Lines Matching defs:u32

2615         available_bytes: *mut u32,  in sceAtracGetStreamDataInfo()
2616 read_offset: *mut u32, in sceAtracGetStreamDataInfo()
2626 ui_sample: u32, in sceAtracGetBufferInfoForReseting()
2634 pui_loop_status: *mut u32, in sceAtracGetLoopStatus()
2639 pui_position: *mut u32, in sceAtracGetSecondBufferInfo()
2640 pui_data_byte: *mut u32, in sceAtracGetSecondBufferInfo()
2650 ui_sample: u32, in sceAtracResetPlayPosition()
2651 ui_write_byte_first_buf: u32, in sceAtracResetPlayPosition()
2652 ui_write_byte_second_buf: u32, in sceAtracResetPlayPosition()
2658 ui_read_byte: u32, in sceAtracSetHalfwayBuffer()
2659 ui_buffer_byte: u32, in sceAtracSetHalfwayBuffer()
2663 ui_read_byte: u32, in sceAtracSetHalfwayBufferAndGetID()
2664 ui_buffer_byte: u32, in sceAtracSetHalfwayBufferAndGetID()
2669 ui_second_buffer_byte: u32, in sceAtracSetSecondBuffer()
2685 pub fn sceDisplaySetMode(mode: DisplayMode, width: usize, height: usize) -> u32; in sceDisplaySetMode()
2692 ) -> u32; in sceDisplaySetFrameBuf()
2713 pub fn sceGeGetCmd(cmd: i32) -> u32; in sceGeGetCmd()
2747 size: u32, in sceKernelAllocPartitionMemory()
2763 pub fn sceKernelDcacheWritebackRange(p: *const c_void, size: u32); in sceKernelDcacheWritebackRange()
2764 pub fn sceKernelDcacheWritebackInvalidateRange(p: *const c_void, size: u32); in sceKernelDcacheWritebackInvalidateRange()
2765 pub fn sceKernelDcacheInvalidateRange(p: *const c_void, size: u32); in sceKernelDcacheInvalidateRange()
2767 pub fn sceKernelIcacheInvalidateRange(p: *const c_void, size: u32); in sceKernelIcacheInvalidateRange()
2769 pub fn sceKernelUtilsMt19937UInt(ctx: *mut SceKernelUtilsMt19937Context) -> u32; in sceKernelUtilsMt19937UInt()
2770 pub fn sceKernelUtilsMd5Digest(data: *mut u8, size: u32, digest: *mut u8) -> i32; in sceKernelUtilsMd5Digest()
2775 size: u32, in sceKernelUtilsMd5BlockUpdate()
2779 pub fn sceKernelUtilsSha1Digest(data: *mut u8, size: u32, digest: *mut u8) -> i32; in sceKernelUtilsSha1Digest()
2784 size: u32, in sceKernelUtilsSha1BlockUpdate()
2807 pub fn sceKernelCpuResumeIntr(flags: u32); in sceKernelCpuResumeIntr()
2808 pub fn sceKernelCpuResumeIntrWithSync(flags: u32); in sceKernelCpuResumeIntrWithSync()
2915 attr: u32, in sceKernelCreateSema()
2934 pub fn sceKernelPollEventFlag(ev_id: SceUid, bits: u32, wait: i32, out_bits: *mut u32) -> i32; in sceKernelPollEventFlag()
2937 bits: u32, in sceKernelWaitEventFlag()
2939 out_bits: *mut u32, in sceKernelWaitEventFlag()
2940 timeout: *mut u32, in sceKernelWaitEventFlag()
2944 bits: u32, in sceKernelWaitEventFlagCB()
2946 out_bits: *mut u32, in sceKernelWaitEventFlagCB()
2947 timeout: *mut u32, in sceKernelWaitEventFlagCB()
2954 attr: u32, in sceKernelCreateMbx()
2964 timeout: *mut u32, in sceKernelReceiveMbxCB()
2970 clock: u32, in sceKernelSetAlarm()
3010 size: u32, in sceKernelSendMsgPipe()
3013 timeout: *mut u32, in sceKernelSendMsgPipe()
3018 size: u32, in sceKernelSendMsgPipeCB()
3021 timeout: *mut u32, in sceKernelSendMsgPipeCB()
3026 size: u32, in sceKernelTrySendMsgPipe()
3033 size: u32, in sceKernelReceiveMsgPipe()
3036 timeout: *mut u32, in sceKernelReceiveMsgPipe()
3041 size: u32, in sceKernelReceiveMsgPipeCB()
3044 timeout: *mut u32, in sceKernelReceiveMsgPipeCB()
3049 size: u32, in sceKernelTryReceiveMsgPipe()
3059 size: u32, in sceKernelCreateVpl()
3065 size: u32, in sceKernelAllocateVpl()
3067 timeout: *mut u32, in sceKernelAllocateVpl()
