Lines Matching refs:z
55 return (a->x * b->x + a->y * b->y + a->z * b->z); in VDot()
59 c->x = (a->y * b->z) - (a->z * b->y); in VCross()
60 c->y = (a->z * b->x) - (a->x * b->z); in VCross()
61 c->z = (a->x * b->y) - (a->y * b->x); in VCross()
65 return (flt)sqrt((a->x * a->x) + (a->y * a->y) + (a->z * a->z)); in VLength()
71 len = sqrt((a->x * a->x) + (a->y * a->y) + (a->z * a->z)); in VNorm()
75 a->z /= len; in VNorm()
82 c->z = (a->z + b->z); in VAdd()
88 c->z = (a->z - b->z); in VSub()
94 C->z = (a * A->z) + B->z; in VAddS()
102 temp.z = a->o.z + (a->d.z * t); in Raypnt()
110 a->z *= s; in VScale()