Lines Matching refs:filename
81 char filename[1024]; /* model file to render */ member
107 char *filename = "Assets/balls.dat"; in CreateScene() local
112 if (readmodel(filename, global_scene) != 0) { in CreateScene()
172 char filename[1024]; in CreateScene() local
174 balls_dat_url, true, (UInt8 *)filename, (CFIndex)sizeof(filename)); in CreateScene()
180 if (readmodel(filename, global_scene) != 0) { in CreateScene()
282 std::string filename; in ParseCommandLine() local
288 .positional_arg(filename, "dataset", "Model file") in ParseCommandLine()
294 strcpy(opt.filename, filename.c_str()); in ParseCommandLine()
303 char *filename; in CreateScene() local
319 filename = GLUE_FILENAME(DEFAULT_MODELFILE); in CreateScene()
322 filename = opt.filename; in CreateScene()
324 if (readmodel(filename, global_scene) != 0) { in CreateScene()
325 fprintf(stderr, "Parser returned a non-zero error code reading %s\n", filename); in CreateScene()