3071 size: u32, in sceKernelAllocateVplCB()
3073 timeout: *mut u32, in sceKernelAllocateVplCB()
3075 pub fn sceKernelTryAllocateVpl(uid: SceUid, size: u32, data: *mut *mut c_void) -> i32; in sceKernelTryAllocateVpl()
3083 size: u32, in sceKernelCreateFpl()
3084 blocks: u32, in sceKernelCreateFpl()
3094 pub fn sceKernelUSec2SysClock(usec: u32, clock: *mut SceKernelSysClock) -> i32; in sceKernelUSec2SysClock()
3098 low: *mut u32, in sceKernelSysClock2USec()
3099 high: *mut u32, in sceKernelSysClock2USec()
3101 pub fn sceKernelSysClock2USecWide(clock: i64, low: *mut u32, high: *mut u32) -> i32; in sceKernelSysClock2USecWide()
3309 cmd: u32, in sceIoDevctl()
3328 cmd: u32, in sceIoIoctl()
3336 cmd: u32, in sceIoIoctlAsync()
3470 pub fn sceGuFog(near: f32, far: f32, color: u32); in sceGuFog()
3511 pub fn sceGuLightColor(light: i32, component: i32, color: u32); in sceGuLightColor()
3515 pub fn sceGuClearColor(color: u32); in sceGuClearColor()
3516 pub fn sceGuClearDepth(depth: u32); in sceGuClearDepth()
3517 pub fn sceGuClearStencil(stencil: u32); in sceGuClearStencil()
3518 pub fn sceGuPixelMask(mask: u32); in sceGuPixelMask()
3519 pub fn sceGuColor(color: u32); in sceGuColor()
3520 pub fn sceGuColorFunc(func: ColorFunc, color: u32, mask: u32); in sceGuColorFunc()
3523 pub fn sceGuAmbient(color: u32); in sceGuAmbient()
3524 pub fn sceGuAmbientColor(color: u32); in sceGuAmbientColor()
3525 pub fn sceGuBlendFunc(op: BlendOp, src: BlendSrc, dest: BlendDst, src_fix: u32, dest_fix: u32); in sceGuBlendFunc()
3526 pub fn sceGuMaterial(components: i32, color: u32); in sceGuMaterial()
3527 pub fn sceGuModelColor(emissive: u32, ambient: u32, diffuse: u32, specular: u32); in sceGuModelColor()
3548 pub fn sceGuTexEnvColor(color: u32); in sceGuTexEnvColor()
3560 pub fn sceGuTexMapMode(mode: TextureMapMode, a1: u32, a2: u32); in sceGuTexMapMode()
3569 pub fn sceGuClutMode(cpsm: ClutPixelFormat, shift: u32, mask: u32, a3: u32); in sceGuClutMode()
3570 pub fn sceGuOffset(x: u32, y: u32); in sceGuOffset()
3580 pub fn sceGuPatchDivide(ulevel: u32, vlevel: u32); in sceGuPatchDivide()
3581 pub fn sceGuPatchFrontFace(a0: u32); in sceGuPatchFrontFace()
3593 pub fn sceGuBoneMatrix(index: u32, matrix: &ScePspFMatrix4); in sceGuBoneMatrix()
3805 timeout: u32, in sceNetAdhocctlCreateEnterGameMode()
3811 timeout: u32, in sceNetAdhocctlJoinEnterGameMode()
3836 pub fn sceNetAdhocPdpCreate(mac: *mut u8, port: u16, buf_size: u32, unk1: i32) -> i32; in sceNetAdhocPdpCreate()
3843 len: u32, in sceNetAdhocPdpSend()
3844 timeout: u32, in sceNetAdhocPdpSend()
3853 timeout: u32, in sceNetAdhocPdpRecv()
3868 buf_size: u32, in sceNetAdhocPtpOpen()
3869 delay: u32, in sceNetAdhocPtpOpen()
3873 pub fn sceNetAdhocPtpConnect(id: i32, timeout: u32, nonblock: i32) -> i32; in sceNetAdhocPtpConnect()
3877 buf_size: u32, in sceNetAdhocPtpListen()
3878 delay: u32, in sceNetAdhocPtpListen()
3887 timeout: u32, in sceNetAdhocPtpAccept()
3894 timeout: u32, in sceNetAdhocPtpSend()
3901 timeout: u32, in sceNetAdhocPtpRecv()
3904 pub fn sceNetAdhocPtpFlush(id: i32, timeout: u32, nonblock: i32) -> i32; in sceNetAdhocPtpFlush()
3917 hello_delay: u32, in sceNetAdhocMatchingCreate()
3918 ping_delay: u32, in sceNetAdhocMatchingCreate()
3920 msg_delay: u32, in sceNetAdhocMatchingCreate()
4118 timeout: u32, in sceNetResolverStartNtoA()
4125 hostname_len: u32, in sceNetResolverStartAtoN()
4126 timeout: u32, in sceNetResolverStartAtoN()