Lines Matching refs:vector
77 vector ctr; /* origin of texture */
78 vector rot; /* rotation of texture around origin */
79 vector scale; /* scale of texture in x,y,z */
80 vector uaxs; /* planar map u axis */
81 vector vaxs; /* planar map v axis */
107 vector rt_vector(apiflt x, apiflt y, apiflt z); /* helper to make vectors */
139 void rt_camerasetup(SceneHandle, apiflt, apiflt, int, int, vector, vector, vector);
147 void rt_light(void *, vector, apiflt); /* add a light */
150 void rt_sphere(void *, vector, apiflt); /* add a sphere */
153 void rt_scalarvol(void *, vector, vector, int, int, int, char *, void *);
155 void rt_extvol(void *, vector, vector, int, apiflt (*evaluator)(apiflt, apiflt, apiflt));
157 void rt_box(void *, vector, vector);
160 void rt_plane(void *, vector, vector);
163 void rt_ring(void *, vector, vector, apiflt, apiflt);
166 void rt_tri(void *, vector, vector, vector);
169 void rt_stri(void *, vector, vector, vector, vector, vector, vector);
172 void rt_heightfield(void *, vector, int, int, apiflt *, apiflt, apiflt);
175 void rt_landscape(void *, int, int, vector, apiflt, apiflt);
177 void rt_quadsphere(void *, vector, apiflt); /* add quadric sphere */
180 void rt_cylinder(void *, vector, vector, apiflt);
182 void rt_fcylinder(void *, vector, vector, apiflt);
184 void rt_polycylinder(void *, vector *, int, apiflt);