch; in win_setminheight()
5928 if (room >= needed) in win_setminheight()
5945 int room; in win_setminwidth() local
5952 room = Columns; in win_setminwidth()
5954 if (room >= needed) in win_setminwidth()
5973 int room; in win_drag_status_line() local
6012 room = fr->fr_height - frame_minheight(fr, NULL); in win_drag_status_line()
6016 room = 0; in win_drag_status_line()
6019 room += fr->fr_height - frame_minheight(fr, NULL); in win_drag_status_line()
6032 room = Rows - cmdline_row; in win_drag_status_line()
6034 room -= 1; in win_drag_status_line()
6036 room -= p_ch; in win_drag_status_line()
6037 if (room < 0) in win_drag_status_line()
6038 room = 0; in win_drag_status_line()
6041 room += fr->fr_height - frame_minheight(fr, NULL); in win_drag_status_line()
6045 if (room < offset) // Not enough room in win_drag_status_line()
6046 offset = room; // Move as far as we can in win_drag_status_line()
6102 int room; in win_drag_vsep_line() local
6140 room = 0; in win_drag_vsep_line()
6143 room += fr->fr_width - frame_minwidth(fr, NULL); in win_drag_vsep_line()
6153 room = 0; in win_drag_vsep_line()
6155 room += fr->fr_width - frame_minwidth(fr, NULL); in win_drag_vsep_line()
6159 if (room < offset) // Not enough room in win_drag_vsep_line()
6160 offset = room; // Move as far as we can in win_drag_vsep_line()