Lines Matching refs:draw_state

410     int		draw_state = WL_START;	// what to draw next  in win_line()  local
1009 if (draw_state != WL_LINE) in win_line()
1020 if (draw_state == WL_CMDLINE - 1 && n_extra == 0) in win_line()
1022 draw_state = WL_CMDLINE; in win_line()
1035 if (draw_state == WL_FOLD - 1 && n_extra == 0) in win_line()
1039 draw_state = WL_FOLD; in win_line()
1061 if (draw_state == WL_SIGN - 1 && n_extra == 0) in win_line()
1063 draw_state = WL_SIGN; in win_line()
1073 if (draw_state == WL_NR - 1 && n_extra == 0) in win_line()
1075 draw_state = WL_NR; in win_line()
1185 if (wp->w_briopt_sbr && draw_state == WL_BRI - 1 in win_line()
1188 draw_state = WL_BRI; in win_line()
1189 else if (wp->w_briopt_sbr && draw_state == WL_SBR && n_extra == 0) in win_line()
1191 draw_state = WL_BRI - 1; in win_line()
1194 if (draw_state == WL_BRI - 1 && n_extra == 0) in win_line()
1196 draw_state = WL_BRI; in win_line()
1232 if (draw_state == WL_SBR - 1 && n_extra == 0) in win_line()
1236 draw_state = WL_SBR; in win_line()
1288 if (draw_state == WL_LINE - 1 && n_extra == 0) in win_line()
1290 draw_state = WL_LINE; in win_line()
1305 if (cul_screenline && draw_state == WL_LINE in win_line()
1319 || (number_only && draw_state > WL_NR)) in win_line()
1338 if (draw_state == WL_LINE && (area_highlighting || extra_check)) in win_line()
2505 if (!did_wcol && draw_state == WL_LINE in win_line()
2527 && draw_state == WL_LINE in win_line()
2548 && draw_state == WL_LINE) in win_line()
2587 && draw_state > WL_NR in win_line()
2807 && draw_state == WL_LINE in win_line()
2847 if (((draw_state == WL_LINE || in win_line()
2848 draw_state == WL_BRI || in win_line()
2849 draw_state == WL_SBR) && !lnum_in_visual_area in win_line()
2873 if (draw_state < WL_LINE || n_skip <= 0) in win_line()
2929 if (draw_state > WL_NR in win_line()
3048 if (draw_state > WL_NR in win_line()
3061 if (draw_state > WL_NR && n_attr3 > 0 && --n_attr3 == 0) in win_line()
3065 if (n_attr > 0 && draw_state == WL_LINE && --n_attr == 0) in win_line()
3075 && (draw_state != WL_LINE in win_line()
3106 if (draw_state != WL_LINE in win_line()
3190 draw_state = WL_START; in win_line()