Lines Matching refs:shadowray
72 ray shadowray; in shader() local
120 shadowray.intstruct = incident->intstruct; in shader()
121 shadowray.flags = RT_RAY_SHADOW | RT_RAY_BOUNDED; in shader()
123 shadowray.serial = incident->serial; in shader()
124 shadowray.mbox = incident->mbox; in shader()
125 shadowray.o = hit; in shader()
126 shadowray.d = L; in shader()
127 shadowray.maxdist = Llen; in shader()
128 shadowray.s = hit; in shader()
129 shadowray.e = li->ctr; in shader()
130 shadowray.scene = incident->scene; in shader()
132 intersect_objects(&shadowray); in shader()